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2017-02-09Reorder the folders in tools to prepare moving tools/editorRémi Verschelde
- `certs` and `editor_fonts` go to `thirdparty` - `dist` and `scripts` go to a new `misc` folder - `collada` and `doc` go to `tools/editor` The next step will be to rename `tools/editor` to `editor` directly, but this will be done at the right time to avoid breaking too many PRs.
2017-02-04Renamed engine.cfg to godot.cfg, to forcefully break compatibility with 2.xJuan Linietsky
2017-01-08i18n: Sync templates with current codeRémi Verschelde
2017-01-08i18n: Sync translations with WeblateRémi Verschelde
Bengali and Turkish now 100% complete!
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
That year should bring the long-awaited OpenGL ES 3.0 compatible renderer with state-of-the-art rendering techniques tuned to work as low as middle end handheld devices - without compromising with the possibilities given for higher end desktop games of course. Great times ahead for the Godot community and the gamers that will play our games!
2016-11-15i18n: Sync template and translations with current codeRémi Verschelde
2016-11-15i18n: Sync translations with WeblateRémi Verschelde
Adds initial translations for Hungarian and Pirate (yaaaar!)
2016-10-09i18n: Sync template and translations with current codeRémi Verschelde
2016-09-01i18n: Sync template and and merge translationsRémi Verschelde
2016-09-01i18n: Sync translations from WeblateRémi Verschelde
Translator credits added manually based on Weblate git log. Adds Catalan, Danish and Norwegian Bokmål initial translations.
2016-08-10i18n: Merge PO files with current templateRémi Verschelde
2016-08-10i18n: Sync translations from WeblateRémi Verschelde
Translator credits added manually based on Weblate git log.