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2016-05-21i18n: Proofreading of all stringsRémi Verschelde
Done to ensure that no important identifiers are translatable, to fix compound strings using the new vformat() function, and some general English proofreading here and there.
2016-05-18Check the save path before importing a 3D MeshWilhem Barbier
2016-05-17i18n: Sync template with sourceRémi Verschelde
2016-05-17i18n: Make .pot paths hopefully platform-independentRémi Verschelde
2016-05-17-Added configuration warning system for nodesJuan Linietsky
-Added a new "add" and "instance" buttons for scene tree -Added a vformat() function to ease translation work
2016-05-17i18n: Simple extract.py improvementsRémi Verschelde
Also sync the template with current source.
2016-05-17Merge pull request #4690 from volzhs/dnd-visualRémi Verschelde
Scenetree Nodes drag and drop visual representation
2016-05-17Scenetree Nodes drag and drop visual representationvolzhs
fixes #4684
2016-05-17use case insensitive for searching nodes in Scene tree dockvolzhs
fixes #4674
2016-05-17Merge pull request #4652 from Paulb23/node_duplication_positionRémi Verschelde
Node duplication positions under duplicated node, issue #964
2016-05-16Missing translatable stringsJuan Linietsky
2016-05-16Contextualized Scene Tree menuJuan Linietsky
-Added context menu to Scene Tree Dock -Removed Buttons -Added a filter to search for nods more easily in the dock
2016-05-15Experimental Right Mouse Button menu for SceneTreeJuan Linietsky
Will eventually replace the buttons of that dock, so please test it!
2016-05-15Changes to FileSystem DockJuan Linietsky
-Replaced buttons for file actions fo RMB menu -Added a split mode, if the dock is not sharing vertical space with anything else -imroved drag and drop support
2016-05-14New reworked AnimatedSprite!Juan Linietsky
-New SpriteFrames editor, with support for drag&drop, multiple animation sets, animation speed and loop. -New AnimatedSprite, with support for all the new features! AnimatedSprite3D has not been updated yet. -Added support for drag&drop to other editors, such as resourcepreload, sample library, etc.
2016-05-13Node duplication positions under duplicated node, issue 964Paulb23
2016-05-13Merge pull request #4650 from bojidar-bg/add-doctool-memberRémi Verschelde
Save member information in docdata
2016-05-13Save member information in docdataBojidar Marinov
Closes #4609
2016-05-13Add SpinBox to Lossy Quality on Image Groupsvolzhs
fixes #3653
2016-05-11ability to drag scenes from filesystem to tree for instancingJuan Linietsky
2016-05-11Merge pull request #4612 from bojidar-bg/fix-anchor-buildsRémi Verschelde
Fix #4588 (crash in Control::_set_anchor)
2016-05-11-begun implementing drag & drop editor wideJuan Linietsky
-filesystem dock dnd support -property list dnd support -scene tree dnd support
2016-05-10Fix #4588 (crash Control::_set_anchor)Bojidar Marinov
Thanks to @vnen for testing this
2016-05-09Added caret blink in text editorPaulb23
2016-05-07Fixed animation player auto-queue duplication and undo/redoPaulb23
2016-05-05Merge pull request #4548 from vnen/pr-fix-win64-buildRémi Verschelde
Fix memory leak
2016-05-05Merge pull request #4547 from neikeq/pr-wrong-debug-methodsRémi Verschelde
Fix wrong return and argument types in documentation
2016-05-04-make sure single select after multi select works betterJuan Linietsky
-fixed some warnings for OSX
2016-05-04Fix memory leakGeorge Marques
As pointed out by @sanikoyes in #4541.
2016-05-04i18n: regenerate template for removed debug stringsRémi Verschelde
2016-05-04i18n: remove trailing spaces in scriptRémi Verschelde
2016-05-04i18n: Don't make print_line calls translatableRémi Verschelde
2016-05-04Add missing Vector2Array case to Variant::operator String()Ignacio Etcheverry
- Correcly display Vector2Array default arguments in the documentation
2016-05-04forgot thisJuan Linietsky
2016-05-04accepting suggestionsJuan Linietsky
2016-05-04template is now potJuan Linietsky
2016-05-04base for translationJuan Linietsky
2016-05-04Remove double incluson of scene/gui/dialogs.hMattias Cibien
Removed a double inclusion of scene/gui/dialogs.h in file editor_file_dialog.h
2016-05-04Merge pull request #4543 from djrm/better_hint_allRémi Verschelde
Changed barely visible PROPERTY_HINT_ALL_FLAGS buttons for checkboxes
2016-05-04Merge pull request #4541 from vnen/pr-fix-win64-buildRémi Verschelde
Fix windows 64-bits build.
2016-05-03Merge remote-tracking branch 'origin/master'Juan Linietsky
2016-05-03Modified editor strings to be translatable in the futureJuan Linietsky
2016-05-03Changed barely visible PROPERTY_HINT_ALL_FLAGS buttons for checkboxesDaniel J. Ramirez
2016-05-03Fix windows 64-bits build.George Marques
The change in `tools/doc/doc_data.cpp` is needed because the MSVC compiler does not support variable length arrays. Fix #4113
2016-05-03Merge pull request #4533 from djrm/doc_data_merge_fixRémi Verschelde
Fixed documentation generator for polymorphic functions
2016-05-03Fixed documentation generator for polymorphic functionsDaniel J. Ramirez
2016-05-02Fix checking unsaved changes only in current sceneIgnacio Etcheverry
2016-05-01Support for dynamic fonts (TTF)Juan Linietsky
Added support for DynamicFont, which can load a TTF of any size to use as a font. No import required.
2016-05-01Debugger: Fix breaked signal binding (#4508)Rémi Verschelde
Closes #4270.
2016-05-01Merge pull request #4502 from volzhs/import-fontRémi Verschelde
Allow any directory for custom character set and gradient image file …