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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2015-10-07
Internationalization implemented
Jorge Araya Navarro
2015-10-06
Refactoring some strings and ordering imports
Jorge Araya Navarro
2015-10-04
Fix bug in EditorPlugin::add_custom_control, fixes #2567
Franklin Sobrinho
2015-10-02
Add support for Opus audio format
George Marques
2015-10-01
-Added ability to use cubic interpolation on image resize (little more qualit...
Juan Linietsky
2015-09-29
Small readability fixes for the in-game class reference - fixes #2515 and #23...
Jack Gold
2015-09-28
Merge pull request #2528 from MarianoGnu/sprite-edit
Juan Linietsky
2015-09-28
Add SpriteRegionEditor and update Polygon2DUVEditor
MarianoGNU
2015-09-27
XML to Open Project Wiki implemented
Jorge Araya Navarro
2015-09-26
Adding the new Python file
Jorge Araya Navarro
2015-09-24
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-09-24
Added ability to set custom mouse cursors. Not hardware accelerated yet.
Juan Linietsky
2015-09-23
Fix a bug with doctool (" >")
Bojidar Marinov
2015-09-20
Ability to visually debug geometry visually:
Juan Linietsky
2015-09-18
Remove of use_exclude_ctrl_bones option
Sergey Lapin
2015-09-16
ran cppcheck, found unused variables
firefly2442
2015-09-16
Merge pull request #2352 from xodene/patch-6/script-file-new
Juan Linietsky
2015-09-13
Set AnimationEditor UndoRedo reference on creation
George Marques
2015-09-10
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-09-10
HTML5 exporter Improvements
Juan Linietsky
2015-09-09
Rewrite of the AudioStream API
Juan Linietsky
2015-09-07
Fixed bug with adding an instance from the FIleSystem dialog.
Peace Sells
2015-09-07
Possible fix for issue #2113
Franklin Sobrinho
2015-09-07
Fix for issue #2117
Franklin Sobrinho
2015-09-03
merged some stuff for okam
Juan Linietsky
2015-09-01
-removed resources dock, good bye old friend
Juan Linietsky
2015-08-30
new editor settings customization of where to run the game from the editor
Juan Linietsky
2015-08-30
Merge branch 'master' of https://github.com/okamstudio/godot
Mariano Javier Suligoy
2015-08-30
Add missing icons, also make MSVC2010 happy
Mariano Javier Suligoy
2015-08-30
make moving up&down items from the autoload list work
Juan Linietsky
2015-08-30
-fix compile issue (pow)
Juan Linietsky
2015-08-30
Merge branch 'master' of https://github.com/okamstudio/godot
Mariano Javier Suligoy
2015-08-30
Compile shaders using default values.
Mariano Javier Suligoy
2015-08-29
-Properly keep animation editor and viewport state while switching scene tabs
Juan Linietsky
2015-08-29
Edit default values. WARNING!!!
Mariano Javier Suligoy
2015-08-29
-display/emulate_touchscreen now really emulates a touchscreen
Juan Linietsky
2015-08-29
-added hints to sprite v/hframes, fixes truncation problem
Juan Linietsky
2015-08-25
make sure array is created if not existing, as noted by Guilherme Felipe
Juan Linietsky
2015-08-25
Show documentation for properties on hover.
Juan Linietsky
2015-08-25
Ability to edit all kinds of arrays from the property editor.
Juan Linietsky
2015-08-25
Merge branch 'master' of https://github.com/okamstudio/godot
Mariano Javier Suligoy
2015-08-25
Multiple, simultaneous node editing spuport!!
Juan Linietsky
2015-08-24
Merge branch 'master' of https://github.com/okamstudio/godot
Mariano Javier Suligoy
2015-08-24
missing type icon
Juan Linietsky
2015-08-24
beautiful visual menu to change anchors
Juan Linietsky
2015-08-23
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-08-23
**WARNING BEFORE PULLING**
Juan Linietsky
2015-08-18
Added close button to tab. Added 4 display policies for this close button (sh...
Julian Murgia - StraToN
2015-08-12
update scene tabs on save - fix
Alexander Holland
2015-08-11
remove shift key check because shift + v in use with tool mode
volzhs
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