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AgeCommit message (Expand)Author
2016-05-29ScriptEditor/ShaderEditor: Replace find/replace dialog with a barIgnacio Etcheverry
2016-05-25Added settings to change marked and breakpoint colorPaulb23
2016-05-25Merge pull request #4806 from Hinsbart/sregion_tooltipRémi Verschelde
2016-05-25Set tooltip for SpriteRegionEditorAndreas Haas
2016-05-24Merge pull request #4800 from Hinsbart/tilemap_zoomRémi Verschelde
2016-05-24Merge pull request #4784 from neikeq/pr-missing-4296Rémi Verschelde
2016-05-24Add a slider for zooming TileMap preview icons.Andreas Haas
2016-05-23General docks clean upJuan Linietsky
2016-05-23D&D: Fix wrong path in ScenesDock (#4789)volzhs
2016-05-23-Improve resource previewsJuan Linietsky
2016-05-23Save line number color with text editor themeIgnacio Etcheverry
2016-05-23Merge pull request #4296 from Paulb23/code_editor_themesRémi Verschelde
2016-05-23Added color themes to the text editorPaulb23
2016-05-23use node name as filename when save scenevolzhs
2016-05-23Change the default comment color to #676767 (#4763)Hugo Locurcio
2016-05-22Real-Time Remote Inspector supportJuan Linietsky
2016-05-22fix error when open project and close editorvolzhs
2016-05-21fixed compilation bugJuan Linietsky
2016-05-21Merge remote-tracking branch 'origin/master'Juan Linietsky
2016-05-21First version of ProfilerJuan Linietsky
2016-05-21i18n: Add gettext header template to the POTRémi Verschelde
2016-05-21i18n: Recreate template with improved scriptRémi Verschelde
2016-05-21i18n: Disable line numbers in location contextRémi Verschelde
2016-05-21i18n: Add location of duplicate strings to the contextRémi Verschelde
2016-05-21i18n: Cosmetic fixes to extract scriptRémi Verschelde
2016-05-21i18n: Fix another %i in vformatRémi Verschelde
2016-05-21i18n: Use %d instead of %i in vformatRémi Verschelde
2016-05-21remove trailing whitespaceHubert Jarosz
2016-05-21Changes to open dir in native explorer RMB optionGeequlim
2016-05-21Merge pull request #4733 from akien-mga/pr-i18n-proofreadingRémi Verschelde
2016-05-21Merge pull request #4722 from MarianoGnu/masterRémi Verschelde
2016-05-21Merge pull request #4719 from Paulb23/multiline_duplicationRémi Verschelde
2016-05-21Merge pull request #4700 from Geequlim/filesystem-show_in_exploreRémi Verschelde
2016-05-21i18n: Second pass at proofreadingRémi Verschelde
2016-05-21i18n: Sync template with previous commitRémi Verschelde
2016-05-21i18n: Proofreading of all stringsRémi Verschelde
2016-05-19Add Drag&Drop to ShaderGraphEditor's texture uniform graph node.MarianoGNU
2016-05-19Multiline duplication, issue #4661Paulb23
2016-05-18Check the save path before importing a 3D MeshWilhem Barbier
2016-05-18Add 'Show In System' option into filesystem RMB menuGeequlim
2016-05-17i18n: Sync template with sourceRémi Verschelde
2016-05-17i18n: Make .pot paths hopefully platform-independentRémi Verschelde
2016-05-17-Added configuration warning system for nodesJuan Linietsky
2016-05-17i18n: Simple extract.py improvementsRémi Verschelde
2016-05-17Merge pull request #4690 from volzhs/dnd-visualRémi Verschelde
2016-05-17Scenetree Nodes drag and drop visual representationvolzhs
2016-05-17use case insensitive for searching nodes in Scene tree dockvolzhs
2016-05-17Merge pull request #4652 from Paulb23/node_duplication_positionRémi Verschelde
2016-05-16Missing translatable stringsJuan Linietsky
2016-05-16Contextualized Scene Tree menuJuan Linietsky