Age | Commit message (Expand) | Author |
2016-01-07 | Merge pull request #3250 from akien-mga/pr-uniform-scaling-canvasitem | Rémi Verschelde |
2016-01-07 | Merge pull request #3191 from neikeq/filedialog_hotkeys | Rémi Verschelde |
2016-01-06 | Merge pull request #3208 from nounoursheureux/master | Rémi Verschelde |
2016-01-06 | You can create an inherited scene based on an already opened scene. | Nounours Heureux |
2016-01-06 | Merge pull request #3187 from neikeq/fix_3186 | Rémi Verschelde |
2016-01-06 | Merge pull request #3217 from neikeq/asframes_patch | Rémi Verschelde |
2016-01-06 | Merge pull request #3216 from nounoursheureux/spriteframes | Rémi Verschelde |
2016-01-06 | Merge pull request #3219 from nounoursheureux/change_subscene_string | Rémi Verschelde |
2016-01-06 | Fix uniform scaling of non-square CanvasItem nodes | Rémi Verschelde |
2016-01-05 | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky |
2016-01-05 | -completely rewritten filesystem dock and internal editor filesystem manageme... | Juan Linietsky |
2016-01-05 | Fix typo | Rémi Verschelde |
2016-01-04 | Fix KP5 toggle perspective shortcut, fixes #2035 | Juan Linietsky |
2016-01-03 | small usability improvement, change everything related to resolution and scal... | Juan Linietsky |
2016-01-03 | having active items is pointless in input map | Juan Linietsky |
2016-01-03 | -Replaced tinyjpg for jpgd (public domain), fixes progressive encoded jpgs an... | Juan Linietsky |
2016-01-03 | Change Import > Sub-Scene to Import > Node from scene | Nounours Heureux |
2016-01-03 | Disable renaming AnimatedSprite frames | Ignacio Etcheverry |
2016-01-03 | Show the texture name after the frame number in the SpriteFrames editor | Nounours Heureux |
2016-01-02 | Added var2bytes and bytes2var to convet any variable to bytes and back. Close... | Juan Linietsky |
2016-01-02 | -Fix global transform cache not being cleared in 2D nodes, fixes many editor ... | Juan Linietsky |
2016-01-02 | -Ability to roll-back script-exported properties to their default value on th... | Juan Linietsky |
2016-01-02 | Make buttons properly obey stylebox content marins, closes #2156 | Juan Linietsky |
2016-01-02 | fixed uninitialized tool mode in path 2d editor | Juan Linietsky |
2016-01-02 | Support BMFont in font editor plugin, closes #2204 | Juan Linietsky |
2016-01-02 | -New reparent option "keep global transform" on reparent dialog. It is enable... | Juan Linietsky |
2016-01-02 | Properly hide assign/clear dialog, closes #2295 | Juan Linietsky |
2016-01-02 | proper joy axis support as actions, can be configured and inquired, fixes #2317 | Juan Linietsky |
2016-01-02 | FileDialog: keyboard shortcut to toggle "show hidden files" | Ignacio Etcheverry |
2016-01-01 | Fix editor layout saving | Ignacio Etcheverry |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2016-01-01 | Make sure auto bracket completion setting always works, closes #2332 | Juan Linietsky |
2015-12-31 | make json sub-dictionaries shared, fixes #2381 | Juan Linietsky |
2015-12-31 | When inserting new values in array property editor, keep type of last item, c... | Juan Linietsky |
2015-12-31 | changed shortcuts to be better friends with OSX, closes #2398 | Juan Linietsky |
2015-12-31 | properly implement save as from script editor, fixes #2415 | Juan Linietsky |
2015-12-31 | -Fixed focus for shader editor when switching tab, closes #2551 | Juan Linietsky |
2015-12-31 | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky |
2015-12-31 | -Ensure .tscn and .tres always save in a deterministic way, fixes #2495 | Juan Linietsky |
2015-12-29 | removed wron return types, fixes #2483 | reduz |
2015-12-29 | -property change object's rotation pivot on children of scaled CanvasLayer, f... | reduz |
2015-12-28 | do not allow editing of tilemap if it's invisible, fixes #2601 | reduz |
2015-12-28 | Fix proper ordering of project settings properties, also fixes inability to c... | reduz |
2015-12-28 | -Added proper code completion for singletons | reduz |
2015-12-28 | Ability to set autoloads as singleton global variables | reduz |
2015-12-28 | Merge branch 'master' of https://github.com/okamstudio/godot | reduz |
2015-12-28 | -added a visual tool to change the pivot of a sprite/asprite/polygon/etc. Clo... | reduz |
2015-12-28 | Add missing argument names in GDScript bindings | Rémi Verschelde |
2015-12-26 | Merge branch 'master' of https://github.com/okamstudio/godot | reduz |
2015-12-26 | -Added table support to RichTextLabel | reduz |