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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2016-08-27
Merge pull request #6094 from djrm/texure_region_zoom_by_scroll
Rémi Verschelde
2016-08-27
Prevent to add node to selection when node is not inside tree
volzhs
2016-08-26
Even more work on visual script editor:
Juan Linietsky
2016-08-26
Merge pull request #6036 from neikeq/pr-issue-6030
Ignacio Etcheverry
2016-08-26
Merge pull request #6269 from neikeq/pr-doc-null
Ignacio Etcheverry
2016-08-25
More visual script work
Juan Linietsky
2016-08-24
DocData: Fix null reference not detected correctly
Ignacio Etcheverry
2016-08-23
Icons for VScript types
Daniel J. Ramirez
2016-08-23
tiny bug fix
Juan Linietsky
2016-08-23
Making bits of docs appear in different dialogues is made easier with EditorH...
Juan Linietsky
2016-08-23
Proper function/property selection in visual script editing for property.
Juan Linietsky
2016-08-23
Change "Disable Filter" to "Enable Filter" on Font Import window
volzhs
2016-08-21
Improve/fix GridMap editor
Pedro J. Estébanez
2016-08-20
Merge pull request #6197 from neikeq/pr-docs-reg-5919
Rémi Verschelde
2016-08-18
DocData: Fix duplicated parenthesis for default values
Ignacio Etcheverry
2016-08-18
Fixed running the game before saving scene
Manish Sharma
2016-08-17
Implemented UndoRedo mergeable modes
Franklin Sobrinho
2016-08-16
Added add_property_info function to Globals and EditorSettings classes
Franklin Sobrinho
2016-08-16
Better editor settings for the FileSystem dock
Franklin Sobrinho
2016-08-16
Fix editor glitches when the mesh/material preview is shown
Franklin Sobrinho
2016-08-16
Merge pull request #6165 from TheHX/pr-tile-palette
Rémi Verschelde
2016-08-16
Small usability improvements on the TileMap editor tile palette.
Franklin Sobrinho
2016-08-16
Merge pull request #6161 from djrm/icons
Rémi Verschelde
2016-08-15
Expose additional functions for the EditorPlugin class
Franklin Sobrinho
2016-08-15
2d collision shape icons now uses the color for shape icons
Daniel J. Ramirez
2016-08-13
Fix various warnings
Johan Manuel
2016-08-13
Added CLOSE_ALL files option to script editor
supaiku
2016-08-10
i18n: Merge PO files with current template
Rémi Verschelde
2016-08-10
i18n: Sync template with current source
Rémi Verschelde
2016-08-10
i18n: Sync translations from Weblate
Rémi Verschelde
2016-08-10
i18n: Add a README file to point to the Weblate repo
Rémi Verschelde
2016-08-09
Zoom texture region via mouse wheel
Daniel J. Ramirez
2016-08-08
Some new icons for visual script and graphs
Daniel J. Ramirez
2016-08-08
Merge pull request #6050 from Hinsbart/remove_pm_file_import
Rémi Verschelde
2016-08-08
Merge pull request #6051 from neikeq/pr-imp-5882
Rémi Verschelde
2016-08-08
Added a simpler way to do sub-functions in both visual and gdscript with the ...
Juan Linietsky
2016-08-07
-Added yield nodes to visual script
Juan Linietsky
2016-08-06
removed extra print
Juan Linietsky
2016-08-06
Reverted printable null object, seems to cause bugs around and not sure why.
Juan Linietsky
2016-08-06
Likely with bugs and with some features are missing, as well as profiler supp...
Juan Linietsky
2016-08-05
VisualScript can now execute visual scripts, but there is no debugger or prof...
Juan Linietsky
2016-08-05
Project Manager: Fix and improve unhandled input
Ignacio Etcheverry
2016-08-05
Remove unused function in Project Manager.
Andreas Haas
2016-08-04
TextureRegionEditor snap_mode fix.
Saracen
2016-08-04
Device Input dialog now uses containers
Ignacio Etcheverry
2016-08-03
More work on visual scripting..
Juan Linietsky
2016-08-03
Bump version to 2.2-alpha
Rémi Verschelde
2016-08-03
Added missing license and quotation typo
Paulb23
2016-08-03
More progress on visual script editing
Juan Linietsky
2016-08-02
Merge branch 'master' of https://github.com/godotengine/godot
Juan Linietsky
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