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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2016-05-21
i18n: Proofreading of all strings
Rémi Verschelde
2016-05-19
Add Drag&Drop to ShaderGraphEditor's texture uniform graph node.
MarianoGNU
2016-05-19
Multiline duplication, issue #4661
Paulb23
2016-05-18
Check the save path before importing a 3D Mesh
Wilhem Barbier
2016-05-18
Add 'Show In System' option into filesystem RMB menu
Geequlim
2016-05-17
i18n: Sync template with source
Rémi Verschelde
2016-05-17
i18n: Make .pot paths hopefully platform-independent
Rémi Verschelde
2016-05-17
-Added configuration warning system for nodes
Juan Linietsky
2016-05-17
i18n: Simple extract.py improvements
Rémi Verschelde
2016-05-17
Merge pull request #4690 from volzhs/dnd-visual
Rémi Verschelde
2016-05-17
Scenetree Nodes drag and drop visual representation
volzhs
2016-05-17
use case insensitive for searching nodes in Scene tree dock
volzhs
2016-05-17
Merge pull request #4652 from Paulb23/node_duplication_position
Rémi Verschelde
2016-05-16
Missing translatable strings
Juan Linietsky
2016-05-16
Contextualized Scene Tree menu
Juan Linietsky
2016-05-15
Experimental Right Mouse Button menu for SceneTree
Juan Linietsky
2016-05-15
Changes to FileSystem Dock
Juan Linietsky
2016-05-14
New reworked AnimatedSprite!
Juan Linietsky
2016-05-13
Node duplication positions under duplicated node, issue 964
Paulb23
2016-05-13
Merge pull request #4650 from bojidar-bg/add-doctool-member
Rémi Verschelde
2016-05-13
Save member information in docdata
Bojidar Marinov
2016-05-13
Add SpinBox to Lossy Quality on Image Groups
volzhs
2016-05-11
ability to drag scenes from filesystem to tree for instancing
Juan Linietsky
2016-05-11
Merge pull request #4612 from bojidar-bg/fix-anchor-builds
Rémi Verschelde
2016-05-11
-begun implementing drag & drop editor wide
Juan Linietsky
2016-05-10
Fix #4588 (crash Control::_set_anchor)
Bojidar Marinov
2016-05-09
Added caret blink in text editor
Paulb23
2016-05-07
Fixed animation player auto-queue duplication and undo/redo
Paulb23
2016-05-05
Merge pull request #4548 from vnen/pr-fix-win64-build
Rémi Verschelde
2016-05-05
Merge pull request #4547 from neikeq/pr-wrong-debug-methods
Rémi Verschelde
2016-05-04
-make sure single select after multi select works better
Juan Linietsky
2016-05-04
Fix memory leak
George Marques
2016-05-04
i18n: regenerate template for removed debug strings
Rémi Verschelde
2016-05-04
i18n: remove trailing spaces in script
Rémi Verschelde
2016-05-04
i18n: Don't make print_line calls translatable
Rémi Verschelde
2016-05-04
Add missing Vector2Array case to Variant::operator String()
Ignacio Etcheverry
2016-05-04
forgot this
Juan Linietsky
2016-05-04
accepting suggestions
Juan Linietsky
2016-05-04
template is now pot
Juan Linietsky
2016-05-04
base for translation
Juan Linietsky
2016-05-04
Remove double incluson of scene/gui/dialogs.h
Mattias Cibien
2016-05-04
Merge pull request #4543 from djrm/better_hint_all
Rémi Verschelde
2016-05-04
Merge pull request #4541 from vnen/pr-fix-win64-build
Rémi Verschelde
2016-05-03
Merge remote-tracking branch 'origin/master'
Juan Linietsky
2016-05-03
Modified editor strings to be translatable in the future
Juan Linietsky
2016-05-03
Changed barely visible PROPERTY_HINT_ALL_FLAGS buttons for checkboxes
Daniel J. Ramirez
2016-05-03
Fix windows 64-bits build.
George Marques
2016-05-03
Merge pull request #4533 from djrm/doc_data_merge_fix
Rémi Verschelde
2016-05-03
Fixed documentation generator for polymorphic functions
Daniel J. Ramirez
2016-05-02
Fix checking unsaved changes only in current scene
Ignacio Etcheverry
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