Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-02-09 | Remove memdelete of button in GIProbeEditor exit | Kenneth Lorthioir | |
This issue was causing a heap corruption on windows. | |||
2017-02-07 | Merge pull request #7709 from bojidar-bg/sort-scripts-by-path | Rémi Verschelde | |
Sort settings for scripts in the editor | |||
2017-02-06 | Several bugfixes, improving the import workflow | Juan Linietsky | |
2017-02-04 | Ensure proper config version when reading the new configuration file. | Juan Linietsky | |
2017-02-04 | Renamed engine.cfg to godot.cfg, to forcefully break compatibility with 2.x | Juan Linietsky | |
2017-02-04 | completed scene importing (I hope?) | Juan Linietsky | |
2017-02-04 | fix continous reimport bug (i hope) | Juan Linietsky | |
2017-02-04 | Scene import more or less working, needs some missing features. | Juan Linietsky | |
2017-02-03 | OBJ file importing! | Juan Linietsky | |
2017-02-02 | wav file importing! | Juan Linietsky | |
2017-02-02 | Sort settings for scripts in the editor | Bojidar Marinov | |
2017-02-02 | Fix crash when saving root node by "Save Branch as Scene" with unsaved scene | volzhs | |
Fix #7667 (cherry picked from commit 43a2599801be348dfd41d928c7a66a590dbe8745) | |||
2017-02-02 | Merge pull request #7672 from Hinsbart/drag_crash | Rémi Verschelde | |
SceneTreeDock: Fix crash when dragging invalid nodes. | |||
2017-02-02 | Merge pull request #7670 from RandomShaper/load-placeholder-dup | Rémi Verschelde | |
Replicate load-as-placeholder state on node duplication | |||
2017-02-02 | Merge pull request #7666 from Paulb23/line_length_guideline | Rémi Verschelde | |
Fixed line lenght guideline, and added colour option | |||
2017-02-02 | Merge pull request #7648 from RayKoopa/add_remove_animation_warning | Rémi Verschelde | |
Added warning when removing animations | |||
2017-02-02 | Fix compile error | volzhs | |
2017-02-01 | CSV translation import plugin | Juan Linietsky | |
2017-02-01 | Lot of work in new importer, importing textures now works. | Juan Linietsky | |
2017-01-29 | SceneTreeDock: Fix crash when dragging invalid nodes. | Andreas Haas | |
Fixes #7529 | |||
2017-01-29 | Replicate load-as-placeholder state on node duplication | Pedro J. Estébanez | |
Cherry-picked from 936f2e3b4e9fb657f6c874020428f8159356d923 | |||
2017-01-28 | Fixed line lenght guideline drawing with color option | Paulb23 | |
2017-01-25 | Removed import/export system, will start new one from scratch. | Juan Linietsky | |
2017-01-25 | Added warning when removing animations | Ray Koopa | |
2017-01-25 | Merge pull request #7640 from volzhs/fix-scrollbar-2d-editor-3.0 | Rémi Verschelde | |
Fix weird scrollbar appearance on 2D editor (3.0 master) | |||
2017-01-25 | Merge pull request #7642 from guilhermefelipecgs/add_category | Rémi Verschelde | |
Add run/output category [ci skip] | |||
2017-01-25 | Merge pull request #7542 from volzhs/modulate-transparency | Rémi Verschelde | |
Show transparency and accurate color for modulate | |||
2017-01-25 | Audio bus editing is COMPLETE! | Juan Linietsky | |
2017-01-25 | Add run/output category | Guilherme Felipe | |
2017-01-25 | Fix weird scrollbar appearance on 2D editor (3.0 master) | volzhs | |
2017-01-25 | Include filesystem dock split offset in editor layouts | Pedro J. Estébanez | |
Cherry-picked from 2ac89f65403c606ad9a3cdf65e591cb375faf024 | |||
2017-01-24 | delete bus effects is now possible | Juan Linietsky | |
2017-01-24 | Show transparency and accurate color for modulate | volzhs | |
2017-01-24 | Ability to drag and drop around audio effects! | Juan Linietsky | |
2017-01-23 | Ability to delete, drag and drop audio buses! | Juan Linietsky | |
2017-01-21 | WIP new AudioServer, with buses, effects, etc. | Juan Linietsky | |
2017-01-21 | Remove Quick Filter Files and fix FS search hotkey | Rémi Verschelde | |
The new Quick Filter Files behaviour since 8b47e26 had not been implemented, so this implements it and makes it an editor hotkey instead of a menu entry. Fixes #7582. | |||
2017-01-20 | Merge pull request #7528 from tagcup/real_t_float_fixes | Juan Linietsky | |
Use real_t rather than float or double in generic functions (core/mat… | |||
2017-01-19 | 2D Editor: Don't show lock icons for hidden nodes. | Andreas Haas | |
Now we only draw those icons for visible Nodes. Fixes #7518 | |||
2017-01-18 | Fix editor method calls to is_visible for Spatial and CanvasItem and ↵ | Ray Koopa | |
is_visible itself for Spatial | |||
2017-01-16 | Added some missing icons and modified others | Daniel J. Ramirez | |
2017-01-16 | icon fixes | Daniel J. Ramirez | |
2017-01-16 | Merge pull request #7562 from RandomShaper/ordered-image-group-files | Rémi Verschelde | |
Make image-groups map in export.cfg ordered | |||
2017-01-16 | Overloaded basic math funcs (double and float variants). Use real_t rather ↵ | Ferenc Arn | |
than float or double in generic functions (core/math) whenever possible. Also inlined some more math functions. | |||
2017-01-16 | Make image-groups map in export.cfg ordered | Pedro J. Estébanez | |
This improves the VCS experience because otherwise they change their order everytime producing spurious changes. | |||
2017-01-16 | Merge pull request #7540 from volzhs/default-rot | Rémi Verschelde | |
Change camera default rotation | |||
2017-01-16 | Merge pull request #7536 from GodotExplorer/pr-copy-node-path | Rémi Verschelde | |
Add 'Copy Node Path' action to right mouse menu | |||
2017-01-17 | Change camera default rotation | volzhs | |
2017-01-16 | Style: Various fixes to play nice with clang-format | Rémi Verschelde | |
2017-01-16 | Style: Fix statements ending with ';;' | Rémi Verschelde | |