summaryrefslogtreecommitdiff
path: root/tools
AgeCommit message (Expand)Author
2017-01-10Merge pull request #7438 from tagcup/matrix3_rotate_fixJuan Linietsky
2017-01-10It is now possible to name layers of different kinds!Juan Linietsky
2017-01-10FileSystemDock: Collapse folders by default, add context menu with "Expand al...lonesurvivor
2017-01-10Removed the set_child_rect() in AcceptDialog. AcceptDialog now works as a con...Juan Linietsky
2017-01-10Groundbreaking!! Godot resources can now be flagged to be local to the scene ...Juan Linietsky
2017-01-09-All types have editable script now in propertiesJuan Linietsky
2017-01-09Merge pull request #7471 from djrm/iconsJuan Linietsky
2017-01-09Merge pull request #7458 from bojidar-bg/right-click-menuRémi Verschelde
2017-01-09Added resources iconsDaniel J. Ramirez
2017-01-08Added missing node icons, plus some icon changesDaniel J. Ramirez
2017-01-09Add clamp and wrap loop modes for animation tracks.Juan Linietsky
2017-01-08Moved JSON functions to built-in to_json, parse_json, validate_jsonJuan Linietsky
2017-01-08-removed stop mouse and ignore mouse from control, which were confusing, repl...Juan Linietsky
2017-01-08Removed ratio anchoring (will have to fix multiple 3D views later..)Juan Linietsky
2017-01-08PopupMenu now emits both index_pressed and id_pressed instead of item_pressed...Juan Linietsky
2017-01-08Finish replacement of joystick by joypadRémi Verschelde
2017-01-08Made Variant::NIL printable as "Null". Please everyone be on the lookout of b...Juan Linietsky
2017-01-08renamed joystick to joypad everywhere around source code!Juan Linietsky
2017-01-08renamed _input_event for GUI events to _gui_input, so it's more differentiate...Juan Linietsky
2017-01-08Fix the order in which additional transformations are applied in Matrix3 and ...Ferenc Arn
2017-01-08i18n: Sync templates with current codeRémi Verschelde
2017-01-08i18n: Sync translations with WeblateRémi Verschelde
2017-01-08Fix code completion for new getnode syntaxJuan Linietsky
2017-01-07Memory pool vectors (DVector) have been enormously simplified in code, and re...Juan Linietsky
2017-01-07Fix #7455 - script text editor's right click menu being weirdBojidar Marinov
2017-01-05Editor settings categories are now tidy and beautiful!Juan Linietsky
2017-01-05-Changed most project settings in the engine, so they have major and minor ca...Juan Linietsky
2017-01-04-GDScript support for accessing properties directlyJuan Linietsky
2017-01-04Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2017-01-04-Conversion of most properties to a simpler syntax, easier to use by scriptJuan Linietsky
2017-01-03Use right handed coordinate system for rotation matrices and quaternions. Als...Ferenc Arn
2017-01-03Begin modifying properties to make them more friendly to script and doc.Juan Linietsky
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-02Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2017-01-02Merge remote-tracking branch 'origin/gles3' into gles3-on-masterRémi Verschelde
2017-01-02Merge pull request #7364 from guilhermefelipecgs/fix_bottom_panel_visibility_...Rémi Verschelde
2017-01-02Merge pull request #7401 from Zylann/bucket_fill_previewRémi Verschelde
2017-01-02Merge pull request #7382 from volzhs/fix-visibilityRémi Verschelde
2017-01-02Exposing edit_resource method of EditorNode in the EditorPlugin (#7355)Bruno Ortiz
2017-01-01WIP particle systemJuan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-12-31Added option to toggle bucket fill previewMarc Gilleron
2016-12-31Added bucket fill previewMarc Gilleron
2016-12-28Show visual notice for visibility on Scene Dockvolzhs
2016-12-28Able to change visibility when ancestor node is hiddenvolzhs
2016-12-24Add new option to always open output on playGuilherme Felipe
2016-12-24Fix visibility of bottom panel when start playingGuilherme Felipe
2016-12-23Merge pull request #7347 from bebae/masterRémi Verschelde
2016-12-23PopupMenu upgrade: Hide on item selection (#7306)Ivan P. Skodje
2016-12-23put some limits to max ubo sizes to avoid crashesJuan Linietsky