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AgeCommit message (Expand)Author
2015-08-30Merge branch 'master' of https://github.com/okamstudio/godotMariano Javier Suligoy
2015-08-30Add missing icons, also make MSVC2010 happyMariano Javier Suligoy
2015-08-30make moving up&down items from the autoload list workJuan Linietsky
2015-08-30-fix compile issue (pow)Juan Linietsky
2015-08-30Merge branch 'master' of https://github.com/okamstudio/godotMariano Javier Suligoy
2015-08-30Compile shaders using default values.Mariano Javier Suligoy
2015-08-29-Properly keep animation editor and viewport state while switching scene tabsJuan Linietsky
2015-08-29Edit default values. WARNING!!!Mariano Javier Suligoy
2015-08-29-display/emulate_touchscreen now really emulates a touchscreenJuan Linietsky
2015-08-29-added hints to sprite v/hframes, fixes truncation problemJuan Linietsky
2015-08-25make sure array is created if not existing, as noted by Guilherme FelipeJuan Linietsky
2015-08-25Show documentation for properties on hover.Juan Linietsky
2015-08-25Ability to edit all kinds of arrays from the property editor.Juan Linietsky
2015-08-25Merge branch 'master' of https://github.com/okamstudio/godotMariano Javier Suligoy
2015-08-25Multiple, simultaneous node editing spuport!!Juan Linietsky
2015-08-24Merge branch 'master' of https://github.com/okamstudio/godotMariano Javier Suligoy
2015-08-24missing type iconJuan Linietsky
2015-08-24beautiful visual menu to change anchorsJuan Linietsky
2015-08-23Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-08-23**WARNING BEFORE PULLING**Juan Linietsky
2015-08-09Merge branch 'master' of https://github.com/okamstudio/godotMariano Javier Suligoy
2015-08-08Merge pull request #2316 from StraToN/clearconsoleJuan Linietsky
2015-08-06-Merged the file server with the live editing and remote debugJuan Linietsky
2015-08-04more debugger fixesJuan Linietsky
2015-08-04error debuggerJuan Linietsky
2015-08-03Merge branch 'master' of https://github.com/okamstudio/godotMariano Javier Suligoy
2015-08-02live debug fixesJuan Linietsky
2015-08-02Live edit WORK IN PROGRESSJuan Linietsky
2015-07-30Damnit, forgot one more debug line ><Julian Murgia - StraToN
2015-07-30forgot to remove a method declaration...Julian Murgia - StraToN
2015-07-30include not necessary anymoreJulian Murgia - StraToN
2015-07-30Added automatic clear output on Play in Godot SettingsJulian Murgia - StraToN
2015-07-29Added "Clear" button top right of output debug console in editorJulian Murgia - StraToN
2015-07-27Merge pull request #2248 from romulox-x/colladaImagePathJuan Linietsky
2015-07-26Delete selected nodes with the Delete keyMariano Javier Suligoy
2015-07-26QOL, script buttons in scene tabsJuan Linietsky
2015-07-25Little fix: don't create an empty undo/redo command when trying to add a seco...Mariano Javier Suligoy
2015-07-25Duplicate GraphNode(s) [Control+D]Mariano Javier Suligoy
2015-07-24-added icons for root node types on tabsJuan Linietsky
2015-07-20Fix tab indentMariano Javier Suligoy
2015-07-19Select and move multiple nodes at onceMariano Javier Suligoy
2015-07-16Use popup menu to add new nodes to the shader graph editor in the last clicke...Mariano Javier Suligoy
2015-07-09when copy images enabled, 'images' path prefix was only being written to file...romulox_x
2015-06-29Several performance improvements, mainly in loading and instancing scenes and...Juan Linietsky
2015-06-26improved get_node(), connect(), etc code completion.Juan Linietsky
2015-06-24added a tiny bit more space to docks and script tabJuan Linietsky
2015-06-24fix connection dialog bugJuan Linietsky
2015-06-24added ability to define signals in scriptJuan Linietsky
2015-06-23CollisionShape2D visual editorFranklin Sobrinho
2015-06-23Merge pull request #1907 from tommy3/show-hidden-filesJuan Linietsky