Age | Commit message (Expand) | Author |
2015-12-14 | Fix editor layouts broken after 9a7ff65 | Ignacio Etcheverry |
2015-12-14 | Merge pull request #3074 from neikeq/editor_layouts_patch | Rémi Verschelde |
2015-12-14 | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky |
2015-12-14 | Editor layout dialog: name field grabs focus on popup | Ignacio Etcheverry |
2015-12-14 | Merge pull request #3073 from TheHX/pr-editor-dialogs | Rémi Verschelde |
2015-12-14 | Implement double-click on remaining dialogs | Franklin Sobrinho |
2015-12-14 | replaced :var by :Variant in documentation, fixes #2897 | Juan Linietsky |
2015-12-14 | do not open dominant script if external editor is selected, fixes #3067 | Juan Linietsky |
2015-12-14 | Merge pull request #3061 from TheHX/pr-tree-dialogs | Rémi Verschelde |
2015-12-14 | Merge pull request #3065 from TheHX/pr-array-editor | Rémi Verschelde |
2015-12-13 | -scenes are properly reloaded when a dependency changes, fixes #2896 | Juan Linietsky |
2015-12-13 | fixed and improved selection and list selection, closes #2852 | Juan Linietsky |
2015-12-13 | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky |
2015-12-13 | added binary API to StreamPeer, fixes #2863 | Juan Linietsky |
2015-12-13 | Fix array editor NodePath being relative to editor | Franklin Sobrinho |
2015-12-13 | Merge pull request #3052 from akien-mga/pr-cleanup-doc | Juan Linietsky |
2015-12-13 | Double-click item for reparent and choose a node in NodePath dialog | Franklin Sobrinho |
2015-12-13 | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky |
2015-12-13 | fix zip export | Juan Linietsky |
2015-12-13 | Merge pull request #3045 from TheHX/pr-nav-mesh | Rémi Verschelde |
2015-12-13 | Merge pull request #3047 from eska014/fix-play-project-button | Rémi Verschelde |
2015-12-13 | Merge pull request #3053 from TheHX/pr-revert-3043 | Rémi Verschelde |
2015-12-13 | ability to export scene to zip | Juan Linietsky |
2015-12-12 | Move documentation python tools to doc/tools folder | Rémi Verschelde |
2015-12-12 | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky |
2015-12-12 | no more time error, fixes #2892 | Juan Linietsky |
2015-12-12 | Remove last remaining variables of PR-3043 | Franklin Sobrinho |
2015-12-12 | Merge pull request #2933 from TheHX/pr-shader-loader | Juan Linietsky |
2015-12-12 | better support for broken collada, fixes #2959 | Juan Linietsky |
2015-12-12 | Fix crash caused by a empty NavigationMesh | Franklin Sobrinho |
2015-12-12 | fix broken merge | Juan Linietsky |
2015-12-12 | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky |
2015-12-12 | -added option to keep debugger open, fixes #3031 | Juan Linietsky |
2015-12-12 | Script debugger remains visible when using Debug->Show Debugger | Franklin Sobrinho |
2015-12-11 | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky |
2015-12-11 | -remove (can be added back in editor settings) icons from property editor | Juan Linietsky |
2015-12-10 | Merge pull request #2883 from TheHX/mesh_editor_plugin | Rémi Verschelde |
2015-12-09 | Merge pull request #3027 from TheHX/pr-project-manager-font | Rémi Verschelde |
2015-12-09 | Fix project manager not picking custom font | Franklin Sobrinho |
2015-12-09 | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky |
2015-12-09 | -ability to change scripts in external editor and still have properties reloa... | Juan Linietsky |
2015-12-09 | Merge pull request #2986 from TheHX/pr-shader-editor | Rémi Verschelde |
2015-12-08 | -made it add the node name from the file, closes #3010 | Juan Linietsky |
2015-12-08 | Merge pull request #2873 from neikeq/editor_layouts | Juan Linietsky |
2015-12-08 | Merge pull request #2888 from TheHX/item_list_plugin | Juan Linietsky |
2015-12-08 | Merge pull request #2919 from TheHX/pr-groups-editor | Juan Linietsky |
2015-12-08 | Merge pull request #2956 from est31/add_system_wide_export_path | Juan Linietsky |
2015-12-08 | Fix "Play Project" button | eska |
2015-12-08 | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky |
2015-12-08 | added option to add_child, to use the same deduplication convention as in the... | Juan Linietsky |