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godot-fmod
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Godot with FMOD integration
RayHammer
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Author
2016-05-21
Merge pull request #4700 from Geequlim/filesystem-show_in_explore
Rémi Verschelde
2016-05-21
i18n: Second pass at proofreading
Rémi Verschelde
2016-05-21
i18n: Proofreading of all strings
Rémi Verschelde
2016-05-19
Add Drag&Drop to ShaderGraphEditor's texture uniform graph node.
MarianoGNU
2016-05-19
Multiline duplication, issue #4661
Paulb23
2016-05-18
Check the save path before importing a 3D Mesh
Wilhem Barbier
2016-05-18
Add 'Show In System' option into filesystem RMB menu
Geequlim
2016-05-17
-Added configuration warning system for nodes
Juan Linietsky
2016-05-17
Merge pull request #4690 from volzhs/dnd-visual
Rémi Verschelde
2016-05-17
Scenetree Nodes drag and drop visual representation
volzhs
2016-05-17
use case insensitive for searching nodes in Scene tree dock
volzhs
2016-05-17
Merge pull request #4652 from Paulb23/node_duplication_position
Rémi Verschelde
2016-05-16
Missing translatable strings
Juan Linietsky
2016-05-16
Contextualized Scene Tree menu
Juan Linietsky
2016-05-15
Experimental Right Mouse Button menu for SceneTree
Juan Linietsky
2016-05-15
Changes to FileSystem Dock
Juan Linietsky
2016-05-14
New reworked AnimatedSprite!
Juan Linietsky
2016-05-13
Node duplication positions under duplicated node, issue 964
Paulb23
2016-05-13
Add SpinBox to Lossy Quality on Image Groups
volzhs
2016-05-11
ability to drag scenes from filesystem to tree for instancing
Juan Linietsky
2016-05-11
Merge pull request #4612 from bojidar-bg/fix-anchor-builds
Rémi Verschelde
2016-05-11
-begun implementing drag & drop editor wide
Juan Linietsky
2016-05-10
Fix #4588 (crash Control::_set_anchor)
Bojidar Marinov
2016-05-09
Added caret blink in text editor
Paulb23
2016-05-07
Fixed animation player auto-queue duplication and undo/redo
Paulb23
2016-05-04
-make sure single select after multi select works better
Juan Linietsky
2016-05-04
i18n: Don't make print_line calls translatable
Rémi Verschelde
2016-05-04
Remove double incluson of scene/gui/dialogs.h
Mattias Cibien
2016-05-04
Merge pull request #4543 from djrm/better_hint_all
Rémi Verschelde
2016-05-03
Merge remote-tracking branch 'origin/master'
Juan Linietsky
2016-05-03
Modified editor strings to be translatable in the future
Juan Linietsky
2016-05-03
Changed barely visible PROPERTY_HINT_ALL_FLAGS buttons for checkboxes
Daniel J. Ramirez
2016-05-02
Fix checking unsaved changes only in current scene
Ignacio Etcheverry
2016-05-01
Support for dynamic fonts (TTF)
Juan Linietsky
2016-05-01
Debugger: Fix breaked signal binding (#4508)
Rémi Verschelde
2016-05-01
Merge pull request #4502 from volzhs/import-font
Rémi Verschelde
2016-05-01
FileDialog: reset mkdir label after use (#4500)
Rémi Verschelde
2016-05-01
AnimationPlayer: Prevent resetting timeline when pinned (#4497)
Rémi Verschelde
2016-05-01
Project manager: unescape project names (#4494)
Rémi Verschelde
2016-05-01
Add math/script expression evaluation in editor (#3620)
Franco Eusébio Garcia
2016-05-01
Allow any directory for custom character set and gradient image file when imp...
volzhs
2016-04-29
Merge pull request #4485 from bojidar-bg/2d-snap-axis
Rémi Verschelde
2016-04-29
Allow dragging on only one (global) axis when holding down shift
Bojidar Marinov
2016-04-29
Shader editor now uses text editor settings
Paulb23
2016-04-29
Merge pull request #4473 from Paulb23/shader_editor_color_fix
Rémi Verschelde
2016-04-28
move Font to BitmapFont
Juan Linietsky
2016-04-29
Fixed shader editor syntax coloring
Paulb23
2016-04-28
Merge pull request #4468 from Hinsbart/better_axis_desc
Rémi Verschelde
2016-04-28
Merge pull request #4466 from eska014/move-export-debug-toggle
Rémi Verschelde
2016-04-28
Merge pull request #4451 from JoshuaGrams/anim-tree-filter
Rémi Verschelde
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