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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2017-02-27
fix custom scene arguments from the editor
Benjamin Bäumler
2017-02-26
Merge pull request #7857 from Hinsbart/external_script_break
Rémi Verschelde
2017-02-26
Merge pull request #7842 from Zylann/fix_line2d_editor
Rémi Verschelde
2017-02-23
Merge pull request #7879 from bojidar-bg/fix-iphone-builds
Rémi Verschelde
2017-02-23
Complete the globals.h -> global_config.h conversion
Bojidar Marinov
2017-02-21
working on template validation
Juan Linietsky
2017-02-21
-renamed globals.h to global_config.cpp (this seems to have caused a few modi...
Juan Linietsky
2017-02-20
Don't switch to script on breakpoint hit when using external editor.
Andreas Haas
2017-02-19
Editor Export Settings Dialog is completed!! Now on to make some exporters..
Juan Linietsky
2017-02-19
Fixed Line2D editor doesn't respond to input
Marc Gilleron
2017-02-16
Correct hash behavior for floating point numbers
Hein-Pieter van Braam
2017-02-15
-begin of export work, not done yet
Juan Linietsky
2017-02-14
Merge pull request #7792 from Hinsbart/inputmap_fixes
Rémi Verschelde
2017-02-13
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-02-13
ProjectSettings: InputMap dialog fixes
Andreas Haas
2017-02-12
Merge pull request #7352 from Zylann/polyline
Rémi Verschelde
2017-02-12
Merge pull request #7789 from volzhs/update-script-button
Rémi Verschelde
2017-02-12
Merge pull request #7772 from Limb/fixgiprobeeditor
Rémi Verschelde
2017-02-12
Merge pull request #7768 from bojidar-bg/sc-multiple-names
Rémi Verschelde
2017-02-12
Merge pull request #7757 from volzhs/save-debug-options
Rémi Verschelde
2017-02-12
Merge pull request #7740 from magyar123/master
Rémi Verschelde
2017-02-13
Update attach/clear script tool bar icon in Scene panel
volzhs
2017-02-09
Remove memdelete of button in GIProbeEditor exit
Kenneth Lorthioir
2017-02-09
Make _sc_ files work like ._sc_, fixes #7762
Bojidar Marinov
2017-02-09
Reorder the folders in tools to prepare moving tools/editor
Rémi Verschelde
2017-02-08
Save and restore debug options
volzhs
2017-02-07
Merge pull request #7709 from bojidar-bg/sort-scripts-by-path
Rémi Verschelde
2017-02-06
Add editor option for automatically closing the output when stopping the game.
mbalint12
2017-02-06
Several bugfixes, improving the import workflow
Juan Linietsky
2017-02-04
Ensure proper config version when reading the new configuration file.
Juan Linietsky
2017-02-04
Renamed engine.cfg to godot.cfg, to forcefully break compatibility with 2.x
Juan Linietsky
2017-02-04
completed scene importing (I hope?)
Juan Linietsky
2017-02-04
fix continous reimport bug (i hope)
Juan Linietsky
2017-02-04
Scene import more or less working, needs some missing features.
Juan Linietsky
2017-02-03
OBJ file importing!
Juan Linietsky
2017-02-02
wav file importing!
Juan Linietsky
2017-02-02
Sort settings for scripts in the editor
Bojidar Marinov
2017-02-02
Fix crash when saving root node by "Save Branch as Scene" with unsaved scene
volzhs
2017-02-02
Merge pull request #7672 from Hinsbart/drag_crash
Rémi Verschelde
2017-02-02
Merge pull request #7670 from RandomShaper/load-placeholder-dup
Rémi Verschelde
2017-02-02
Merge pull request #7666 from Paulb23/line_length_guideline
Rémi Verschelde
2017-02-02
Merge pull request #7648 from RayKoopa/add_remove_animation_warning
Rémi Verschelde
2017-02-02
Fix compile error
volzhs
2017-02-01
CSV translation import plugin
Juan Linietsky
2017-02-01
Lot of work in new importer, importing textures now works.
Juan Linietsky
2017-01-29
SceneTreeDock: Fix crash when dragging invalid nodes.
Andreas Haas
2017-01-29
Replicate load-as-placeholder state on node duplication
Pedro J. Estébanez
2017-01-28
Fixed line lenght guideline drawing with color option
Paulb23
2017-01-25
Removed import/export system, will start new one from scratch.
Juan Linietsky
2017-01-25
Added warning when removing animations
Ray Koopa
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