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2016-05-30Added fullscreen and distraction free modesPaulb23
2016-05-30Merge pull request #4910 from ZX-WT/masterRémi Verschelde
Incomplete Traditional Chinese translation(zh_HK)
2016-05-30Added Italian Localization (#4908)Bonfi96
Full Italian localization of the Godot interface
2016-05-30Incomplete Traditional Chinese translation(zh_HK)ZX-WT
probably can be used as zh_TW translation
2016-05-30i18n: Sync Russian translation with templateRémi Verschelde
2016-05-30i18n: Convert Russian PO to Unix formatRémi Verschelde
2016-05-30Merge pull request #4899 from DimOkGamer/masterRémi Verschelde
Added Russian Localization
2016-05-30Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2016-05-30-Some fixes to OSX retina scaling for window functionsJuan Linietsky
-Implemented HiDPI detection and support for Godot Editor!
2016-05-30Added Russian LocalizationDimOkGamer
2016-05-30Icon: Remove more grey capsules behind official logoRémi Verschelde
2016-05-30i18n: Fix parsing bug while adding locations to the templateRémi Verschelde
Also sync the template and PO files to reflect this change + the recent TTR additions/removals.
2016-05-29Remove translatable strings in commentsGeorge Marques
2016-05-29Merge pull request #4847 from Hinsbart/fix_icon_scale_newRémi Verschelde
Proper alignment and fixed scaling for TileMapEditor tile icons.
2016-05-29Merge pull request #4843 from ↵Rémi Verschelde
Paulb23/breakpoints_next_prev_and_remove_issue_1690 Added, goto next and previous breakpoint and remove all, issue 1690
2016-05-29Merge pull request #4822 from Paulb23/breakpoint_marker_issue_4750Rémi Verschelde
Added breakpoint markers, issue 4750
2016-05-29Merge pull request #4814 from neikeq/pr-issue-4805Rémi Verschelde
Debugger: show error message if description is not available
2016-05-29Merge pull request #4812 from neikeq/pr-search-barRémi Verschelde
ScriptEditor/ShaderEditor: Replace find/replace dialog with a bar
2016-05-30Simplified Chinese Translation:Geequlim
Fix issuse in last commit Add more translation
2016-05-30Add Simplified Chinese translationGeequlim
2016-05-29Finalized DynamicFont implementationJuan Linietsky
-DynamicFont uses Freetype by default -Editor fonts are now scalable thanks to this -Cleaned up documentation browser and added fonts for this
2016-05-29ScriptEditor/ShaderEditor: Replace find/replace dialog with a barIgnacio Etcheverry
2016-05-29Set more visible string to translatableGeequlim
2016-05-28Delete unused code in TileMapEditorAndreas Haas
2016-05-28Editor: Fix base dir when going back to project managerRémi Verschelde
This caused the PM to load with the parameters of the previously loaded project. Was a regression from ea751724a21e3513ff2291aa24491e9d91c8c0f0. Closes #4045.
2016-05-28i18n: Sync translations with templateRémi Verschelde
2016-05-28i18n: Add makefile to handle translation updatesRémi Verschelde
2016-05-28i18n: Fix typo and sync templateRémi Verschelde
2016-05-28Merge pull request #4852 from MarianoGnu/masterMariano Javier Suligoy
Remove focus from Sprite Region Editor dialog. Fixes #4751
2016-05-27Remove focus from Sprite Region Editor dialog. Fixes #4751MarianoGNU
2016-05-27Added translation support to GodotJuan Linietsky
included is a French translation!
2016-05-27Reorder tiles into nice columnsBojidar Marinov
2016-05-27Changed import workflowJuan Linietsky
-Rearrange favorites in fs dock with drag and drop -Removed import -> sub-scene, moved to scenetree contextual menu -Removed import -> re-import , moved and integrated to FS dock -Added ability in FS dock to re-import more than one resource simultaneously -Added ability to drag from native filesystem explorer to Godot, only works on Windows though -Removed scene reimport merge options, never worked well. Eventually merging materials should be re-added -Added ability to set custom root node type when importing scenes -Re-Import is now automatic, can be configured back to manual in editor settings -Added resource previews in property list for many resource types
2016-05-27Use scalar to scale TileMap iconsAndreas Haas
2016-05-27Added, goto next and previous breakpoint and remove all, issue 1690Paulb23
2016-05-26Added breakpoint markers, issue 4750Paulb23
2016-05-25Debugger: show error message if description is not availableIgnacio Etcheverry
2016-05-25Added settings to change marked and breakpoint colorPaulb23
2016-05-25Merge pull request #4806 from Hinsbart/sregion_tooltipRémi Verschelde
Set tooltip for SpriteRegionEditor
2016-05-25Set tooltip for SpriteRegionEditorAndreas Haas
2016-05-24Merge pull request #4800 from Hinsbart/tilemap_zoomRémi Verschelde
Add a slider for zooming TileMap preview icons.
2016-05-24Merge pull request #4784 from neikeq/pr-missing-4296Rémi Verschelde
Save line number color with text editor theme
2016-05-24Add a slider for zooming TileMap preview icons.Andreas Haas
Fixes #2413
2016-05-23General docks clean upJuan Linietsky
-Moved path box above in fs dock -Remove up/down button and added reordering with DND of favorites -Changed zoom icon to be centered vertically -Made filter for files always visible -Added some options to TextureFrame for better alignment/stretching
2016-05-23D&D: Fix wrong path in ScenesDock (#4789)volzhs
Fixes #4786
2016-05-23-Improve resource previewsJuan Linietsky
-Also fixed draw_texture_rect() tile parameter
2016-05-23Save line number color with text editor themeIgnacio Etcheverry
2016-05-23Merge pull request #4296 from Paulb23/code_editor_themesRémi Verschelde
Added color themes to the text editor
2016-05-23Added color themes to the text editorPaulb23
2016-05-23use node name as filename when save scenevolzhs
fix #4723