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2015-11-28Fix message - ERROR: get_path: Condition ' !is_inside_tree() ' is true - when...Franklin Sobrinho
2015-11-28Merge pull request #2932 from TheHX/pr-editor-help-scrollRémi Verschelde
2015-11-27Fix editor help scroll to resultFranklin Sobrinho
2015-11-27Update copyright header in ios xcode templatesRémi Verschelde
2015-11-27Replace hardcoded references to Okam Studio by Godot EngineRémi Verschelde
2015-11-26Merge pull request #2891 from TheHX/fix_matrix_propertyRémi Verschelde
2015-11-25Merge pull request #2912 from TheHX/pr-mesh-import-pluginRémi Verschelde
2015-11-25Better import mesh warningsFranklin Sobrinho
2015-11-25Merge pull request #2895 from TheHX/oneshot_connectionRémi Verschelde
2015-11-25Merge pull request #2910 from est31/export_error_on_headlessRémi Verschelde
2015-11-25Merge pull request #2909 from neikeq/imp_2908Rémi Verschelde
2015-11-25Print errors to console when exportingest31
2015-11-25Put 2D, 3D and Script editor index in enumneikeq
2015-11-25Merge pull request #2908 from neikeq/fix_editor_selectRémi Verschelde
2015-11-25Fix Class Reference request from Inspectorneikeq
2015-11-25Fix switching between 2D/3D/Scriptneikeq
2015-11-24Merge pull request #2907 from neikeq/fix_2887Rémi Verschelde
2015-11-24Fix Class Search dialog not showing upneikeq
2015-11-24Remember last help searchneikeq
2015-11-24Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-11-24-work in progress resourceparser and .tscn parser. Still non-functionalJuan Linietsky
2015-11-24Merge pull request #2872 from akien-mga/pr-load-main-sceneRémi Verschelde
2015-11-23Add ability to set oneshot connection from EditorFranklin Sobrinho
2015-11-23Import Sub-Scene as root's child if no node is selectedneikeq
2015-11-23Fix property editor Matrix3 and Matrix32 editingFranklin Sobrinho
2015-11-22Load main scene if defined when running editor from the command lineRémi Verschelde
2015-11-22Better PropertyEditor searchFranklin Sobrinho
2015-11-21Implement name filter to PropertyEditorFranklin Sobrinho
2015-11-20Merge pull request #2825 from StraToN/fix-tabclose-confirmationJuan Linietsky
2015-11-20Fix help displayeska
2015-11-19-small fix to avoid warningsJuan Linietsky
2015-11-19Merge pull request #2830 from Ovnuniarchos/ShapeLine2DXPolygonEditorJuan Linietsky
2015-11-19Merge pull request #2831 from neikeq/select_menu_patchJuan Linietsky
2015-11-19fix with refactoring, refrash re-run iconAlexander Holland
2015-11-19get_handle_value implemented for LINE_SHAPE. Normal length normalized.Ovnuniarchos
2015-11-19Show select menu on button pressed (instead of released)neikeq
2015-11-19removed iconv dependency from pe_blissJuan Linietsky
2015-11-19Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-11-19-remove Vector2.atan2() replaced by Vector2.angle(), fixes #2260Juan Linietsky
2015-11-19Ask confirmation on closing a scene tabJulian Murgia - StraToN
2015-11-19Merge pull request #2822 from kurikaesu/masterJuan Linietsky
2015-11-19Fixes https://github.com/godotengine/godot/issues/2821Aren Villanueva
2015-11-19Fixes the make_doc.sh, <, > and & signs in descriptions that cause the parser...Aren Villanueva
2015-11-19Fixes Visual Studio compile error due to pe_blissZuBsPaCe
2015-11-19Revert "Ignore alpha materials in baked light ray-tracer."Juan Linietsky
2015-11-19Merge pull request #2292 from blackwc/can_exportJuan Linietsky
2015-11-19Merge pull request #2349 from neikeq/dock_patchJuan Linietsky
2015-11-19Merge pull request #2444 from TheHX/issue_2117Juan Linietsky
2015-11-19Merge pull request #2445 from TheHX/issue_2113Juan Linietsky
2015-11-19Merge pull request #2447 from TheHX/issue_1275Juan Linietsky