Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-06-09 | Add es_AR.po. First complete draft. | Lisandro Lorea | |
2016-06-08 | -Ability to reload (and soft reload) tool scripts. Please test! | Juan Linietsky | |
2016-06-08 | Assetlib: Update link for renamed repository | Rémi Verschelde | |
2016-06-08 | -properly use hidpi icons in hidpi, looks pretty! | Juan Linietsky | |
2016-06-08 | Fixed some options in assetlib | Juan Linietsky | |
2016-06-08 | Added asset library on project manager for templates | Juan Linietsky | |
2016-06-08 | Merge pull request #5007 from bojidar-bg/asset-store | Juan Linietsky | |
Update asset library editor plugin, adding a bit new functionality and fixes | |||
2016-06-08 | Merge pull request #5088 from Paulb23/breakpoint_marker_scaling | Juan Linietsky | |
Improved breakpoint marker position, and scales with font size | |||
2016-06-08 | Merge pull request #5089 from Hinsbart/resdock_copy_path | Juan Linietsky | |
Add a "copy path" item to the filesystem dock context menu. | |||
2016-06-08 | Merge pull request #5093 from DimOkGamer/more_translatable_strings | Juan Linietsky | |
Fixed localization in file dialogs | |||
2016-06-08 | Merge pull request #5094 from pkowal1982/master | Juan Linietsky | |
Improved Blender/Collada shadeless->unshaded import | |||
2016-06-08 | Regenerated icons with the new faster exporter, Added and fixed some icons | Daniel J. Ramirez | |
2016-06-07 | -Heavily improved editor startup and exit performance | Juan Linietsky | |
2016-06-07 | Revert "Fix ui layout for EditorFontImportDialog" | Juan Linietsky | |
2016-06-07 | Merge pull request #5082 from Geequlim/EditorFontImportDialog-layout | Rémi Verschelde | |
Fix ui layout for EditorFontImportDialog | |||
2016-06-07 | Improved Blender/Collada shadeless->unshaded import | Pawel Kowal | |
2016-06-07 | Fixed localization in file dialogs | DimOkGamer | |
and two more lines. 2 fixes in ru.po. | |||
2016-06-07 | Update asset library editor plugin - new functionality and fixes | Bojidar Marinov | |
2016-06-07 | listener icons | Daniel J. Ramirez | |
2016-06-07 | Improved breakpoint marker position, and scales with font size | Paulb23 | |
2016-06-07 | Merge pull request #5057 from pkowal1982/master | Rémi Verschelde | |
Improved Blender/Collada -colonly import creating collision shapes fo… | |||
2016-06-07 | Fix ui layout for EditorFontImportDialog | Geequlim | |
2016-06-06 | Merge pull request #4101 from SaracenOne/listener | Juan Linietsky | |
Added New Listener Spatial Node. | |||
2016-06-06 | Merge pull request #4824 from 29jm/pr-3481 | Juan Linietsky | |
Ability to rename autoloads | |||
2016-06-06 | Merge pull request #5026 from Geequlim/patch9frame-extension | Juan Linietsky | |
Enhanced Patch9Frame | |||
2016-06-06 | Merge pull request #5056 from SaracenOne/bitmask_import_plugin | Juan Linietsky | |
Bitmask import plugin | |||
2016-06-06 | Fixed some icons given the feedback, also added some missing icons | Daniel J. Ramirez | |
2016-06-06 | Fixed bottom left and right icon order for anchor editor. | Saracen | |
2016-06-06 | Add a "copy path" item to the filesystem dock context menu. | Andreas Haas | |
Copies the path (in "res://" format) of the selected resource to the clipboard. Useful for preloads/extends etc. | |||
2016-06-06 | HiDPI: Use global/hidpi_mode as property | Rémi Verschelde | |
2016-06-06 | Better translation for Korean | volzhs | |
2016-06-05 | make hdpi manually configurable in project settings | Juan Linietsky | |
also added hidpi support to project manager | |||
2016-06-05 | Improved Blender/Collada -colonly import creating collision shapes for empties | Pawel Kowal | |
2016-06-05 | Bitmask import plugin | Saracen | |
2016-06-05 | Added missing icons for some nodes, changed instance icons | Daniel J. Ramirez | |
2016-06-05 | Merge pull request #5038 from djrm/new_icons | Rémi Verschelde | |
New icons | |||
2016-06-04 | -customizable shortcuts in editor | Juan Linietsky | |
-editor settings now save to .tres instead of .xml -buttons can now hold a shortcut | |||
2016-06-04 | Added 2x PNG versions of the icons | Daniel J. Ramirez | |
2016-06-04 | Added basic script to convert source svgs to pngs | Daniel J. Ramirez | |
2016-06-04 | New icons, almost all the icons have an svg version, plus a more consistent look | Daniel J. Ramirez | |
2016-06-05 | Enhanced StyleBoxTexture: | Geequlim | |
Add texture region support for StyleBoxTexture. Quick region(texture region and scale region) selection for StyleBoxTexture with TextureRegionEditorPlugin. | |||
2016-06-05 | Add plugin to pick texture region and patch margins for Patch9Frame | Geequlim | |
2016-06-04 | Created a NodeDock with signals and groups | Juan Linietsky | |
2016-06-04 | Merge pull request #5023 from volzhs/deselect-help | Rémi Verschelde | |
deselect in help when click somewhere | |||
2016-06-04 | The create dialog starts collapsed now. | Warlaan | |
The original behavior can be reactivated in the editor settings. | |||
2016-06-03 | Signals became a tab | Juan Linietsky | |
added icons to contextual scene tree menu | |||
2016-06-04 | deselect in help when click somewhere | volzhs | |
2016-06-03 | SampleLibraryEditor: Initialize "is_playing" variable | Błażej Szczygieł | |
Fixes crash caused by jumping to wrong place due to uninitialized variable. Closes #4703 (cherry picked from commit 9acb666320a03d6f47b6bd43842488bdb921be9f) | |||
2016-06-03 | Cleaned up remote menu | Juan Linietsky | |
-Merged fileserver & deploy dumb clients option -Live Script Reloading can now happen automatically on script save -Changed Live to Mirror term to differentiate from Unity and Unreal, as what Godot does is not the same thing. | |||
2016-06-03 | more fixes in Russian localization (#5006) | Dmitriy Salnikov | |