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2016-05-17Merge pull request #4652 from Paulb23/node_duplication_positionRémi Verschelde
Node duplication positions under duplicated node, issue #964
2016-05-16Missing translatable stringsJuan Linietsky
2016-05-16Contextualized Scene Tree menuJuan Linietsky
-Added context menu to Scene Tree Dock -Removed Buttons -Added a filter to search for nods more easily in the dock
2016-05-15Experimental Right Mouse Button menu for SceneTreeJuan Linietsky
Will eventually replace the buttons of that dock, so please test it!
2016-05-15Changes to FileSystem DockJuan Linietsky
-Replaced buttons for file actions fo RMB menu -Added a split mode, if the dock is not sharing vertical space with anything else -imroved drag and drop support
2016-05-14New reworked AnimatedSprite!Juan Linietsky
-New SpriteFrames editor, with support for drag&drop, multiple animation sets, animation speed and loop. -New AnimatedSprite, with support for all the new features! AnimatedSprite3D has not been updated yet. -Added support for drag&drop to other editors, such as resourcepreload, sample library, etc.
2016-05-13Node duplication positions under duplicated node, issue 964Paulb23
2016-05-13Merge pull request #4650 from bojidar-bg/add-doctool-memberRémi Verschelde
Save member information in docdata
2016-05-13Save member information in docdataBojidar Marinov
Closes #4609
2016-05-13Add SpinBox to Lossy Quality on Image Groupsvolzhs
fixes #3653
2016-05-11ability to drag scenes from filesystem to tree for instancingJuan Linietsky
2016-05-11Merge pull request #4612 from bojidar-bg/fix-anchor-buildsRémi Verschelde
Fix #4588 (crash in Control::_set_anchor)
2016-05-11-begun implementing drag & drop editor wideJuan Linietsky
-filesystem dock dnd support -property list dnd support -scene tree dnd support
2016-05-10Fix #4588 (crash Control::_set_anchor)Bojidar Marinov
Thanks to @vnen for testing this
2016-05-09Added caret blink in text editorPaulb23
2016-05-07Fixed animation player auto-queue duplication and undo/redoPaulb23
2016-05-05Merge pull request #4548 from vnen/pr-fix-win64-buildRémi Verschelde
Fix memory leak
2016-05-05Merge pull request #4547 from neikeq/pr-wrong-debug-methodsRémi Verschelde
Fix wrong return and argument types in documentation
2016-05-04-make sure single select after multi select works betterJuan Linietsky
-fixed some warnings for OSX
2016-05-04Fix memory leakGeorge Marques
As pointed out by @sanikoyes in #4541.
2016-05-04i18n: regenerate template for removed debug stringsRémi Verschelde
2016-05-04i18n: remove trailing spaces in scriptRémi Verschelde
2016-05-04i18n: Don't make print_line calls translatableRémi Verschelde
2016-05-04Add missing Vector2Array case to Variant::operator String()Ignacio Etcheverry
- Correcly display Vector2Array default arguments in the documentation
2016-05-04forgot thisJuan Linietsky
2016-05-04accepting suggestionsJuan Linietsky
2016-05-04template is now potJuan Linietsky
2016-05-04base for translationJuan Linietsky
2016-05-04Remove double incluson of scene/gui/dialogs.hMattias Cibien
Removed a double inclusion of scene/gui/dialogs.h in file editor_file_dialog.h
2016-05-04Merge pull request #4543 from djrm/better_hint_allRémi Verschelde
Changed barely visible PROPERTY_HINT_ALL_FLAGS buttons for checkboxes
2016-05-04Merge pull request #4541 from vnen/pr-fix-win64-buildRémi Verschelde
Fix windows 64-bits build.
2016-05-03Merge remote-tracking branch 'origin/master'Juan Linietsky
2016-05-03Modified editor strings to be translatable in the futureJuan Linietsky
2016-05-03Changed barely visible PROPERTY_HINT_ALL_FLAGS buttons for checkboxesDaniel J. Ramirez
2016-05-03Fix windows 64-bits build.George Marques
The change in `tools/doc/doc_data.cpp` is needed because the MSVC compiler does not support variable length arrays. Fix #4113
2016-05-03Merge pull request #4533 from djrm/doc_data_merge_fixRémi Verschelde
Fixed documentation generator for polymorphic functions
2016-05-03Fixed documentation generator for polymorphic functionsDaniel J. Ramirez
2016-05-02Fix checking unsaved changes only in current sceneIgnacio Etcheverry
2016-05-01Support for dynamic fonts (TTF)Juan Linietsky
Added support for DynamicFont, which can load a TTF of any size to use as a font. No import required.
2016-05-01Debugger: Fix breaked signal binding (#4508)Rémi Verschelde
Closes #4270.
2016-05-01Merge pull request #4502 from volzhs/import-fontRémi Verschelde
Allow any directory for custom character set and gradient image file …
2016-05-01FileDialog: reset mkdir label after use (#4500)Rémi Verschelde
Closes #1686.
2016-05-01AnimationPlayer: Prevent resetting timeline when pinned (#4497)Rémi Verschelde
Fixes #1019
2016-05-01Project manager: unescape project names (#4494)Rémi Verschelde
Fixes #3609
2016-05-01Add math/script expression evaluation in editor (#3620)Franco Eusébio Garcia
Rebase of #453
2016-05-01Allow any directory for custom character set and gradient image file when ↵volzhs
import font fix #4486
2016-04-29Merge pull request #4485 from bojidar-bg/2d-snap-axisRémi Verschelde
Allow dragging on only one axis when holding down shift in 2D
2016-04-29Allow dragging on only one (global) axis when holding down shiftBojidar Marinov
Closes #1723
2016-04-29Shader editor now uses text editor settingsPaulb23
2016-04-29Merge pull request #4473 from Paulb23/shader_editor_color_fixRémi Verschelde
Fixed shader editor syntax coloring