Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-09-14 | Call run callback | Juan Linietsky | |
2016-09-14 | Added API version and hashing to ObjectTypeDB | Juan Linietsky | |
2016-09-13 | Added a generic AStar implementation to Godot. | Juan Linietsky | |
It's pretty fast, use it for games where Navigation does not cut it. | |||
2016-09-13 | Make Godot detect if the screen is too small (<1200 pixels wide), and use ↵ | Juan Linietsky | |
single dock column like in 1.0 if that's the case. | |||
2016-09-13 | -Added VeryLowDPI and MidDPI modes to Godot editor. | Juan Linietsky | |
-Improved HiDPI detection (requires resolution of > 2000 in X axis) | |||
2016-09-13 | Distraction free icon was missing | Juan Linietsky | |
2016-09-13 | -Add a distraction free mode button (so users know it's there) | Juan Linietsky | |
-Made distaction free not hide the top bar, it's more loss than gain to hide it -Fix fullscreen toggling and added a menu option for it so it's also visible in settings. | |||
2016-09-12 | Added favorites and recent history to create dialog | Juan Linietsky | |
2016-09-12 | Modified resource menu for node scripts so it always goes through the new ↵ | Juan Linietsky | |
script wizard. | |||
2016-09-12 | Merge pull request #6465 from Paulb23/script_highlight_color_update | Rémi Verschelde | |
Update current script color on change | |||
2016-09-12 | Update current script color on change | Paulb23 | |
2016-09-12 | Do ctrl-click on any code identifier to go to definiton or help page. | Juan Linietsky | |
2016-09-11 | Changed default assignment of shorcut for alt-left/right to history ↵ | Juan Linietsky | |
next/prev, which is more standard and useful. Indent can be done with tab and shift-tab anyway. If you don't like this, feel free to reassign them manually in the editor settings :P | |||
2016-09-11 | -Added a ColorFrame control, kind of like Texture but for color. | Juan Linietsky | |
-Added dropping nodes to text editor for them to become a path -Fixed issues with font not properly being set in code editor | |||
2016-09-11 | -Cleaned up find/replace bar for replace (made selection only default if ↵ | Juan Linietsky | |
selection exists), also made buttons look like buttons -Fixed a bug related to theme propagation, may be able to solve #6443, #6302 and others. Please test. | |||
2016-09-10 | fix get_selected_nodes() | Juan Linietsky | |
2016-09-10 | -Added bindings to the resource filesystem for editor | Juan Linietsky | |
-Added set_child_rect, which was unavailable for script | |||
2016-09-10 | Made it possible to properly draw over the 2D canvas for 2D objects. ↵ | Juan Linietsky | |
Arranged some functions to achieve this. | |||
2016-09-10 | -Added way to generate resource previews from script plugin. | Juan Linietsky | |
-Updated documentation | |||
2016-09-10 | Add API for inspecting objects from EditorPlugin, as requested in one of the ↵ | Juan Linietsky | |
comments of #6254 | |||
2016-09-10 | Merge pull request #5692 from kubecz3k/remoteTransform | Juan Linietsky | |
Remote transform node (for 3d) | |||
2016-09-10 | Merge pull request #5920 from 29jm/fix-warnings | Juan Linietsky | |
Fix some more warnings | |||
2016-09-10 | Merge pull request #6137 from supaiku-o/master | Juan Linietsky | |
Add a Close All files option to script editor | |||
2016-09-10 | Merge pull request #6363 from vnen/winrt | Juan Linietsky | |
Fix the support for WinRT/UWP | |||
2016-09-09 | Move hardcoded theme colors from editor_node into editor_themes | Ralf Hölzemer | |
2016-09-09 | Merge pull request #6436 from djrm/icons | Rémi Verschelde | |
Tweaked some icons, including xform one | |||
2016-09-08 | Tweaked some icons, including xform one | Daniel J. Ramirez | |
2016-09-08 | Merge pull request #6190 from iammangod96/patch-1 | Ignacio Etcheverry | |
Fixed running the game before saving scene | |||
2016-09-08 | Added customisable grid color, issue 3781 | Paulb23 | |
2016-09-08 | Merge pull request #6368 from Garmelon/issue-6320 | Rémi Verschelde | |
Tilemap editor: Bucket tool - allow deleting and replacing of tiles | |||
2016-09-07 | Merge pull request #6418 from RandomShaper/canvas-show-hide-bones | George Marques | |
Add show bones checkable menu item | |||
2016-09-07 | Renamed the bind_native functions to bind_vararg, should make it show the ↵ | Juan Linietsky | |
documentation more clearly and also make it easier to bind to C# | |||
2016-09-07 | Merge pull request #6421 from Paulb23/highlight_current_script_issue_5450 | Rémi Verschelde | |
Added setting to change current script background color, issue 5450 | |||
2016-09-07 | Added setting to change current script background color, issue 5450 | Paulb23 | |
2016-09-07 | Add show bones checkable menu item | Pedro J. Estébanez | |
2016-09-07 | Fix dialogs in ProjectManage don't with editor theme issue | Geequlim | |
2016-09-06 | Do not expose resource/ properties in sectioned property editor, closes #6396 | Juan Linietsky | |
2016-09-06 | Add Windows Universal export to editor | George Marques | |
- Use OPENSSL_ENABLED definition to the whole source to detect it anywhere. - Add WinRT/UWP template files with manifest and default images. | |||
2016-09-06 | Merge pull request #6364 from akien-mga/pr-tools-cleanup | Rémi Verschelde | |
Cleanup of the tools folder | |||
2016-09-06 | Merge pull request #6410 from supaiku-o/issue-6029 | Rémi Verschelde | |
Always show output panel when debugging | |||
2016-09-06 | Merge pull request #6406 from volzhs/create-folder | Rémi Verschelde | |
Select newly created folder on Directory dialog | |||
2016-09-06 | Always show output panel when debugging | supaiku | |
2016-09-06 | Select newly created folder on Directory dialog | volzhs | |
2016-09-05 | Remove tools/script_plugins, demos of the old plugin API | Rémi Verschelde | |
They are superseded by the official demos in https://github.com/godotengine/godot-demo-projects/tree/master/plugins | |||
2016-09-05 | Merge tools/docdump in tools/doc | Rémi Verschelde | |
Reduces clutter in the tools folder. | |||
2016-09-05 | Move various scripts to the "scripts" folder | Rémi Verschelde | |
Thus cleaning up the "tools" folder a bit. | |||
2016-09-05 | Remove obsolete Win32 libraries that everyone had forgotten about | Rémi Verschelde | |
2016-09-05 | Move templates and distribution stuff to tools/dist | Rémi Verschelde | |
Also removed the obsolete iOS xcode template. | |||
2016-09-02 | Tilemap editor: Bucket tool - allow deleting and replacing of tiles | Joscha | |
2016-09-01 | i18n: Sync template and and merge translations | Rémi Verschelde | |