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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2016-01-11
Allow to override the default editor layout
Ignacio Etcheverry
2016-01-11
Merge pull request #3308 from neikeq/keep_xform_settings
Rémi Verschelde
2016-01-11
Remove unnecessary fail conditions when loading SpatialEditor state
Ignacio Etcheverry
2016-01-11
Remember Transform menu settings for the Spatial Editor
Ignacio Etcheverry
2016-01-11
Merge pull request #3276 from TheHX/pr-quick-open
Rémi Verschelde
2016-01-11
Merge pull request #3309 from MarianoGnu/bug_fixing3
Rémi Verschelde
2016-01-11
Merge pull request #3302 from MarianoGnu/bug_fixing2
Rémi Verschelde
2016-01-11
Merge pull request #3303 from TheHX/pr-script-editor
Rémi Verschelde
2016-01-10
-Make a rare corner case where disabling/reenabling mipmaps causes invalid te...
Juan Linietsky
2016-01-10
Make SpriteRegionEditor remember state beatwhen setions (fixes #3245)
MarianoGNU
2016-01-10
-Project settings can properly add/remove properties again, fixes #3177
Juan Linietsky
2016-01-10
restored quit to project list keybinding, but kept change for OSX, closes #3185
Juan Linietsky
2016-01-10
wrong extensions shown when saving resources fixed
Juan Linietsky
2016-01-10
forgot initialization of path in filesystem dock, fixes #3295
Juan Linietsky
2016-01-10
Fix script highlighting for classes that begin with "_"
Franklin Sobrinho
2016-01-10
Make sure variant parser actually writes floats when float property is reques...
Juan Linietsky
2016-01-10
Allow to paste resources in inspector when text_hint indicates multiple types
MarianoGNU
2016-01-09
Fix some error messages
Franklin Sobrinho
2016-01-08
fixes debug_release build
Ariel Manzur
2016-01-08
Merge pull request #3282 from TheHX/pr-script-debugger
Rémi Verschelde
2016-01-08
Fix debugger close button and script editor "Show Debugger"
Franklin Sobrinho
2016-01-08
Merge pull request #3280 from neikeq/issue_3227
Rémi Verschelde
2016-01-08
Fix TileSet not refreshed after exporting without merge
Ignacio Etcheverry
2016-01-08
Merge pull request #3278 from neikeq/issue_305
Rémi Verschelde
2016-01-08
Scene->Close scene: ask confirmation only when unsaved changes
Ignacio Etcheverry
2016-01-08
Quick open now can open multiple scenes and scripts
Franklin Sobrinho
2016-01-07
Merge pull request #3250 from akien-mga/pr-uniform-scaling-canvasitem
Rémi Verschelde
2016-01-07
Merge pull request #3191 from neikeq/filedialog_hotkeys
Rémi Verschelde
2016-01-06
Merge pull request #3208 from nounoursheureux/master
Rémi Verschelde
2016-01-06
You can create an inherited scene based on an already opened scene.
Nounours Heureux
2016-01-06
Merge pull request #3187 from neikeq/fix_3186
Rémi Verschelde
2016-01-06
Merge pull request #3217 from neikeq/asframes_patch
Rémi Verschelde
2016-01-06
Merge pull request #3216 from nounoursheureux/spriteframes
Rémi Verschelde
2016-01-06
Merge pull request #3219 from nounoursheureux/change_subscene_string
Rémi Verschelde
2016-01-06
Fix uniform scaling of non-square CanvasItem nodes
Rémi Verschelde
2016-01-05
Merge branch 'master' of https://github.com/godotengine/godot
Juan Linietsky
2016-01-05
-completely rewritten filesystem dock and internal editor filesystem manageme...
Juan Linietsky
2016-01-05
Fix typo
Rémi Verschelde
2016-01-04
Fix KP5 toggle perspective shortcut, fixes #2035
Juan Linietsky
2016-01-03
small usability improvement, change everything related to resolution and scal...
Juan Linietsky
2016-01-03
having active items is pointless in input map
Juan Linietsky
2016-01-03
-Replaced tinyjpg for jpgd (public domain), fixes progressive encoded jpgs an...
Juan Linietsky
2016-01-03
Change Import > Sub-Scene to Import > Node from scene
Nounours Heureux
2016-01-03
Disable renaming AnimatedSprite frames
Ignacio Etcheverry
2016-01-03
Show the texture name after the frame number in the SpriteFrames editor
Nounours Heureux
2016-01-02
Added var2bytes and bytes2var to convet any variable to bytes and back. Close...
Juan Linietsky
2016-01-02
-Fix global transform cache not being cleared in 2D nodes, fixes many editor ...
Juan Linietsky
2016-01-02
-Ability to roll-back script-exported properties to their default value on th...
Juan Linietsky
2016-01-02
Make buttons properly obey stylebox content marins, closes #2156
Juan Linietsky
2016-01-02
fixed uninitialized tool mode in path 2d editor
Juan Linietsky
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