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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2015-12-12
Fix crash caused by a empty NavigationMesh
Franklin Sobrinho
2015-12-11
Merge branch 'master' of https://github.com/godotengine/godot
Juan Linietsky
2015-12-11
-remove (can be added back in editor settings) icons from property editor
Juan Linietsky
2015-12-10
Merge pull request #2883 from TheHX/mesh_editor_plugin
Rémi Verschelde
2015-12-09
Merge pull request #3027 from TheHX/pr-project-manager-font
Rémi Verschelde
2015-12-09
Fix project manager not picking custom font
Franklin Sobrinho
2015-12-09
Merge branch 'master' of https://github.com/godotengine/godot
Juan Linietsky
2015-12-09
-ability to change scripts in external editor and still have properties reloa...
Juan Linietsky
2015-12-09
Merge pull request #2986 from TheHX/pr-shader-editor
Rémi Verschelde
2015-12-08
-made it add the node name from the file, closes #3010
Juan Linietsky
2015-12-08
Merge pull request #2873 from neikeq/editor_layouts
Juan Linietsky
2015-12-08
Merge pull request #2888 from TheHX/item_list_plugin
Juan Linietsky
2015-12-08
Merge pull request #2919 from TheHX/pr-groups-editor
Juan Linietsky
2015-12-08
Merge pull request #2956 from est31/add_system_wide_export_path
Juan Linietsky
2015-12-08
Merge branch 'master' of https://github.com/godotengine/godot
Juan Linietsky
2015-12-08
added option to add_child, to use the same deduplication convention as in the...
Juan Linietsky
2015-12-06
Fix shader editor focus when switching tabs
Franklin Sobrinho
2015-12-06
Better hidden folders display preferences for editor file dialogs
Franklin Sobrinho
2015-12-06
Script Editor: maintain cursor column after duplicate a line
Franklin Sobrinho
2015-12-06
Update Groups Editor
Franklin Sobrinho
2015-12-05
Merge branch 'master' of https://github.com/godotengine/godot
Juan Linietsky
2015-12-05
-Display on animation editor which keys are invalid and which tracks are unre...
Juan Linietsky
2015-12-04
Merge pull request #2989 from StraToN/2967fix_button_breaklines
Rémi Verschelde
2015-12-04
Merge pull request #2990 from neikeq/file_dialog_refresh
Rémi Verschelde
2015-12-04
Add refresh button to file dialogs
neikeq
2015-12-04
Set default destination filename of imported font to be input font filename
Julian Murgia - StraToN
2015-12-04
Fix 'Save Scene' doing nothing on new scenes
neikeq
2015-12-04
missing pngs
Juan Linietsky
2015-12-04
Merge branch 'master' of https://github.com/godotengine/godot
Juan Linietsky
2015-12-04
-Upgraded webp to a MUCH newer version. Hoping it fixes some bugs in the proc...
Juan Linietsky
2015-12-03
Make ItemListEditor plugin functional
Franklin Sobrinho
2015-12-03
Fix editor crash after closing scene with certain types of nodes
Franklin Sobrinho
2015-12-01
Merge pull request #2969 from neikeq/fix_bracket_complete
Rémi Verschelde
2015-12-01
Merge pull request #2968 from neikeq/line_duplicate
Rémi Verschelde
2015-12-01
Fix script editor not clonning down last line
neikeq
2015-12-01
ScriptTextEditor: fix auto bracket completion not enabled
neikeq
2015-12-01
Merge pull request #2890 from neikeq/cl_select_children
Rémi Verschelde
2015-11-30
Make the setting unix-only.
est31
2015-11-30
Add way to look for templates at system wide level too
est31
2015-11-29
Script Editor: automatic indentation after a colon
koalefant
2015-11-29
-orphan resource explorer dialog + tools menu
Juan Linietsky
2015-11-28
Merge branch 'master' of https://github.com/godotengine/godot
Juan Linietsky
2015-11-28
-Fixed bug with scene inheritance, should work again
Juan Linietsky
2015-11-28
Fix message - ERROR: get_path: Condition ' !is_inside_tree() ' is true - when...
Franklin Sobrinho
2015-11-28
Merge pull request #2932 from TheHX/pr-editor-help-scroll
Rémi Verschelde
2015-11-27
Fix editor help scroll to result
Franklin Sobrinho
2015-11-27
Update copyright header in ios xcode templates
Rémi Verschelde
2015-11-27
Replace hardcoded references to Okam Studio by Godot Engine
Rémi Verschelde
2015-11-26
Merge pull request #2891 from TheHX/fix_matrix_property
Rémi Verschelde
2015-11-25
Merge pull request #2912 from TheHX/pr-mesh-import-plugin
Rémi Verschelde
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