Age | Commit message (Expand) | Author |
2016-01-23 | -Fixes a bunch of stdout errors, closes #2763 closes #2731 | Juan Linietsky |
2016-01-23 | -Fixed revert scene, should work proprely now, fixes #2782 | Juan Linietsky |
2016-01-23 | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky |
2016-01-23 | -Support the TRNS flag on libpng, fixes #3097 | Juan Linietsky |
2016-01-23 | Revert "Better search for SectionedPropertyEditor, added "All" section" | Juan Linietsky |
2016-01-23 | Fix wrong condition test for saving, fixes #3287 | Juan Linietsky |
2016-01-23 | Revert "Tree and PropertyEditor confirm value change on focus loss" | Juan Linietsky |
2016-01-22 | Merge pull request #3408 from neikeq/issue_1123_fix | Rémi Verschelde |
2016-01-21 | EditorNode: Ignore unhandled input if there is a dialog visible | Ignacio Etcheverry |
2016-01-21 | Tree and PropertyEditor confirm value change on focus loss | Franklin Sobrinho |
2016-01-20 | Center status display in web export per flexbox | eska |
2016-01-20 | Wider initial size of the panel with scripts | kubecz3k |
2016-01-20 | Merge pull request #3391 from eska014/web-export-page | Rémi Verschelde |
2016-01-20 | -Remote deploy now uses FS over USB on Android, super fast! | Juan Linietsky |
2016-01-20 | Revamp web export page | eska |
2016-01-19 | thumbnail preview for AtlasTextures | hondres |
2016-01-18 | -fixed bug related to mouse cursor changes, fixes #3366 | Juan Linietsky |
2016-01-18 | New shader nodes are now created under (more or less) the cursor. | Ovnuniarchos |
2016-01-18 | Merge pull request #3358 from neikeq/issue_1123 | Rémi Verschelde |
2016-01-18 | Merge pull request #2854 from MarianoGnu/color_picker | Rémi Verschelde |
2016-01-17 | small fix | Juan Linietsky |
2016-01-17 | fixes to keying updating | Juan Linietsky |
2016-01-17 | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky |
2016-01-17 | -Massive editor dialog cleanup | Juan Linietsky |
2016-01-17 | Improved "Qucik Open" dialog navigation | Franklin Sobrinho |
2016-01-16 | -Moved all the "root" input handling for GUI from individual Controls to View... | Juan Linietsky |
2016-01-15 | Add a visual editor to color picker. | MarianoGNU |
2016-01-15 | F5 hotkey to refresh FileDialog/EditorFileDialog | Ignacio Etcheverry |
2016-01-15 | Merge pull request #3204 from neikeq/fix_3153 | Rémi Verschelde |
2016-01-15 | Merge pull request #2928 from akien-mga/pr-subscene-icon-in-dock | Rémi Verschelde |
2016-01-15 | Merge pull request #3324 from TheHX/pr-property-editor | Rémi Verschelde |
2016-01-15 | Merge pull request #3329 from SaracenOne/color_ramp_fix | Rémi Verschelde |
2016-01-15 | Merge pull request #3338 from godotengine/kubecz3k-patch-1 | Rémi Verschelde |
2016-01-15 | Merge pull request #3356 from neikeq/qwe_dialog | Rémi Verschelde |
2016-01-15 | Spatial/Canvas Editor: Ignore unhandled input if there is a dialog | Ignacio Etcheverry |
2016-01-14 | properly export sample compression type option | Juan Linietsky |
2016-01-14 | -Make sure scenes properly update when switching tabs, even if sub-instances ... | Juan Linietsky |
2016-01-14 | sample convert option was not being saved | Juan Linietsky |
2016-01-13 | Ability to hide panel with scripts | kubecz3k |
2016-01-13 | Properly fix tab scrolling, fixes #3128, fixes #3314 | Juan Linietsky |
2016-01-12 | Fixed color ramp editor plugin to allow editing color ramps while in the spat... | Saracen |
2016-01-12 | Better search for SectionedPropertyEditor, added "All" section | Franklin Sobrinho |
2016-01-12 | Merge pull request #3310 from eska014/export-zip | Rémi Verschelde |
2016-01-12 | small hack to make collisionobjects work with replace, fixes #2992 | Juan Linietsky |
2016-01-11 | Merge pull request #3320 from neikeq/ed_layouts_default | Rémi Verschelde |
2016-01-11 | Allow to override the default editor layout | Ignacio Etcheverry |
2016-01-11 | Update copyright in remaining files + prints in the UI | Rémi Verschelde |
2016-01-11 | Merge pull request #3308 from neikeq/keep_xform_settings | Rémi Verschelde |
2016-01-11 | Remove unnecessary fail conditions when loading SpatialEditor state | Ignacio Etcheverry |
2016-01-11 | Remember Transform menu settings for the Spatial Editor | Ignacio Etcheverry |