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2016-02-22keep previous rotation when using rotate tool. fixes #3788.volzhs
2016-02-22Change "erase" to "remove" in project manager. fixes #3796.volzhs
2016-02-22Fix pixelated steam capsulesRémi Verschelde
2016-02-21._sc_ file is now a ConfigFile for self contained modeAriel Manzur
can contain a pre-loaded list of projects to be added to editor_settings.xml
2016-02-21-fixed a crash when closing scene with animationplayer openJuan Linietsky
-removed item checked print, closes #3564
2016-02-21Add a script to sort demos alphabeticallyRémi Verschelde
By changing their timestamp, which Godot current relies on.
2016-02-20-Change link to new documentationJuan Linietsky
-fixed bug in tilemap collision debug
2016-02-20Added a setting in editor defining scene tabs close button policy. Fixes #3777Julian Murgia - StraToN
global/always_show_close_button_in_scene_tabs Default = OFF --> Close button only on active tab ON --> Close button on all tabs
2016-02-19Added "self contained" mode for Steam installation and similar. Editor looks ↵Ariel Manzur
for a file ._sc_ in the directory where the executable is, if it's present, all the editor settings (including the export templates) are read from editor_data/ inside that directory
2016-02-18Keep 'Play custom scene' button unpressed when not runningIgnacio Etcheverry
2016-02-17Merge pull request #3749 from akien-mga/pr-codeblockRémi Verschelde
Implement support for [codeblock] tag in help
2016-02-17Remove unimplemented SceneAnimationImport plugin from menuRémi Verschelde
The code structure is still available if someone wanted to implement it. Issue #3667 will be kept as a reminder for the added todo.
2016-02-17Merge pull request #3744 from neikeq/issue_3742Rémi Verschelde
Fix "Play custom scene" button and allow to restart
2016-02-17Implement support for [codeblock] tag in helpRémi Verschelde
It allows to define a multiline space-indented code block that will be properly parsed by the reST converter for the online docs. The in-editor help understand the [codeblock] tag as it supposedly understand [code] already (i.e. it just seems to discard it, though the code was supposed to switch it to a monospace font, but that's likely another issue.
2016-02-17Added option to restart custom sceneIgnacio Etcheverry
2016-02-17Fix _quick_run method (Play custom scene)Ignacio Etcheverry
2016-02-17Experimental Docker image for godotmrezai
2016-02-16Merge pull request #3689 from nunodonato/numpademulationRémi Verschelde
* Added numpad emulation in the 3d viewport (fixes #3612)
2016-02-16Merge pull request #3692 from neikeq/issue_3682Rémi Verschelde
Rename input actions by editing its item in the list
2016-02-16Merge pull request #3641 from JoshuaGrams/masterRémi Verschelde
AnimationPlayer frame SpinBox snaps to steps.
2016-02-13Rename input actions by editing its item in the listIgnacio Etcheverry
2016-02-12* Added numpad emulation (fixes #3612)Nuno
2016-02-11Merge pull request #3669 from Hinsbart/fix_joylabelRémi Verschelde
fix joystick related label text in project settings
2016-02-11fix joystick related label text in project settingshondres
2016-02-11-fixed more issues resampling soundsJuan Linietsky
2016-02-11Merge pull request #3658 from Hinsbart/doc_joyeventRémi Verschelde
doc: use correct identifiers for InputEventJoystick{Motion, Button}
2016-02-11-Made some icon data types smaller so they take up less spaceJuan Linietsky
-Fixed sample import plugin, makes samples sound strange in smp when limited hz
2016-02-10doc: use correct identifier for InputEventJoystick{Motion, Button}hondres
2016-02-10Fixed a couple of tooltips on the editorTegu
2016-02-10export from command lineAriel Manzur
2016-02-09AnimationPlayer frame SpinBox snaps to steps.Josh Grams
2016-02-09-Allow renaming root node of inherited sceneJuan Linietsky
2016-02-09Insert new key helper is back to 2D editor, missed it?Juan Linietsky
2016-02-08-Property apply limits to V/H Splits in main editor window. Fixes #3567Juan Linietsky
2016-02-08-Avoid crash in property editor due to newly out of focus but still valid ↵Juan Linietsky
property edition, fixes #3601
2016-02-08Merge pull request #3494 from blackwc/exclude_exportRémi Verschelde
add feature to exclude files from export
2016-02-06Temporary workaround for #78Ignacio Etcheverry
2016-02-05Added missing ReloadEmpty editor iconIgnacio Etcheverry
2016-02-04Removed PE-bliss, win32 binares so far remain without icon, had many issues ↵Juan Linietsky
with it: -corrupted 32 binaries without reason -does not support upx binaries -forces dependency o libstdc++
2016-02-04add feature to exclude files from exportblackwc
2016-02-02Merge pull request #3560 from Hinsbart/axis_namespunto-
fix joystick axis names in project settings
2016-02-02-only save scripts if changed, takes less time to run projects and does not ↵Juan Linietsky
confuse you with changed dates.
2016-02-02-Add some offset to spinboxes in tree, so revert icon does not annoy much ↵Juan Linietsky
when pops up, fixes #3415
2016-02-03fix joystick axis names in project settingshondres
2016-02-02-fix path clear in animation call param, closes #3448Juan Linietsky
2016-02-02-make animationplayer thinner, also toolbuttons too. fixes #3526Juan Linietsky
2016-02-02-make autoloads keep order when toggling singleton, fixes #3482Juan Linietsky
2016-02-02-Made Joystick menus friendlier, show button index, more up to date names ↵Juan Linietsky
and axis names. Closes #3501
2016-01-31-Make sure to properly use node path from animation track as base path, ↵Juan Linietsky
fixes #3448
2016-01-31do not fail on invalid audio driver, fixes #3466Juan Linietsky