summaryrefslogtreecommitdiff
path: root/tools
AgeCommit message (Collapse)Author
2016-09-14Call run callbackJuan Linietsky
2016-09-14Added API version and hashing to ObjectTypeDBJuan Linietsky
2016-09-13Added a generic AStar implementation to Godot.Juan Linietsky
It's pretty fast, use it for games where Navigation does not cut it.
2016-09-13Make Godot detect if the screen is too small (<1200 pixels wide), and use ↵Juan Linietsky
single dock column like in 1.0 if that's the case.
2016-09-13-Added VeryLowDPI and MidDPI modes to Godot editor.Juan Linietsky
-Improved HiDPI detection (requires resolution of > 2000 in X axis)
2016-09-13Distraction free icon was missingJuan Linietsky
2016-09-13-Add a distraction free mode button (so users know it's there)Juan Linietsky
-Made distaction free not hide the top bar, it's more loss than gain to hide it -Fix fullscreen toggling and added a menu option for it so it's also visible in settings.
2016-09-12Added favorites and recent history to create dialogJuan Linietsky
2016-09-12Modified resource menu for node scripts so it always goes through the new ↵Juan Linietsky
script wizard.
2016-09-12Merge pull request #6465 from Paulb23/script_highlight_color_updateRémi Verschelde
Update current script color on change
2016-09-12Update current script color on changePaulb23
2016-09-12Do ctrl-click on any code identifier to go to definiton or help page.Juan Linietsky
2016-09-11Changed default assignment of shorcut for alt-left/right to history ↵Juan Linietsky
next/prev, which is more standard and useful. Indent can be done with tab and shift-tab anyway. If you don't like this, feel free to reassign them manually in the editor settings :P
2016-09-11-Added a ColorFrame control, kind of like Texture but for color.Juan Linietsky
-Added dropping nodes to text editor for them to become a path -Fixed issues with font not properly being set in code editor
2016-09-11-Cleaned up find/replace bar for replace (made selection only default if ↵Juan Linietsky
selection exists), also made buttons look like buttons -Fixed a bug related to theme propagation, may be able to solve #6443, #6302 and others. Please test.
2016-09-10fix get_selected_nodes()Juan Linietsky
2016-09-10-Added bindings to the resource filesystem for editorJuan Linietsky
-Added set_child_rect, which was unavailable for script
2016-09-10Made it possible to properly draw over the 2D canvas for 2D objects. ↵Juan Linietsky
Arranged some functions to achieve this.
2016-09-10-Added way to generate resource previews from script plugin.Juan Linietsky
-Updated documentation
2016-09-10Add API for inspecting objects from EditorPlugin, as requested in one of the ↵Juan Linietsky
comments of #6254
2016-09-10Merge pull request #5692 from kubecz3k/remoteTransformJuan Linietsky
Remote transform node (for 3d)
2016-09-10Merge pull request #5920 from 29jm/fix-warningsJuan Linietsky
Fix some more warnings
2016-09-10Merge pull request #6137 from supaiku-o/masterJuan Linietsky
Add a Close All files option to script editor
2016-09-10Merge pull request #6363 from vnen/winrtJuan Linietsky
Fix the support for WinRT/UWP
2016-09-09Move hardcoded theme colors from editor_node into editor_themesRalf Hölzemer
2016-09-09Merge pull request #6436 from djrm/iconsRémi Verschelde
Tweaked some icons, including xform one
2016-09-08Tweaked some icons, including xform oneDaniel J. Ramirez
2016-09-08Merge pull request #6190 from iammangod96/patch-1Ignacio Etcheverry
Fixed running the game before saving scene
2016-09-08Added customisable grid color, issue 3781Paulb23
2016-09-08Merge pull request #6368 from Garmelon/issue-6320Rémi Verschelde
Tilemap editor: Bucket tool - allow deleting and replacing of tiles
2016-09-07Merge pull request #6418 from RandomShaper/canvas-show-hide-bonesGeorge Marques
Add show bones checkable menu item
2016-09-07Renamed the bind_native functions to bind_vararg, should make it show the ↵Juan Linietsky
documentation more clearly and also make it easier to bind to C#
2016-09-07Merge pull request #6421 from Paulb23/highlight_current_script_issue_5450Rémi Verschelde
Added setting to change current script background color, issue 5450
2016-09-07Added setting to change current script background color, issue 5450Paulb23
2016-09-07Add show bones checkable menu itemPedro J. Estébanez
2016-09-07Fix dialogs in ProjectManage don't with editor theme issueGeequlim
2016-09-06Do not expose resource/ properties in sectioned property editor, closes #6396Juan Linietsky
2016-09-06Add Windows Universal export to editorGeorge Marques
- Use OPENSSL_ENABLED definition to the whole source to detect it anywhere. - Add WinRT/UWP template files with manifest and default images.
2016-09-06Merge pull request #6364 from akien-mga/pr-tools-cleanupRémi Verschelde
Cleanup of the tools folder
2016-09-06Merge pull request #6410 from supaiku-o/issue-6029Rémi Verschelde
Always show output panel when debugging
2016-09-06Merge pull request #6406 from volzhs/create-folderRémi Verschelde
Select newly created folder on Directory dialog
2016-09-06Always show output panel when debuggingsupaiku
2016-09-06Select newly created folder on Directory dialogvolzhs
2016-09-05Remove tools/script_plugins, demos of the old plugin APIRémi Verschelde
They are superseded by the official demos in https://github.com/godotengine/godot-demo-projects/tree/master/plugins
2016-09-05Merge tools/docdump in tools/docRémi Verschelde
Reduces clutter in the tools folder.
2016-09-05Move various scripts to the "scripts" folderRémi Verschelde
Thus cleaning up the "tools" folder a bit.
2016-09-05Remove obsolete Win32 libraries that everyone had forgotten aboutRémi Verschelde
2016-09-05Move templates and distribution stuff to tools/distRémi Verschelde
Also removed the obsolete iOS xcode template.
2016-09-02Tilemap editor: Bucket tool - allow deleting and replacing of tilesJoscha
2016-09-01i18n: Sync template and and merge translationsRémi Verschelde