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2016-06-07Merge pull request #5057 from pkowal1982/masterRémi Verschelde
Improved Blender/Collada -colonly import creating collision shapes fo…
2016-06-06Merge pull request #4101 from SaracenOne/listenerJuan Linietsky
Added New Listener Spatial Node.
2016-06-06Merge pull request #4824 from 29jm/pr-3481Juan Linietsky
Ability to rename autoloads
2016-06-06Merge pull request #5026 from Geequlim/patch9frame-extensionJuan Linietsky
Enhanced Patch9Frame
2016-06-06Merge pull request #5056 from SaracenOne/bitmask_import_pluginJuan Linietsky
Bitmask import plugin
2016-06-06Fixed some icons given the feedback, also added some missing iconsDaniel J. Ramirez
2016-06-06Fixed bottom left and right icon order for anchor editor.Saracen
2016-06-06HiDPI: Use global/hidpi_mode as propertyRémi Verschelde
2016-06-06Better translation for Koreanvolzhs
2016-06-05make hdpi manually configurable in project settingsJuan Linietsky
also added hidpi support to project manager
2016-06-05Improved Blender/Collada -colonly import creating collision shapes for emptiesPawel Kowal
2016-06-05Bitmask import pluginSaracen
2016-06-05Added missing icons for some nodes, changed instance iconsDaniel J. Ramirez
2016-06-05Merge pull request #5038 from djrm/new_iconsRémi Verschelde
New icons
2016-06-04-customizable shortcuts in editorJuan Linietsky
-editor settings now save to .tres instead of .xml -buttons can now hold a shortcut
2016-06-04Added 2x PNG versions of the iconsDaniel J. Ramirez
2016-06-04Added basic script to convert source svgs to pngsDaniel J. Ramirez
2016-06-04New icons, almost all the icons have an svg version, plus a more consistent lookDaniel J. Ramirez
2016-06-05Enhanced StyleBoxTexture:Geequlim
Add texture region support for StyleBoxTexture. Quick region(texture region and scale region) selection for StyleBoxTexture with TextureRegionEditorPlugin.
2016-06-05Add plugin to pick texture region and patch margins for Patch9FrameGeequlim
2016-06-04Created a NodeDock with signals and groupsJuan Linietsky
2016-06-04Merge pull request #5023 from volzhs/deselect-helpRémi Verschelde
deselect in help when click somewhere
2016-06-04The create dialog starts collapsed now.Warlaan
The original behavior can be reactivated in the editor settings.
2016-06-03Signals became a tabJuan Linietsky
added icons to contextual scene tree menu
2016-06-04deselect in help when click somewherevolzhs
2016-06-03SampleLibraryEditor: Initialize "is_playing" variableBłażej Szczygieł
Fixes crash caused by jumping to wrong place due to uninitialized variable. Closes #4703 (cherry picked from commit 9acb666320a03d6f47b6bd43842488bdb921be9f)
2016-06-03Cleaned up remote menuJuan Linietsky
-Merged fileserver & deploy dumb clients option -Live Script Reloading can now happen automatically on script save -Changed Live to Mirror term to differentiate from Unity and Unreal, as what Godot does is not the same thing.
2016-06-03more fixes in Russian localization (#5006)Dmitriy Salnikov
2016-06-02Merge pull request #5001 from derderder77/masterRémi Verschelde
Add some french translation.
2016-06-02Improve french translationderderder
2016-06-02Merge pull request #4989 from volzhs/fix-texture-atlas-errorRémi Verschelde
fix crash and error with texture atlas
2016-06-03Add Korean translationvolzhs
2016-06-02Added classes' short descriptions as tooltips in the create dialog.Warlaan
2016-06-02fix invalid texture plugin namevolzhs
EditorTextureImportPlugin had ``texture_2d``, ``texture_3d``, ``texture_atlas`` and ``larget_texture``. These are now just ``texture``.
2016-06-02fix crash and error with texture atlasvolzhs
- crashes at Project Export Settings > Preview Atlas - error message when export project ``` ERROR: EditorImportExport::get_import_plugin_by_name: Condition ' !by_idx.has(p_string) ' is true. returned: Ref<EditorImportPlugin>() At: tools\editor\editor_import_export.cpp:1548 ``` it is caused by https://github.com/godotengine/godot/commit/8be2fabbe5cd846bac5e5a38e55f3fb70e73f2da#diff-67a74bd708380c6b3baa717bb178dd47R802
2016-06-02Merge pull request #4926 from Paulb23/fullscreen_and_distraction_free_modeRémi Verschelde
Added fullscreen and distraction free modes
2016-06-01Ability to reload scripts on running gameJuan Linietsky
2016-06-01Sort l18n while buildingJ08nY
2016-06-011 changed stringDimOkGamer
2016-06-01Added 3 more translatable stringsDimOkGamer
and fixed russian localization based on user feedback. Added strings already contained in the current version of the localization.
2016-06-01i18n: Improve existing german translations. Merged two po files.hyperglow
2016-06-01i18n: Improve existing german translationsatze
2016-06-01Morphological and stylistic corrections in ru.poMaxim Lebedev
I just corrected a small errors and has added missed signs.
2016-05-31i18n: Add more German translationAndreas Hirschauer
2016-05-31Merge pull request #4956 from volzhs/fix-error-scene-updateRémi Verschelde
fix error when open scene or switch to another scene
2016-06-01fix error when open scene or switch to another scenevolzhs
## Error message on console ## ``` no access to ID:18723 ERROR: FileAccessWindows::_get_modified_time: Method/Function Failed, returning: 0 At: drivers\windows\file_access_windows.cpp:251 ```
2016-05-31i18n: Sort files to parse alphabeticallyRémi Verschelde
This should ensure that python produces the same tools.pot for every user, and thus that the .po will not get useless diffs upon merge.
2016-06-01More translation for zh_CNGeequlim
2016-05-31Supports to use non-latin characters in script editorvolzhs
2016-05-31Merge pull request #4946 from volzhs/issue-4927Rémi Verschelde
fix random inifinite loop when open editor