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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2015-04-09
Fix toolbar menu position(RichText and MultiMesh plugins)
Franklin Sobrinho
2015-04-08
Changed popup_centered by popup_centered_minsize in editor dialogs
Franklin Sobrinho
2015-04-08
-Better Collada now keeps mesh names properly from blender, makes the "overwr...
Juan Linietsky
2015-04-08
fixed re-import of scene when new nodes are added, fixes #1620
Juan Linietsky
2015-04-07
Merge pull request #836 from adolson/new-default-project-icon
Juan Linietsky
2015-04-07
Merge pull request #1554 from NateWardawg/inspectorupdate
Juan Linietsky
2015-04-07
Merge pull request #1569 from sanikoyes/Pr-sort-sample-library
Juan Linietsky
2015-04-07
Merge pull request #1580 from UsernameIsAReservedWord/fixes_help_background_c...
Juan Linietsky
2015-04-07
Merge pull request #1591 from MostafaHassan/pr_FixCrashInVisualShader
Juan Linietsky
2015-04-07
Merge pull request #1602 from TheHX/fix_issue_#1594
Juan Linietsky
2015-04-06
Added a PVRTC encoder for iOS
Juan Linietsky
2015-04-03
Better fix
Franklin Sobrinho
2015-04-02
fix_issue_#1594
Franklin Sobrinho
2015-04-02
merging okam changes
Juan Linietsky
2015-03-31
Fixed crash when trying to add keypoints and deleting them while holding mous...
mostafahassan
2015-03-31
New node will be added to root node if nothing is selected
mostafahassan
2015-03-26
makes_editorhelp_uses_editor_settings_bg_color
yg2f
2015-03-25
Sort sample lists by name(more readable)
sanikoyes
2015-03-23
crash bug solved, fixes #1560
Juan Linietsky
2015-03-23
android fixes, please test
Juan Linietsky
2015-03-23
Camel casing being capitalized only happens in the inspector now.
Nathan Warden
2015-03-23
Merge branch 'master' of https://github.com/not-surt/godot into snapping2
Carl Olsson
2015-03-23
Add iostream include to collada plugin and change to light occluder to use ca...
Carl Olsson
2015-03-23
Merge branch 'master' of https://github.com/not-surt/godot into snapping2
Carl Olsson
2015-03-22
fixes to new window management API
Juan Linietsky
2015-03-22
Merge pull request #1378 from erbridge/settings_not_checkbox
Juan Linietsky
2015-03-22
Merge pull request #1380 from ElectricSolstice/wparentheses_removal
Juan Linietsky
2015-03-22
Merge pull request #1433 from cheece/patch-1
Juan Linietsky
2015-03-22
Merge pull request #1460 from MarianoGnu/master
Juan Linietsky
2015-03-22
Merge pull request #1480 from theuserbl/patch-2
Juan Linietsky
2015-03-22
Merge pull request #1535 from rollenrolm/hidden_files
Juan Linietsky
2015-03-22
Merge pull request #1537 from rollenrolm/issue_#931
Juan Linietsky
2015-03-22
Fix for Issue #1484: Don't strip whitespace on line comment
rollenrolm
2015-03-21
Fix issue #931: display current view name into editor's 3d scene viewports
rollenrolm
2015-03-21
New option to show/hide hidden files
rollenrolm
2015-03-21
signed distance field font support
Juan Linietsky
2015-03-20
wip distance field font import
Juan Linietsky
2015-03-17
Area2D can now detect overlap with other areas
Juan Linietsky
2015-03-16
New option to send canvas to render buffer
Juan Linietsky
2015-03-12
back buffer copy node, to improve on texscreen()
Juan Linietsky
2015-03-10
increase minimum range in property editor a bit
Juan Linietsky
2015-03-10
New Demo, Screen Space Shaders
Juan Linietsky
2015-03-09
lot of work on 2D lighting and isometric maps
Juan Linietsky
2015-03-05
Changed *_scene() to *_tree()
theuserbl
2015-03-03
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-03-03
merges from okam repo
Juan Linietsky
2015-03-02
Register CheckBox class to create it using editor.
Mariano Javier Suligoy
2015-03-02
support for 2D shadow casters
Juan Linietsky
2015-03-01
Add CheckBox control with theme edition and radio icon avaible.
Mariano Javier Suligoy
2015-02-24
COLLADA load normals from morph target
cheece
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