Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-06-06 | Merge pull request #4101 from SaracenOne/listener | Juan Linietsky | |
Added New Listener Spatial Node. | |||
2016-06-06 | Merge pull request #4824 from 29jm/pr-3481 | Juan Linietsky | |
Ability to rename autoloads | |||
2016-06-06 | Merge pull request #5026 from Geequlim/patch9frame-extension | Juan Linietsky | |
Enhanced Patch9Frame | |||
2016-06-06 | Merge pull request #5056 from SaracenOne/bitmask_import_plugin | Juan Linietsky | |
Bitmask import plugin | |||
2016-06-06 | Fixed some icons given the feedback, also added some missing icons | Daniel J. Ramirez | |
2016-06-06 | Fixed bottom left and right icon order for anchor editor. | Saracen | |
2016-06-06 | HiDPI: Use global/hidpi_mode as property | Rémi Verschelde | |
2016-06-06 | Better translation for Korean | volzhs | |
2016-06-05 | make hdpi manually configurable in project settings | Juan Linietsky | |
also added hidpi support to project manager | |||
2016-06-05 | Bitmask import plugin | Saracen | |
2016-06-05 | Added missing icons for some nodes, changed instance icons | Daniel J. Ramirez | |
2016-06-05 | Merge pull request #5038 from djrm/new_icons | Rémi Verschelde | |
New icons | |||
2016-06-04 | -customizable shortcuts in editor | Juan Linietsky | |
-editor settings now save to .tres instead of .xml -buttons can now hold a shortcut | |||
2016-06-04 | Added 2x PNG versions of the icons | Daniel J. Ramirez | |
2016-06-04 | Added basic script to convert source svgs to pngs | Daniel J. Ramirez | |
2016-06-04 | New icons, almost all the icons have an svg version, plus a more consistent look | Daniel J. Ramirez | |
2016-06-05 | Enhanced StyleBoxTexture: | Geequlim | |
Add texture region support for StyleBoxTexture. Quick region(texture region and scale region) selection for StyleBoxTexture with TextureRegionEditorPlugin. | |||
2016-06-05 | Add plugin to pick texture region and patch margins for Patch9Frame | Geequlim | |
2016-06-04 | Created a NodeDock with signals and groups | Juan Linietsky | |
2016-06-04 | Merge pull request #5023 from volzhs/deselect-help | Rémi Verschelde | |
deselect in help when click somewhere | |||
2016-06-04 | The create dialog starts collapsed now. | Warlaan | |
The original behavior can be reactivated in the editor settings. | |||
2016-06-03 | Signals became a tab | Juan Linietsky | |
added icons to contextual scene tree menu | |||
2016-06-04 | deselect in help when click somewhere | volzhs | |
2016-06-03 | SampleLibraryEditor: Initialize "is_playing" variable | Błażej Szczygieł | |
Fixes crash caused by jumping to wrong place due to uninitialized variable. Closes #4703 (cherry picked from commit 9acb666320a03d6f47b6bd43842488bdb921be9f) | |||
2016-06-03 | Cleaned up remote menu | Juan Linietsky | |
-Merged fileserver & deploy dumb clients option -Live Script Reloading can now happen automatically on script save -Changed Live to Mirror term to differentiate from Unity and Unreal, as what Godot does is not the same thing. | |||
2016-06-03 | more fixes in Russian localization (#5006) | Dmitriy Salnikov | |
2016-06-02 | Merge pull request #5001 from derderder77/master | Rémi Verschelde | |
Add some french translation. | |||
2016-06-02 | Improve french translation | derderder | |
2016-06-02 | Merge pull request #4989 from volzhs/fix-texture-atlas-error | Rémi Verschelde | |
fix crash and error with texture atlas | |||
2016-06-03 | Add Korean translation | volzhs | |
2016-06-02 | Added classes' short descriptions as tooltips in the create dialog. | Warlaan | |
2016-06-02 | fix invalid texture plugin name | volzhs | |
EditorTextureImportPlugin had ``texture_2d``, ``texture_3d``, ``texture_atlas`` and ``larget_texture``. These are now just ``texture``. | |||
2016-06-02 | fix crash and error with texture atlas | volzhs | |
- crashes at Project Export Settings > Preview Atlas - error message when export project ``` ERROR: EditorImportExport::get_import_plugin_by_name: Condition ' !by_idx.has(p_string) ' is true. returned: Ref<EditorImportPlugin>() At: tools\editor\editor_import_export.cpp:1548 ``` it is caused by https://github.com/godotengine/godot/commit/8be2fabbe5cd846bac5e5a38e55f3fb70e73f2da#diff-67a74bd708380c6b3baa717bb178dd47R802 | |||
2016-06-02 | Merge pull request #4926 from Paulb23/fullscreen_and_distraction_free_mode | Rémi Verschelde | |
Added fullscreen and distraction free modes | |||
2016-06-01 | Ability to reload scripts on running game | Juan Linietsky | |
2016-06-01 | Sort l18n while building | J08nY | |
2016-06-01 | 1 changed string | DimOkGamer | |
2016-06-01 | Added 3 more translatable strings | DimOkGamer | |
and fixed russian localization based on user feedback. Added strings already contained in the current version of the localization. | |||
2016-06-01 | i18n: Improve existing german translations. Merged two po files. | hyperglow | |
2016-06-01 | i18n: Improve existing german translations | atze | |
2016-06-01 | Morphological and stylistic corrections in ru.po | Maxim Lebedev | |
I just corrected a small errors and has added missed signs. | |||
2016-05-31 | i18n: Add more German translation | Andreas Hirschauer | |
2016-05-31 | Merge pull request #4956 from volzhs/fix-error-scene-update | Rémi Verschelde | |
fix error when open scene or switch to another scene | |||
2016-06-01 | fix error when open scene or switch to another scene | volzhs | |
## Error message on console ## ``` no access to ID:18723 ERROR: FileAccessWindows::_get_modified_time: Method/Function Failed, returning: 0 At: drivers\windows\file_access_windows.cpp:251 ``` | |||
2016-05-31 | i18n: Sort files to parse alphabetically | Rémi Verschelde | |
This should ensure that python produces the same tools.pot for every user, and thus that the .po will not get useless diffs upon merge. | |||
2016-06-01 | More translation for zh_CN | Geequlim | |
2016-05-31 | Supports to use non-latin characters in script editor | volzhs | |
2016-05-31 | Merge pull request #4946 from volzhs/issue-4927 | Rémi Verschelde | |
fix random inifinite loop when open editor | |||
2016-05-31 | Merge pull request #4942 from DimOkGamer/master | Rémi Verschelde | |
Many improvements of Russian translation | |||
2016-05-31 | fix random inifinite loop when open editor | volzhs | |