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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2015-12-08
Merge branch 'master' of https://github.com/godotengine/godot
Juan Linietsky
2015-12-08
added option to add_child, to use the same deduplication convention as in the...
Juan Linietsky
2015-12-06
Better hidden folders display preferences for editor file dialogs
Franklin Sobrinho
2015-12-06
Script Editor: maintain cursor column after duplicate a line
Franklin Sobrinho
2015-12-05
Merge branch 'master' of https://github.com/godotengine/godot
Juan Linietsky
2015-12-05
-Display on animation editor which keys are invalid and which tracks are unre...
Juan Linietsky
2015-12-04
Merge pull request #2989 from StraToN/2967fix_button_breaklines
Rémi Verschelde
2015-12-04
Merge pull request #2990 from neikeq/file_dialog_refresh
Rémi Verschelde
2015-12-04
Add refresh button to file dialogs
neikeq
2015-12-04
Set default destination filename of imported font to be input font filename
Julian Murgia - StraToN
2015-12-04
Fix 'Save Scene' doing nothing on new scenes
neikeq
2015-12-04
missing pngs
Juan Linietsky
2015-12-04
Merge branch 'master' of https://github.com/godotengine/godot
Juan Linietsky
2015-12-04
-Upgraded webp to a MUCH newer version. Hoping it fixes some bugs in the proc...
Juan Linietsky
2015-12-03
Fix editor crash after closing scene with certain types of nodes
Franklin Sobrinho
2015-12-01
Merge pull request #2969 from neikeq/fix_bracket_complete
Rémi Verschelde
2015-12-01
Merge pull request #2968 from neikeq/line_duplicate
Rémi Verschelde
2015-12-01
Fix script editor not clonning down last line
neikeq
2015-12-01
ScriptTextEditor: fix auto bracket completion not enabled
neikeq
2015-12-01
Merge pull request #2890 from neikeq/cl_select_children
Rémi Verschelde
2015-11-29
Script Editor: automatic indentation after a colon
koalefant
2015-11-29
-orphan resource explorer dialog + tools menu
Juan Linietsky
2015-11-28
Merge branch 'master' of https://github.com/godotengine/godot
Juan Linietsky
2015-11-28
-Fixed bug with scene inheritance, should work again
Juan Linietsky
2015-11-28
Fix message - ERROR: get_path: Condition ' !is_inside_tree() ' is true - when...
Franklin Sobrinho
2015-11-28
Merge pull request #2932 from TheHX/pr-editor-help-scroll
Rémi Verschelde
2015-11-27
Fix editor help scroll to result
Franklin Sobrinho
2015-11-27
Update copyright header in ios xcode templates
Rémi Verschelde
2015-11-27
Replace hardcoded references to Okam Studio by Godot Engine
Rémi Verschelde
2015-11-26
Merge pull request #2891 from TheHX/fix_matrix_property
Rémi Verschelde
2015-11-25
Merge pull request #2912 from TheHX/pr-mesh-import-plugin
Rémi Verschelde
2015-11-25
Better import mesh warnings
Franklin Sobrinho
2015-11-25
Merge pull request #2895 from TheHX/oneshot_connection
Rémi Verschelde
2015-11-25
Merge pull request #2910 from est31/export_error_on_headless
Rémi Verschelde
2015-11-25
Merge pull request #2909 from neikeq/imp_2908
Rémi Verschelde
2015-11-25
Print errors to console when exporting
est31
2015-11-25
Put 2D, 3D and Script editor index in enum
neikeq
2015-11-25
Merge pull request #2908 from neikeq/fix_editor_select
Rémi Verschelde
2015-11-25
Fix Class Reference request from Inspector
neikeq
2015-11-25
Fix switching between 2D/3D/Script
neikeq
2015-11-24
Merge pull request #2907 from neikeq/fix_2887
Rémi Verschelde
2015-11-24
Fix Class Search dialog not showing up
neikeq
2015-11-24
Remember last help search
neikeq
2015-11-24
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-11-24
-work in progress resourceparser and .tscn parser. Still non-functional
Juan Linietsky
2015-11-24
Merge pull request #2872 from akien-mga/pr-load-main-scene
Rémi Verschelde
2015-11-23
Add ability to set oneshot connection from Editor
Franklin Sobrinho
2015-11-23
Import Sub-Scene as root's child if no node is selected
neikeq
2015-11-23
Fix property editor Matrix3 and Matrix32 editing
Franklin Sobrinho
2015-11-23
Allow selecting CanvasLayer children in canvas editor
neikeq
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