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AgeCommit message (Expand)Author
2016-01-23-Fixes a bunch of stdout errors, closes #2763 closes #2731Juan Linietsky
2016-01-23-Fixed revert scene, should work proprely now, fixes #2782Juan Linietsky
2016-01-23Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2016-01-23-Support the TRNS flag on libpng, fixes #3097Juan Linietsky
2016-01-23Revert "Better search for SectionedPropertyEditor, added "All" section"Juan Linietsky
2016-01-23Fix wrong condition test for saving, fixes #3287Juan Linietsky
2016-01-23Revert "Tree and PropertyEditor confirm value change on focus loss"Juan Linietsky
2016-01-22Merge pull request #3408 from neikeq/issue_1123_fixRémi Verschelde
2016-01-21EditorNode: Ignore unhandled input if there is a dialog visibleIgnacio Etcheverry
2016-01-21Tree and PropertyEditor confirm value change on focus lossFranklin Sobrinho
2016-01-20Center status display in web export per flexboxeska
2016-01-20Wider initial size of the panel with scriptskubecz3k
2016-01-20Merge pull request #3391 from eska014/web-export-pageRémi Verschelde
2016-01-20-Remote deploy now uses FS over USB on Android, super fast!Juan Linietsky
2016-01-20Revamp web export pageeska
2016-01-19thumbnail preview for AtlasTextureshondres
2016-01-18-fixed bug related to mouse cursor changes, fixes #3366Juan Linietsky
2016-01-18New shader nodes are now created under (more or less) the cursor.Ovnuniarchos
2016-01-18Merge pull request #3358 from neikeq/issue_1123Rémi Verschelde
2016-01-18Merge pull request #2854 from MarianoGnu/color_pickerRémi Verschelde
2016-01-17small fixJuan Linietsky
2016-01-17fixes to keying updatingJuan Linietsky
2016-01-17Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2016-01-17-Massive editor dialog cleanupJuan Linietsky
2016-01-17Improved "Qucik Open" dialog navigationFranklin Sobrinho
2016-01-16-Moved all the "root" input handling for GUI from individual Controls to View...Juan Linietsky
2016-01-15Add a visual editor to color picker.MarianoGNU
2016-01-15F5 hotkey to refresh FileDialog/EditorFileDialogIgnacio Etcheverry
2016-01-15Merge pull request #3204 from neikeq/fix_3153Rémi Verschelde
2016-01-15Merge pull request #2928 from akien-mga/pr-subscene-icon-in-dockRémi Verschelde
2016-01-15Merge pull request #3324 from TheHX/pr-property-editorRémi Verschelde
2016-01-15Merge pull request #3329 from SaracenOne/color_ramp_fixRémi Verschelde
2016-01-15Merge pull request #3338 from godotengine/kubecz3k-patch-1Rémi Verschelde
2016-01-15Merge pull request #3356 from neikeq/qwe_dialogRémi Verschelde
2016-01-15Spatial/Canvas Editor: Ignore unhandled input if there is a dialogIgnacio Etcheverry
2016-01-14properly export sample compression type optionJuan Linietsky
2016-01-14-Make sure scenes properly update when switching tabs, even if sub-instances ...Juan Linietsky
2016-01-14sample convert option was not being savedJuan Linietsky
2016-01-13Ability to hide panel with scriptskubecz3k
2016-01-13Properly fix tab scrolling, fixes #3128, fixes #3314Juan Linietsky
2016-01-12Fixed color ramp editor plugin to allow editing color ramps while in the spat...Saracen
2016-01-12Better search for SectionedPropertyEditor, added "All" sectionFranklin Sobrinho
2016-01-12Merge pull request #3310 from eska014/export-zipRémi Verschelde
2016-01-12small hack to make collisionobjects work with replace, fixes #2992Juan Linietsky
2016-01-11Merge pull request #3320 from neikeq/ed_layouts_defaultRémi Verschelde
2016-01-11Allow to override the default editor layoutIgnacio Etcheverry
2016-01-11Update copyright in remaining files + prints in the UIRémi Verschelde
2016-01-11Merge pull request #3308 from neikeq/keep_xform_settingsRémi Verschelde
2016-01-11Remove unnecessary fail conditions when loading SpatialEditor stateIgnacio Etcheverry
2016-01-11Remember Transform menu settings for the Spatial EditorIgnacio Etcheverry