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2015-11-02Ignore alpha materials in baked light ray-tracer.Saracen
2015-11-02Added missing saving support to animation editor.Saracen
2015-11-02Fix issue #1275Franklin Sobrinho
2015-11-01Cosmetic fixes to SCons buildsystemRémi Verschelde
- Removed trailing spaces - Made sure all indentation is done using tabs (fixes #39) - Potentially fixed an identation issue for openssl check
2015-10-29Fix "Align with view" undo, fixes #1443Franklin Sobrinho
2015-10-29Fixes Visual Studio 2015 compile error C3688 (invalid literal suffix)ZuBsPaCe
tools\editor\editor_node.cpp(3037): error C3688: invalid literal suffix 'VERSION_FULL_NAME'; literal operator or literal operator template 'operator ""VERSION_FULL_NAME' not found
2015-10-28replay on play if already playing for scene and main + switch icon to reload ↵Alexander Holland
if running.
2015-10-28Fix small memory leakFranklin Sobrinho
2015-10-25Add all collision shapes to a tile when converting scenes to TileSetseska
2015-10-25Tooltip for the Inspector's history buttonneikeq
2015-10-22Fix #2623Julian Murgia - StraToN
2015-10-21-fixes to ring buffer (fixes network error)Juan Linietsky
-fixes to invalid disabling of commands on scene tree dock
2015-10-21when creating project, save icon using resource location by defaultfirefly2442
2015-10-21-Ability to debug video memory usageJuan Linietsky
-Small fix to xml saver (swapping > and <)
2015-10-20-Fixes on atlas import to save memory if mipmaps are not usedJuan Linietsky
-Make the video memory visible to improve debugging
2015-10-20BBCode is now allowed anywhere in the inline documentation.Ovnuniarchos
2015-10-19projects in the editor_settings.xml that are no longer found on disk will be ↵firefly2442
removed
2015-10-19Fix ButtonGroup broken layoutMarianoGNU
2015-10-18duplicate conditional checkfirefly2442
2015-10-18Change MeshInstanceEditor outline dialog "Ok" button labelFranklin Sobrinho
2015-10-18Small fixes in some editor dialogsFranklin Sobrinho
2015-10-17-remove path after inheriting, fixes #2616Juan Linietsky
2015-10-17-Propertly restrict renaming of nodes in inherited scenes, fixes #2615Juan Linietsky
2015-10-17remove unpexpected revert button, fixes #2614Juan Linietsky
2015-10-17-Added const to a reference, should fix #2613Juan Linietsky
2015-10-17Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-10-17-fixes disability to remove instanced nodes when reopening scene. Fixes #2610Juan Linietsky
2015-10-17Merge pull request #2274 from MarianoGnu/masterJuan Linietsky
Improve Visual Shader Editor responsiveness
2015-10-17Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-10-17Merge pull request #2053 from rodolforg/fix-import-button-labelJuan Linietsky
Small fix for Import Game dialog labels
2015-10-17Merge pull request #2250 from PeaceSells50/AddedGridMapSettingsJuan Linietsky
Added GridMap settings which allows the user to enter a pick distance.
2015-10-17Merge pull request #2357 from volzhs/prevent-to-change-tool-modeJuan Linietsky
prevent to change tool mode when control key is pressed
2015-10-17Merge pull request #2362 from AlexHolly/update-scene-tab-fixJuan Linietsky
[UI-FIX] - Update scene tabs on save
2015-10-17Merge pull request #2380 from StraToN/tabs-buttonsJuan Linietsky
Tab close button + display policies + application on Scenes Tabs
2015-10-17Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-10-17misc cleanupJuan Linietsky
2015-10-17Merge pull request #2479 from firefly2442/cppcheck-unusedvarsJuan Linietsky
ran cppcheck, found unused variables
2015-10-17Merge pull request #2555 from jackmakesthings/class-reference-formattingJuan Linietsky
Readability improvements for the in-game class reference
2015-10-17Merge pull request #2569 from TheHX/issue_2567Juan Linietsky
Fix bug in EditorPlugin::add_custom_control
2015-10-16Merge branch 'master' of https://github.com/okamstudio/godotMarianoGNU
# Solved Conflicts: # tools/editor/property_editor.cpp
2015-10-16-fixes and more fixes to new scene system, seems stable now..reduz
BUT DONT TRUST ME IT MAY STILL BREAK, USE WITH CARE!!
2015-10-10Merge branch 'master' of https://github.com/okamstudio/godotreduz
2015-10-10Large improvements on scene packing and managementreduz
-Ability to edit and keep changes of instanced scenes and sub-scenes -Ability to inherit from other scenes
2015-10-08newline fixesreduz
2015-10-04Fix bug in EditorPlugin::add_custom_control, fixes #2567Franklin Sobrinho
2015-10-02Add support for Opus audio formatGeorge Marques
2015-10-01-Added ability to use cubic interpolation on image resize (little more ↵Juan Linietsky
quality on non-po2 resizing) -Added ability for exporter to shrink images to non-integer values. Helps if you want to convert your game artwork from 1080->720 or similar
2015-09-29Small readability fixes for the in-game class reference - fixes #2515 and ↵Jack Gold
#2393 (text spacing and top/left padding for the text area, respectively).
2015-09-28Merge pull request #2528 from MarianoGnu/sprite-editJuan Linietsky
SpriteRegionEditor
2015-09-28Add SpriteRegionEditor and update Polygon2DUVEditorMarianoGNU
Both with snap and grid support