index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
tools
Age
Commit message (
Expand
)
Author
2014-05-24
Making Godot Easier to Use..
Juan Linietsky
2014-05-22
Added a setting to disable autocomplete popup and fixed the autocomplete time...
Jonas Rudlang
2014-05-20
Merge pull request #436 from marynate/PR-2d-uniform-scale
reduz
2014-05-21
Add 2d unifrom scale
marynate
2014-05-21
Add pan mode in 2d editor
marynate
2014-05-20
Merge pull request #410 from marynate/PR-hotkey-quit-to-pm
reduz
2014-05-20
Merge pull request #415 from marynate/PR-auto-editor-icons-cpp
reduz
2014-05-14
A bit of everything:
Juan Linietsky
2014-05-14
Add sCons dependency for editor_icons.cpp, so it's only re-generated when the...
marynate
2014-05-13
Auto generate editor_icons.cpp to make it more easy to update editor icons
marynate
2014-05-13
Add hotkey Shift+CMD+Q in editor for quit to project manager, resolves
marynate
2014-05-13
User can use '.METHOD' or 'METHOD(' to seach exact method in Search Classes d...
marynate
2014-05-13
Make String::right count from pos instead of pos+1
marynate
2014-05-11
Merge pull request #392 from marynate/PR-delete-without-confirm
reduz
2014-05-10
Change key move behavior of canvas item editor to ignore zoom level; Add
marynate
2014-05-10
Shift+Del to delete nodes without confirmation
marynate
2014-05-09
Make visibility icon always last to display in scene tree
marynate
2014-05-08
Merge pull request #383 from sanikoyes/hotfix-Crash-In-Editor
reduz
2014-05-08
Fix crash in editor when open new scene in editing
sanikoyes
2014-05-08
Add lock and group icon to scene tree editor
marynate
2014-05-07
remove degud output
jonyrock
2014-05-07
call during autocompletion
jonyrock
2014-05-06
Merge pull request #375 from marynate/PR-2d-editor-F-key
reduz
2014-05-06
Press F key in 2d editor to center view to selected node
marynate
2014-05-06
Add auto code completion (without press Ctrl+Space manually)
marynate
2014-05-06
Implement Shift+F1 as contextual help hotkey for script editor; There's
marynate
2014-05-06
Update EditorHelp to response help request other than class; Make sure Editor...
marynate
2014-05-06
EditorNode consume F1 key only when Shift or Command key not pressed at the s...
marynate
2014-05-06
Start working on script editor help
marynate
2014-05-04
Another small fix
Juan Linietsky
2014-05-04
Lots of 3D improvements:
Juan Linietsky
2014-05-01
Merge remote-tracking branch 'upstream/master' into pair_symbols_tool
jonyrock
2014-05-01
Sort projects by last modified/accessed date in project manager
marynate
2014-05-01
setted font bug fix
jonyrock
2014-04-30
EDITOR_DEF in the right place
jonyrock
2014-04-28
Merge pull request #318 from adolson/scene-snap-settings-save
reduz
2014-04-28
#331 settings menu option title fix oops
jonyrock
2014-04-28
#331 settings menu option title fix
jonyrock
2014-04-27
pair symbols tool basic imp
jonyrock
2014-04-23
stops running process when quitting editor
Dana Olson
2014-04-23
use Snap / Snap (Pixels) now save to scene file
Dana Olson
2014-04-22
Merge pull request #272 from adolson/patch-1
reduz
2014-04-19
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2014-04-19
heck
Juan Linietsky
2014-04-18
-Revert change that broke paths
Juan Linietsky
2014-04-14
-Added google play services (needed for some stuff)
Juan Linietsky
2014-04-10
-Fixed a few bugs in Viewport
Juan Linietsky
2014-04-09
editor window title improvements
adolson
2014-04-05
-Support for changing fonts
Juan Linietsky
2014-04-05
Merge pull request #230 from hiltonm/hotfix-ignore-doc-data-compressed
reduz
[next]