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2016-01-11Merge pull request #3309 from MarianoGnu/bug_fixing3Rémi Verschelde
2016-01-11Merge pull request #3302 from MarianoGnu/bug_fixing2Rémi Verschelde
2016-01-11Merge pull request #3303 from TheHX/pr-script-editorRémi Verschelde
2016-01-10-Make a rare corner case where disabling/reenabling mipmaps causes invalid te...Juan Linietsky
2016-01-10Make SpriteRegionEditor remember state beatwhen setions (fixes #3245)MarianoGNU
2016-01-10-Project settings can properly add/remove properties again, fixes #3177Juan Linietsky
2016-01-10restored quit to project list keybinding, but kept change for OSX, closes #3185Juan Linietsky
2016-01-10wrong extensions shown when saving resources fixedJuan Linietsky
2016-01-10forgot initialization of path in filesystem dock, fixes #3295Juan Linietsky
2016-01-10Fix script highlighting for classes that begin with "_"Franklin Sobrinho
2016-01-10Make sure variant parser actually writes floats when float property is reques...Juan Linietsky
2016-01-10Allow to paste resources in inspector when text_hint indicates multiple typesMarianoGNU
2016-01-09Fix some error messagesFranklin Sobrinho
2016-01-08fixes debug_release buildAriel Manzur
2016-01-08Merge pull request #3282 from TheHX/pr-script-debuggerRémi Verschelde
2016-01-08Fix debugger close button and script editor "Show Debugger"Franklin Sobrinho
2016-01-08Merge pull request #3280 from neikeq/issue_3227Rémi Verschelde
2016-01-08Fix TileSet not refreshed after exporting without mergeIgnacio Etcheverry
2016-01-08Merge pull request #3278 from neikeq/issue_305Rémi Verschelde
2016-01-08Scene->Close scene: ask confirmation only when unsaved changesIgnacio Etcheverry
2016-01-07Merge pull request #3250 from akien-mga/pr-uniform-scaling-canvasitemRémi Verschelde
2016-01-07Merge pull request #3191 from neikeq/filedialog_hotkeysRémi Verschelde
2016-01-06Merge pull request #3208 from nounoursheureux/masterRémi Verschelde
2016-01-06You can create an inherited scene based on an already opened scene.Nounours Heureux
2016-01-06Merge pull request #3187 from neikeq/fix_3186Rémi Verschelde
2016-01-06Merge pull request #3217 from neikeq/asframes_patchRémi Verschelde
2016-01-06Merge pull request #3216 from nounoursheureux/spriteframesRémi Verschelde
2016-01-06Merge pull request #3219 from nounoursheureux/change_subscene_stringRémi Verschelde
2016-01-06Fix uniform scaling of non-square CanvasItem nodesRémi Verschelde
2016-01-05Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2016-01-05-completely rewritten filesystem dock and internal editor filesystem manageme...Juan Linietsky
2016-01-05Fix typoRémi Verschelde
2016-01-04Fix KP5 toggle perspective shortcut, fixes #2035Juan Linietsky
2016-01-03small usability improvement, change everything related to resolution and scal...Juan Linietsky
2016-01-03having active items is pointless in input mapJuan Linietsky
2016-01-03-Replaced tinyjpg for jpgd (public domain), fixes progressive encoded jpgs an...Juan Linietsky
2016-01-03Change Import > Sub-Scene to Import > Node from sceneNounours Heureux
2016-01-03Disable renaming AnimatedSprite framesIgnacio Etcheverry
2016-01-03Show the texture name after the frame number in the SpriteFrames editorNounours Heureux
2016-01-02Added var2bytes and bytes2var to convet any variable to bytes and back. Close...Juan Linietsky
2016-01-02-Fix global transform cache not being cleared in 2D nodes, fixes many editor ...Juan Linietsky
2016-01-02-Ability to roll-back script-exported properties to their default value on th...Juan Linietsky
2016-01-02Make buttons properly obey stylebox content marins, closes #2156Juan Linietsky
2016-01-02fixed uninitialized tool mode in path 2d editorJuan Linietsky
2016-01-02Support BMFont in font editor plugin, closes #2204Juan Linietsky
2016-01-02-New reparent option "keep global transform" on reparent dialog. It is enable...Juan Linietsky
2016-01-02Properly hide assign/clear dialog, closes #2295Juan Linietsky
2016-01-02proper joy axis support as actions, can be configured and inquired, fixes #2317Juan Linietsky
2016-01-02FileDialog: keyboard shortcut to toggle "show hidden files"Ignacio Etcheverry
2016-01-01Fix editor layout savingIgnacio Etcheverry