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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2016-11-14
Check entered and trimmed path when create, import, install project
volzhs
2016-11-14
Merge pull request #7111 from volzhs/crash-import-scene
Rémi Verschelde
2016-11-14
Fix crash when select target path on import 3d scene window
volzhs
2016-11-12
Prevent to select children if selection lock or instanced scene
volzhs
2016-11-11
Merge pull request #6998 from volzhs/fix-editor-settings
Rémi Verschelde
2016-11-11
Merge pull request #7082 from volzhs/attach-script
Rémi Verschelde
2016-11-11
Merge pull request #7078 from pkowal1982/export_button
Rémi Verschelde
2016-11-11
Can create or load script on Attach script dialog
volzhs
2016-11-09
all light types and shadows are working, pending a lot of clean-up
Juan Linietsky
2016-11-09
Merge pull request #7052 from Paulb23/text_edit_color_uniformation
Rémi Verschelde
2016-11-09
Merge pull request #7027 from Keetz/master
Rémi Verschelde
2016-11-09
Merge pull request #7068 from volzhs/fix-project-name
Rémi Verschelde
2016-11-08
Export immediately if only one device present
Pawel Kowal
2016-11-08
Set project name as directory name instead of '.'
volzhs
2016-11-08
Select newly created or imported project automatically
volzhs
2016-11-06
Made background and symbol color follow the color API
Paulb23
2016-11-06
Merge pull request #7035 from volzhs/undo-redo-duplicate
Rémi Verschelde
2016-11-06
Merge pull request #7026 from SaracenOne/value_track_flag_fix
Rémi Verschelde
2016-11-06
Merge pull request #7009 from volzhs/fix-double-click
Rémi Verschelde
2016-11-05
Fix #7016, add script create icon
Pawel Kowal
2016-11-05
Prevent to make UndoRedo for duplicate if no selected node
volzhs
2016-11-03
Fix scene tree drag & drop places node as child (#6912)
Keetz
2016-11-03
Fixed flag for importing animation and skipping value tracks.
Saracen
2016-11-01
Option for detaching script from node (#6934).
Mateusz Adamczyk
2016-11-01
Fix to focus or rename node by double click
volzhs
2016-11-01
style: Various other PEP8 fixes in Python files
Rémi Verschelde
2016-11-01
style: Fix PEP8 blank lines issues in Python files
Rémi Verschelde
2016-11-01
style: Fix PEP8 whitespace issues in Python files
Rémi Verschelde
2016-11-01
style: Start applying PEP8 to Python files, indentation issues
Rémi Verschelde
2016-11-01
Fix resetting to default value in EditorSettings
volzhs
2016-10-31
Fix memory leak with drag & drop on 2D viewport
volzhs
2016-10-31
Fix p_index out of size error when closing script
volzhs
2016-10-31
Fix 2 search menus are shown
volzhs
2016-10-30
Fix bug with saving last select language and remove warning
volzhs
2016-10-30
Merge branch 'master' of https://github.com/godotengine/godot
Juan Linietsky
2016-10-30
Merge pull request #6962 from henriquelalves/external_editor_focus_bug
Rémi Verschelde
2016-10-30
Merge pull request #6945 from Hinsbart/script_dnd
Rémi Verschelde
2016-10-30
Merge pull request #6920 from volzhs/dragndrop-2d
Rémi Verschelde
2016-10-30
Merge pull request #6874 from mateka/issue-6839
Rémi Verschelde
2016-10-30
Merge pull request #6614 from TheKK/issue5989
Rémi Verschelde
2016-10-29
-Many many fixes
Juan Linietsky
2016-10-29
Won't change editor tabs when using External Editor.
Henrique L. Alves
2016-10-27
PBR more or less working, still working on bringing gizmos back
Juan Linietsky
2016-10-27
Ability to drag script files from Filesystem dock to SceneTree dock.
Andreas Haas
2016-10-26
Improve drag and drop on 2D viewport
volzhs
2016-10-26
Allow typing hints for Array class (in GDScript and Inspector/ArrayPropertyEdit)
Bojidar Marinov
2016-10-23
Remove dead code in FileSystemDock
volzhs
2016-10-22
Prevent unwanted script editor input on game crash
Henrique Lacreta Alves
2016-10-22
Merge pull request #6710 from lordadamson/master
Rémi Verschelde
2016-10-20
fix #6031 when creating a script the language will be what you selected last ...
Adham Zahran
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