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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2016-05-07
Fixed animation player auto-queue duplication and undo/redo
Paulb23
2016-05-05
Merge pull request #4548 from vnen/pr-fix-win64-build
Rémi Verschelde
2016-05-05
Merge pull request #4547 from neikeq/pr-wrong-debug-methods
Rémi Verschelde
2016-05-04
-make sure single select after multi select works better
Juan Linietsky
2016-05-04
Fix memory leak
George Marques
2016-05-04
i18n: regenerate template for removed debug strings
Rémi Verschelde
2016-05-04
i18n: remove trailing spaces in script
Rémi Verschelde
2016-05-04
i18n: Don't make print_line calls translatable
Rémi Verschelde
2016-05-04
Add missing Vector2Array case to Variant::operator String()
Ignacio Etcheverry
2016-05-04
forgot this
Juan Linietsky
2016-05-04
accepting suggestions
Juan Linietsky
2016-05-04
template is now pot
Juan Linietsky
2016-05-04
base for translation
Juan Linietsky
2016-05-04
Remove double incluson of scene/gui/dialogs.h
Mattias Cibien
2016-05-04
Merge pull request #4543 from djrm/better_hint_all
Rémi Verschelde
2016-05-04
Merge pull request #4541 from vnen/pr-fix-win64-build
Rémi Verschelde
2016-05-03
Merge remote-tracking branch 'origin/master'
Juan Linietsky
2016-05-03
Modified editor strings to be translatable in the future
Juan Linietsky
2016-05-03
Changed barely visible PROPERTY_HINT_ALL_FLAGS buttons for checkboxes
Daniel J. Ramirez
2016-05-03
Fix windows 64-bits build.
George Marques
2016-05-03
Merge pull request #4533 from djrm/doc_data_merge_fix
Rémi Verschelde
2016-05-03
Fixed documentation generator for polymorphic functions
Daniel J. Ramirez
2016-05-02
Fix checking unsaved changes only in current scene
Ignacio Etcheverry
2016-05-01
Support for dynamic fonts (TTF)
Juan Linietsky
2016-05-01
Debugger: Fix breaked signal binding (#4508)
Rémi Verschelde
2016-05-01
Merge pull request #4502 from volzhs/import-font
Rémi Verschelde
2016-05-01
FileDialog: reset mkdir label after use (#4500)
Rémi Verschelde
2016-05-01
AnimationPlayer: Prevent resetting timeline when pinned (#4497)
Rémi Verschelde
2016-05-01
Project manager: unescape project names (#4494)
Rémi Verschelde
2016-05-01
Add math/script expression evaluation in editor (#3620)
Franco Eusébio Garcia
2016-05-01
Allow any directory for custom character set and gradient image file when imp...
volzhs
2016-04-29
Merge pull request #4485 from bojidar-bg/2d-snap-axis
Rémi Verschelde
2016-04-29
Allow dragging on only one (global) axis when holding down shift
Bojidar Marinov
2016-04-29
Shader editor now uses text editor settings
Paulb23
2016-04-29
Merge pull request #4473 from Paulb23/shader_editor_color_fix
Rémi Verschelde
2016-04-28
move Font to BitmapFont
Juan Linietsky
2016-04-29
Fixed shader editor syntax coloring
Paulb23
2016-04-28
Merge pull request #4468 from Hinsbart/better_axis_desc
Rémi Verschelde
2016-04-28
Merge pull request #4466 from eska014/move-export-debug-toggle
Rémi Verschelde
2016-04-28
Merge pull request #4451 from JoshuaGrams/anim-tree-filter
Rémi Verschelde
2016-04-28
Move export GUI debug toggle to export settings window
eska
2016-04-28
More precise InputMap Axis descriptions in project settings.
Hinsbart
2016-04-26
AnimationTree: add filters to Animation nodes.
Josh Grams
2016-04-25
Remove last NACL references
Rémi Verschelde
2016-04-23
Trim trailing white space on save, issue 4383
Paulb23
2016-04-21
Adds a remove class item option in the theme editor.
Aren Villanueva
2016-04-20
Merge pull request #4302 from Anarchid/gridmap-navmesh
Rémi Verschelde
2016-04-20
Implement GridMap support for navigation meshes
Anarchid
2016-04-18
Merge pull request #4359 from neikeq/pr-issue-4351
Rémi Verschelde
2016-04-18
Merge pull request #4299 from neikeq/pr-issue-4297
Rémi Verschelde
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