Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-01-08 | Use better icon by @MarianoGnu | Rémi Verschelde | |
2015-12-19 | Remove padding in bottom HBoxContainer of scene tree dock | Rémi Verschelde | |
This way the new "Create new scene from node(s)" button does not make the bar overflow | |||
2015-11-27 | Moved subscene creation from scene menu to an icon on the scene dock | Rémi Verschelde | |
Based on @Fiona's PR #2220. The previous "subscene" concept is also renamed to "new scene", as those subscene are just like regular scenes. | |||
2015-11-26 | Merge pull request #2891 from TheHX/fix_matrix_property | Rémi Verschelde | |
Fix property editor Matrix3 and Matrix32 editing | |||
2015-11-25 | Merge pull request #2912 from TheHX/pr-mesh-import-plugin | Rémi Verschelde | |
Better import mesh warnings | |||
2015-11-25 | Better import mesh warnings | Franklin Sobrinho | |
2015-11-25 | Merge pull request #2895 from TheHX/oneshot_connection | Rémi Verschelde | |
Add ability to set oneshot connection from Editor | |||
2015-11-25 | Merge pull request #2910 from est31/export_error_on_headless | Rémi Verschelde | |
Print errors to console when exporting | |||
2015-11-25 | Merge pull request #2909 from neikeq/imp_2908 | Rémi Verschelde | |
Put 2D, 3D and Script editor table indexes in enum | |||
2015-11-25 | Print errors to console when exporting | est31 | |
Now you the errors when exporting via godot server binary. When exporting via non-headless godot, it is useful to have the error on the console as well. Also exit and print a list of valid export platforms when the supplied platform was not found. | |||
2015-11-25 | Put 2D, 3D and Script editor index in enum | neikeq | |
To avoid invalid index out of bounds mistakes. | |||
2015-11-25 | Merge pull request #2908 from neikeq/fix_editor_select | Rémi Verschelde | |
Fix bugs caused by merged Script and Help tabs | |||
2015-11-25 | Fix Class Reference request from Inspector | neikeq | |
2015-11-25 | Fix switching between 2D/3D/Script | neikeq | |
2015-11-24 | Merge pull request #2907 from neikeq/fix_2887 | Rémi Verschelde | |
Fix Class Search dialog not showing | |||
2015-11-24 | Fix Class Search dialog not showing up | neikeq | |
2015-11-24 | Remember last help search | neikeq | |
2015-11-24 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | |
Conflicts: main/main.cpp | |||
2015-11-24 | -work in progress resourceparser and .tscn parser. Still non-functional | Juan Linietsky | |
-fixed theora so it can compile theoralib but not theora -fixed generation of windows icon in .rc, which didn't previously work in 32 bits | |||
2015-11-24 | Merge pull request #2872 from akien-mga/pr-load-main-scene | Rémi Verschelde | |
Load main scene if defined when running editor from the command line | |||
2015-11-23 | Add ability to set oneshot connection from Editor | Franklin Sobrinho | |
2015-11-23 | Import Sub-Scene as root's child if no node is selected | neikeq | |
2015-11-23 | Fix property editor Matrix3 and Matrix32 editing | Franklin Sobrinho | |
2015-11-22 | Load main scene if defined when running editor from the command line | Rémi Verschelde | |
If no main scene is defined, or if it's an empty string, the previous behaviour will still be used, i.e. launch the project manager. A small fix was also added not to maximize the window when opening the project manager via -editor (i.e. "godot" and "godot -e" will behave the same when no project is in the path). Fixes #2869. | |||
2015-11-22 | Better PropertyEditor search | Franklin Sobrinho | |
2015-11-21 | Implement name filter to PropertyEditor | Franklin Sobrinho | |
- Add search bar to Inspector tab and to Project and Editor settings dialog | |||
2015-11-20 | Merge pull request #2825 from StraToN/fix-tabclose-confirmation | Juan Linietsky | |
Ask confirmation on closing a scene tab | |||
2015-11-20 | Fix help display | eska | |
2015-11-19 | -small fix to avoid warnings | Juan Linietsky | |
2015-11-19 | Merge pull request #2830 from Ovnuniarchos/ShapeLine2DXPolygonEditor | Juan Linietsky | |
Corrections to #2808 (2D shapes editor update) | |||
2015-11-19 | Merge pull request #2831 from neikeq/select_menu_patch | Juan Linietsky | |
Show select menu on button pressed (instead of released) | |||
2015-11-19 | fix with refactoring, refrash re-run icon | Alexander Holland | |
2015-11-19 | get_handle_value implemented for LINE_SHAPE. Normal length normalized. | Ovnuniarchos | |
2015-11-19 | Show select menu on button pressed (instead of released) | neikeq | |
2015-11-19 | removed iconv dependency from pe_bliss | Juan Linietsky | |
2015-11-19 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | |
Conflicts: platform/windows/export/export.h | |||
2015-11-19 | -remove Vector2.atan2() replaced by Vector2.angle(), fixes #2260 | Juan Linietsky | |
2015-11-19 | Ask confirmation on closing a scene tab | Julian Murgia - StraToN | |
2015-11-19 | Merge pull request #2822 from kurikaesu/master | Juan Linietsky | |
HTTPClient docs & request functionality + fixes | |||
2015-11-19 | Fixes https://github.com/godotengine/godot/issues/2821 | Aren Villanueva | |
2015-11-19 | Fixes the make_doc.sh, <, > and & signs in descriptions that cause the ↵ | Aren Villanueva | |
parser to break. Documentation for HTTPClient. Added a query_string_from_dict method to HTTPClient to create a x-www-form-urlencoded valid query string for GET and POST messages. String now has http_escape() and http_unescape() methods to help facilitate the above query_string_from_dict method. | |||
2015-11-19 | Fixes Visual Studio compile error due to pe_bliss | ZuBsPaCe | |
Error: C2039: 'min': is not a member of 'std' Reason: #2518 introduced pe_bliss Fix: Visual Studio 2015 & 2013 need to include algorithm header before string, otherwise std:min cannot be used. See: http://stackoverflow.com/questions/17409956 | |||
2015-11-19 | Revert "Ignore alpha materials in baked light ray-tracer." | Juan Linietsky | |
2015-11-19 | Merge pull request #2292 from blackwc/can_export | Juan Linietsky | |
Improve export validation | |||
2015-11-19 | Merge pull request #2349 from neikeq/dock_patch | Juan Linietsky | |
Hide right UR and BR dock slots by default | |||
2015-11-19 | Merge pull request #2444 from TheHX/issue_2117 | Juan Linietsky | |
Fix for problem when drawing CollisionPolygon when parented (#2117) | |||
2015-11-19 | Merge pull request #2445 from TheHX/issue_2113 | Juan Linietsky | |
Possible fix for crash on replacing Path2D node (#2113) | |||
2015-11-19 | Merge pull request #2447 from TheHX/issue_1275 | Juan Linietsky | |
Fix crash after undo when editing Polygon2D (#1275) | |||
2015-11-19 | Merge pull request #2451 from PeaceSells50/FixForFilesystemAdd | Juan Linietsky | |
Fixed bug with adding an instance from the FIleSystem dialog. | |||
2015-11-19 | Merge pull request #2518 from masoudbh3/godot-icons | Juan Linietsky | |
Add icon to exe file in windows export |