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2015-11-13-better integration of ndee's themeJuan Linietsky
2015-11-11-fixes to animatedsprite used with atlasJuan Linietsky
2015-11-09-support for stereo ima-adpcm sample compression & playbackJuan Linietsky
-support for converting samples to ima-adpcm upon export
2015-10-22Fix #2623Julian Murgia - StraToN
2015-10-21-fixes to ring buffer (fixes network error)Juan Linietsky
-fixes to invalid disabling of commands on scene tree dock
2015-10-21-Ability to debug video memory usageJuan Linietsky
-Small fix to xml saver (swapping > and <)
2015-10-20-Fixes on atlas import to save memory if mipmaps are not usedJuan Linietsky
-Make the video memory visible to improve debugging
2015-10-17-remove path after inheriting, fixes #2616Juan Linietsky
2015-10-17-Propertly restrict renaming of nodes in inherited scenes, fixes #2615Juan Linietsky
2015-10-17remove unpexpected revert button, fixes #2614Juan Linietsky
2015-10-17-Added const to a reference, should fix #2613Juan Linietsky
2015-10-17Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-10-17-fixes disability to remove instanced nodes when reopening scene. Fixes #2610Juan Linietsky
2015-10-17Merge pull request #2274 from MarianoGnu/masterJuan Linietsky
Improve Visual Shader Editor responsiveness
2015-10-17Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-10-17Merge pull request #2053 from rodolforg/fix-import-button-labelJuan Linietsky
Small fix for Import Game dialog labels
2015-10-17Merge pull request #2250 from PeaceSells50/AddedGridMapSettingsJuan Linietsky
Added GridMap settings which allows the user to enter a pick distance.
2015-10-17Merge pull request #2357 from volzhs/prevent-to-change-tool-modeJuan Linietsky
prevent to change tool mode when control key is pressed
2015-10-17Merge pull request #2362 from AlexHolly/update-scene-tab-fixJuan Linietsky
[UI-FIX] - Update scene tabs on save
2015-10-17Merge pull request #2380 from StraToN/tabs-buttonsJuan Linietsky
Tab close button + display policies + application on Scenes Tabs
2015-10-17Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-10-17misc cleanupJuan Linietsky
2015-10-17Merge pull request #2479 from firefly2442/cppcheck-unusedvarsJuan Linietsky
ran cppcheck, found unused variables
2015-10-17Merge pull request #2488 from slapin/remove-unimplemented-exporter-optionJuan Linietsky
Remove of use_exclude_ctrl_bones option
2015-10-17Merge pull request #2549 from shackra/docdump-openprojJuan Linietsky
Documentation Converter from XML to Open Project wiki markup format
2015-10-17Merge pull request #2555 from jackmakesthings/class-reference-formattingJuan Linietsky
Readability improvements for the in-game class reference
2015-10-17Merge pull request #2569 from TheHX/issue_2567Juan Linietsky
Fix bug in EditorPlugin::add_custom_control
2015-10-16Merge branch 'master' of https://github.com/okamstudio/godotMarianoGNU
# Solved Conflicts: # tools/editor/property_editor.cpp
2015-10-16-fixes and more fixes to new scene system, seems stable now..reduz
BUT DONT TRUST ME IT MAY STILL BREAK, USE WITH CARE!!
2015-10-10Merge branch 'master' of https://github.com/okamstudio/godotreduz
2015-10-10Large improvements on scene packing and managementreduz
-Ability to edit and keep changes of instanced scenes and sub-scenes -Ability to inherit from other scenes
2015-10-08newline fixesreduz
2015-10-07Minor changes: Organizing importsJorge Araya Navarro
2015-10-07Minor changesJorge Araya Navarro
2015-10-07Internationalization implementedJorge Araya Navarro
Specify which language you want the templates translate to with the `--language` option and any choice language available. By default English is used. When class_list.xml is translated to different language than English this option will be useful to make the template language match.
2015-10-06Refactoring some strings and ordering importsJorge Araya Navarro
2015-10-04Fix bug in EditorPlugin::add_custom_control, fixes #2567Franklin Sobrinho
2015-10-02Add support for Opus audio formatGeorge Marques
2015-10-01-Added ability to use cubic interpolation on image resize (little more ↵Juan Linietsky
quality on non-po2 resizing) -Added ability for exporter to shrink images to non-integer values. Helps if you want to convert your game artwork from 1080->720 or similar
2015-09-29Small readability fixes for the in-game class reference - fixes #2515 and ↵Jack Gold
#2393 (text spacing and top/left padding for the text area, respectively).
2015-09-28Merge pull request #2528 from MarianoGnu/sprite-editJuan Linietsky
SpriteRegionEditor
2015-09-28Add SpriteRegionEditor and update Polygon2DUVEditorMarianoGNU
Both with snap and grid support
2015-09-27XML to Open Project Wiki implementedJorge Araya Navarro
2015-09-26Adding the new Python fileJorge Araya Navarro
This script works different compared to the other, for instance, it requires Python 3.x to run. It also have more sophisticate flags to run. And finally this file conforms to PEP8. This script is not finished yet, though.
2015-09-24Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-09-24Added ability to set custom mouse cursors. Not hardware accelerated yet.Juan Linietsky
2015-09-23Fix a bug with doctool (" >")Bojidar Marinov
Please test, this was made from GitHub GUI, so couldn't test it myself.
2015-09-20Ability to visually debug geometry visually:Juan Linietsky
-Visible 2D and 3D Shapes, Polygons, Tile collisions, etc. -Visible Navmesh and Navpoly -Visible collision contacts for 2D and 3D as a red point -Customizable colors in project settings
2015-09-18Remove of use_exclude_ctrl_bones optionSergey Lapin
use_exclude_ctrl_bones option is not implemented. This option is supposed to filter-out unneeded skeleton bones. This option was never implemented (in repository) and confuses users that feature exists. This commit removes this option as this option implementation is not happenning any time soon and claim it exists confuses users into thinking the feature is supported. Closes #2476
2015-09-16ran cppcheck, found unused variablesfirefly2442