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2015-12-14Merge pull request #3073 from TheHX/pr-editor-dialogsRémi Verschelde
2015-12-14Implement double-click on remaining dialogsFranklin Sobrinho
2015-12-14replaced :var by :Variant in documentation, fixes #2897Juan Linietsky
2015-12-14do not open dominant script if external editor is selected, fixes #3067Juan Linietsky
2015-12-14Merge pull request #3061 from TheHX/pr-tree-dialogsRémi Verschelde
2015-12-14Merge pull request #3065 from TheHX/pr-array-editorRémi Verschelde
2015-12-13-scenes are properly reloaded when a dependency changes, fixes #2896Juan Linietsky
2015-12-13fixed and improved selection and list selection, closes #2852Juan Linietsky
2015-12-13Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2015-12-13added binary API to StreamPeer, fixes #2863Juan Linietsky
2015-12-13Fix array editor NodePath being relative to editorFranklin Sobrinho
2015-12-13Merge pull request #3052 from akien-mga/pr-cleanup-docJuan Linietsky
2015-12-13Double-click item for reparent and choose a node in NodePath dialogFranklin Sobrinho
2015-12-13Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2015-12-13fix zip exportJuan Linietsky
2015-12-13Merge pull request #3045 from TheHX/pr-nav-meshRémi Verschelde
2015-12-13Merge pull request #3047 from eska014/fix-play-project-buttonRémi Verschelde
2015-12-13Merge pull request #3053 from TheHX/pr-revert-3043Rémi Verschelde
2015-12-13ability to export scene to zipJuan Linietsky
2015-12-12Move documentation python tools to doc/tools folderRémi Verschelde
2015-12-12Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2015-12-12no more time error, fixes #2892Juan Linietsky
2015-12-12Remove last remaining variables of PR-3043Franklin Sobrinho
2015-12-12Merge pull request #2933 from TheHX/pr-shader-loaderJuan Linietsky
2015-12-12better support for broken collada, fixes #2959Juan Linietsky
2015-12-12Fix crash caused by a empty NavigationMeshFranklin Sobrinho
2015-12-12fix broken mergeJuan Linietsky
2015-12-12Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2015-12-12-added option to keep debugger open, fixes #3031Juan Linietsky
2015-12-12Script debugger remains visible when using Debug->Show DebuggerFranklin Sobrinho
2015-12-11Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2015-12-11-remove (can be added back in editor settings) icons from property editorJuan Linietsky
2015-12-10Merge pull request #2883 from TheHX/mesh_editor_pluginRémi Verschelde
2015-12-09Merge pull request #3027 from TheHX/pr-project-manager-fontRémi Verschelde
2015-12-09Fix project manager not picking custom fontFranklin Sobrinho
2015-12-09Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2015-12-09-ability to change scripts in external editor and still have properties reloa...Juan Linietsky
2015-12-09Merge pull request #2986 from TheHX/pr-shader-editorRémi Verschelde
2015-12-08-made it add the node name from the file, closes #3010Juan Linietsky
2015-12-08Merge pull request #2873 from neikeq/editor_layoutsJuan Linietsky
2015-12-08Merge pull request #2888 from TheHX/item_list_pluginJuan Linietsky
2015-12-08Merge pull request #2919 from TheHX/pr-groups-editorJuan Linietsky
2015-12-08Merge pull request #2956 from est31/add_system_wide_export_pathJuan Linietsky
2015-12-08Fix "Play Project" buttoneska
2015-12-08Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2015-12-08added option to add_child, to use the same deduplication convention as in the...Juan Linietsky
2015-12-06Fix shader editor focus when switching tabsFranklin Sobrinho
2015-12-06Better hidden folders display preferences for editor file dialogsFranklin Sobrinho
2015-12-06Script Editor: maintain cursor column after duplicate a lineFranklin Sobrinho
2015-12-06Update Groups EditorFranklin Sobrinho