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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2016-11-01
Option for detaching script from node (#6934).
Mateusz Adamczyk
2016-11-01
style: Various other PEP8 fixes in Python files
Rémi Verschelde
2016-11-01
style: Fix PEP8 blank lines issues in Python files
Rémi Verschelde
2016-11-01
style: Fix PEP8 whitespace issues in Python files
Rémi Verschelde
2016-11-01
style: Start applying PEP8 to Python files, indentation issues
Rémi Verschelde
2016-10-31
Add option 'wasm' to compile to WebAssembly in web export
eska
2016-10-31
Fix memory leak with drag & drop on 2D viewport
volzhs
2016-10-31
Fix p_index out of size error when closing script
volzhs
2016-10-31
Fix 2 search menus are shown
volzhs
2016-10-30
Fix bug with saving last select language and remove warning
volzhs
2016-10-30
Merge pull request #6962 from henriquelalves/external_editor_focus_bug
Rémi Verschelde
2016-10-30
Merge pull request #6945 from Hinsbart/script_dnd
Rémi Verschelde
2016-10-30
Merge pull request #6920 from volzhs/dragndrop-2d
Rémi Verschelde
2016-10-30
Merge pull request #6874 from mateka/issue-6839
Rémi Verschelde
2016-10-30
Merge pull request #6614 from TheKK/issue5989
Rémi Verschelde
2016-10-29
Won't change editor tabs when using External Editor.
Henrique L. Alves
2016-10-27
Ability to drag script files from Filesystem dock to SceneTree dock.
Andreas Haas
2016-10-26
Improve drag and drop on 2D viewport
volzhs
2016-10-23
Remove dead code in FileSystemDock
volzhs
2016-10-22
Prevent unwanted script editor input on game crash
Henrique Lacreta Alves
2016-10-22
Merge pull request #6710 from lordadamson/master
Rémi Verschelde
2016-10-20
fix #6031 when creating a script the language will be what you selected last ...
Adham Zahran
2016-10-19
Option to load script for node (#6839)
Mateusz Adamczyk
2016-10-17
Merge pull request #6850 from akien-mga/pr-scsub-shebang
Rémi Verschelde
2016-10-17
SCsub: Add python shebang as a hint for syntax highlighting
Rémi Verschelde
2016-10-17
Merge pull request #6796 from mateka/issue-3486
Rémi Verschelde
2016-10-17
Merge pull request #6825 from volzhs/import-3d-scene-name
Rémi Verschelde
2016-10-15
Add option for root node name on Import 3D scene window
volzhs
2016-10-14
Merge pull request #6793 from volzhs/save-branch
Rémi Verschelde
2016-10-14
Merge pull request #6780 from RandomShaper/space-padded-line-numbers
Rémi Verschelde
2016-10-13
Merge pull request #6814 from Hinsbart/animplayer
George Marques
2016-10-13
Merge pull request #6782 from pkowal1982/load_icon
Rémi Verschelde
2016-10-13
Only show AnimationEditor automatically when an Animplayer is selected.
Andreas Haas
2016-10-13
Allow turing off zero-padding for line numbers
Pedro J. Estébanez
2016-10-11
Possibility to write node path by hand in exported NodePath variable (#3486)
Mateusz Adamczyk
2016-10-11
Replace a node with saved branch scene instance
volzhs
2016-10-11
Refresh TextureRegionEditor when region has been changed externally.
Andreas Haas
2016-10-11
Merge pull request #6776 from RandomShaper/int_property_step
Rémi Verschelde
2016-10-11
Merge pull request #6775 from RandomShaper/one-based-col-numbers
Rémi Verschelde
2016-10-11
Merge pull request #6762 from RandomShaper/improve-text-editor
Rémi Verschelde
2016-10-11
New load icon, removed unused open icon
Pawel Kowal
2016-10-10
Allow step for integer properties
Pedro J. Estébanez
2016-10-10
Make text column numbers one-based
Pedro J. Estébanez
2016-10-10
Refactor duplicated code
Pedro J. Estébanez
2016-10-10
Add line length guideline to code editors
Pedro J. Estébanez
2016-10-09
i18n: Sync template and translations with current code
Rémi Verschelde
2016-10-09
i18n: Fix string that broke msgmerge
Rémi Verschelde
2016-10-09
i18n: Sync translations with Weblate
Rémi Verschelde
2016-10-09
Merge pull request #6747 from RandomShaper/unify-serial-naming
Rémi Verschelde
2016-10-09
Merge pull request #6722 from Hinsbart/projman_focus
Rémi Verschelde
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