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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2016-03-06
Merge pull request #3932 from TheHX/issue-807
Rémi Verschelde
2016-03-05
The help page now show the entire object hierarchy
Franklin Sobrinho
2016-03-05
Removed "__editor_plugin_screen__" metadata creation
Franklin Sobrinho
2016-03-04
-Work on addon editor plugin (disabled by default)
Juan Linietsky
2016-03-04
Add editor settings for call hint placement
Martin Chuckeles
2016-02-29
-wip on addon editor
Juan Linietsky
2016-02-28
Merge pull request #3864 from leezh/editorplugin_extras
Juan Linietsky
2016-02-28
deleted files added accidentally
Ariel Manzur
2016-02-28
Adds EditorPlugin::remove_control_from_bottom_panel()
Zher Huei Lee
2016-02-28
Remove grey capsule on official logo
Rémi Verschelde
2016-02-27
Completed the support for plugins! It is not possible to add plugins.
Juan Linietsky
2016-02-27
added [presets] to ._sc_ and "android/shutdown_adb_on_exit" to editor_settings
Ariel Manzur
2016-02-27
First attempt at making a more useful EditorPlugin API. Still undocumented, b...
Juan Linietsky
2016-02-25
adds -pm and -project_manager command line options to start project manager
Ariel Manzur
2016-02-24
Fixed closing a scene tab when it was not the CURRENT tab. Fixes #3810
Julian Murgia - StraToN
2016-02-22
keep previous rotation when using rotate tool. fixes #3788.
volzhs
2016-02-22
Change "erase" to "remove" in project manager. fixes #3796.
volzhs
2016-02-22
Fix pixelated steam capsules
Rémi Verschelde
2016-02-21
._sc_ file is now a ConfigFile for self contained mode
Ariel Manzur
2016-02-21
-fixed a crash when closing scene with animationplayer open
Juan Linietsky
2016-02-21
Add a script to sort demos alphabetically
Rémi Verschelde
2016-02-20
-Change link to new documentation
Juan Linietsky
2016-02-20
Added a setting in editor defining scene tabs close button policy. Fixes #3777
Julian Murgia - StraToN
2016-02-19
Added "self contained" mode for Steam installation and similar. Editor looks ...
Ariel Manzur
2016-02-18
Keep 'Play custom scene' button unpressed when not running
Ignacio Etcheverry
2016-02-17
Merge pull request #3749 from akien-mga/pr-codeblock
Rémi Verschelde
2016-02-17
Remove unimplemented SceneAnimationImport plugin from menu
Rémi Verschelde
2016-02-17
Merge pull request #3744 from neikeq/issue_3742
Rémi Verschelde
2016-02-17
Implement support for [codeblock] tag in help
Rémi Verschelde
2016-02-17
Added option to restart custom scene
Ignacio Etcheverry
2016-02-17
Fix _quick_run method (Play custom scene)
Ignacio Etcheverry
2016-02-17
Experimental Docker image for godot
mrezai
2016-02-16
Merge pull request #3689 from nunodonato/numpademulation
Rémi Verschelde
2016-02-16
Merge pull request #3692 from neikeq/issue_3682
Rémi Verschelde
2016-02-16
Merge pull request #3641 from JoshuaGrams/master
Rémi Verschelde
2016-02-13
Rename input actions by editing its item in the list
Ignacio Etcheverry
2016-02-12
* Added numpad emulation (fixes #3612)
Nuno
2016-02-11
Merge pull request #3669 from Hinsbart/fix_joylabel
Rémi Verschelde
2016-02-11
fix joystick related label text in project settings
hondres
2016-02-11
-fixed more issues resampling sounds
Juan Linietsky
2016-02-11
Merge pull request #3658 from Hinsbart/doc_joyevent
Rémi Verschelde
2016-02-11
-Made some icon data types smaller so they take up less space
Juan Linietsky
2016-02-10
doc: use correct identifier for InputEventJoystick{Motion, Button}
hondres
2016-02-10
Fixed a couple of tooltips on the editor
Tegu
2016-02-10
export from command line
Ariel Manzur
2016-02-09
AnimationPlayer frame SpinBox snaps to steps.
Josh Grams
2016-02-09
-Allow renaming root node of inherited scene
Juan Linietsky
2016-02-09
Insert new key helper is back to 2D editor, missed it?
Juan Linietsky
2016-02-08
-Property apply limits to V/H Splits in main editor window. Fixes #3567
Juan Linietsky
2016-02-08
-Avoid crash in property editor due to newly out of focus but still valid pro...
Juan Linietsky
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