Age | Commit message (Collapse) | Author |
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Fix crash caused by a empty NavigationMesh
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Fix "Play Project" button icon
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Remove last remaining variables of PR-3043
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Fix shader loading, making possible load .shd and .sgp from editor
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-remove ".." from file dialog when opening res://, fixes #2994
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Add StaticBody collision generation for all selected MeshInstance nodes
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Fix project manager not picking up custom font
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reloaded in godot UI, fixes #3003
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Fix shader editor focus when switching tabs
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Editor layouts menu
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Make ItemListEditor plugin functional
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Update Groups Editor
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Add way to look for templates at system wide level too
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the editor, closes #3017
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unresolved
-Added a tool to clean up unresolved tracks and unused keys
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Set default destination filename of imported font
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Add refresh button to file dialogs
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if destination filename was ".fnt" (ie. no filename set by user)
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process. Keeping old version just in case for now.
-Added ability to convert xml and tscn scenes to binary on export, makes loading of larger scenes faster
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Fix auto bracket completion disabled on newly open scripts
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