Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-01-13 | Properly fix tab scrolling, fixes #3128, fixes #3314 | Juan Linietsky | |
2016-01-12 | Merge pull request #3310 from eska014/export-zip | Rémi Verschelde | |
Replace export pack mode "Copy" with "Exec+Zip" | |||
2016-01-12 | small hack to make collisionobjects work with replace, fixes #2992 | Juan Linietsky | |
2016-01-11 | Merge pull request #3320 from neikeq/ed_layouts_default | Rémi Verschelde | |
Allow to override the default editor layout | |||
2016-01-11 | Allow to override the default editor layout | Ignacio Etcheverry | |
2016-01-11 | Update copyright in remaining files + prints in the UI | Rémi Verschelde | |
2016-01-11 | Merge pull request #3308 from neikeq/keep_xform_settings | Rémi Verschelde | |
Remember Transform menu settings for the Spatial Editor | |||
2016-01-11 | Remove unnecessary fail conditions when loading SpatialEditor state | Ignacio Etcheverry | |
2016-01-11 | Remember Transform menu settings for the Spatial Editor | Ignacio Etcheverry | |
2016-01-11 | Merge pull request #3276 from TheHX/pr-quick-open | Rémi Verschelde | |
Quick open now can open multiple scenes and scripts | |||
2016-01-11 | Merge pull request #3309 from MarianoGnu/bug_fixing3 | Rémi Verschelde | |
Make SpriteRegionEditor remember state when switching scenes (fixes #3245) | |||
2016-01-11 | Merge pull request #3302 from MarianoGnu/bug_fixing2 | Rémi Verschelde | |
Allow to paste resources in inspector when text_hint indicates multip… | |||
2016-01-11 | Merge pull request #3303 from TheHX/pr-script-editor | Rémi Verschelde | |
Fix script highlighting for classes that begin with "_" | |||
2016-01-10 | -Make a rare corner case where disabling/reenabling mipmaps causes invalid ↵ | Juan Linietsky | |
texture state. Fixes #3102 | |||
2016-01-10 | Replace export pack mode "Copy" with "Exec+Zip" | eska | |
- Make "Bundle" a separate option - Change pack mode property hint to be more expressive | |||
2016-01-10 | Make SpriteRegionEditor remember state beatwhen setions (fixes #3245) | MarianoGNU | |
2016-01-10 | -Project settings can properly add/remove properties again, fixes #3177 | Juan Linietsky | |
2016-01-10 | restored quit to project list keybinding, but kept change for OSX, closes #3185 | Juan Linietsky | |
2016-01-10 | wrong extensions shown when saving resources fixed | Juan Linietsky | |
2016-01-10 | forgot initialization of path in filesystem dock, fixes #3295 | Juan Linietsky | |
2016-01-10 | Fix script highlighting for classes that begin with "_" | Franklin Sobrinho | |
2016-01-10 | Make sure variant parser actually writes floats when float property is ↵ | Juan Linietsky | |
requested, closes #3301 | |||
2016-01-10 | Allow to paste resources in inspector when text_hint indicates multiple types | MarianoGNU | |
2016-01-09 | Fix some error messages | Franklin Sobrinho | |
2016-01-08 | Merge pull request #3282 from TheHX/pr-script-debugger | Rémi Verschelde | |
Fix debugger close button and script editor "Show Debugger" | |||
2016-01-08 | Fix debugger close button and script editor "Show Debugger" | Franklin Sobrinho | |
2016-01-08 | Merge pull request #3280 from neikeq/issue_3227 | Rémi Verschelde | |
Fix TileSet not refreshed after exporting without merge | |||
2016-01-08 | Fix TileSet not refreshed after exporting without merge | Ignacio Etcheverry | |
2016-01-08 | Merge pull request #3278 from neikeq/issue_305 | Rémi Verschelde | |
Close scene menu option asks for confirmation only if there are unsaved changes | |||
2016-01-08 | Scene->Close scene: ask confirmation only when unsaved changes | Ignacio Etcheverry | |
2016-01-08 | Quick open now can open multiple scenes and scripts | Franklin Sobrinho | |
2016-01-07 | Merge pull request #3250 from akien-mga/pr-uniform-scaling-canvasitem | Rémi Verschelde | |
Fix uniform scaling of non-square CanvasItem nodes | |||
2016-01-07 | Merge pull request #3191 from neikeq/filedialog_hotkeys | Rémi Verschelde | |
Add keyboard shortcut to toggle "show hidden files" in FileDialog | |||
2016-01-06 | Merge pull request #3208 from nounoursheureux/master | Rémi Verschelde | |
You can now create an inherited scene based on an already opened scene | |||
2016-01-06 | You can create an inherited scene based on an already opened scene. | Nounours Heureux | |
2016-01-06 | Merge pull request #3187 from neikeq/fix_3186 | Rémi Verschelde | |
Fix editor layout saving | |||
2016-01-06 | Merge pull request #3217 from neikeq/asframes_patch | Rémi Verschelde | |
Disable renaming SpriteFrames | |||
2016-01-06 | Merge pull request #3216 from nounoursheureux/spriteframes | Rémi Verschelde | |
Show the texture name after the frame number in the SpriteFrames editor | |||
2016-01-06 | Merge pull request #3219 from nounoursheureux/change_subscene_string | Rémi Verschelde | |
Change Import > Sub-Scene to Import > Node from scene | |||
2016-01-06 | Fix uniform scaling of non-square CanvasItem nodes | Rémi Verschelde | |
Fixes #3224. I chose the longest side of the original node (width vs height) as the "guiding direction" to handle the ever changing drag_vector and avoid issues when a component changes sign. | |||
2016-01-05 | -completely rewritten filesystem dock and internal editor filesystem ↵ | Juan Linietsky | |
management, fixes #1926 -filesystem dock now tracks objects and directories in real-time, fixes #2009 | |||
2016-01-04 | Fix KP5 toggle perspective shortcut, fixes #2035 | Juan Linietsky | |
2016-01-03 | small usability improvement, change everything related to resolution and ↵ | Juan Linietsky | |
scaling together in the project settings, closes #1974 | |||
2016-01-03 | having active items is pointless in input map | Juan Linietsky | |
2016-01-03 | -Replaced tinyjpg for jpgd (public domain), fixes progressive encoded jpgs ↵ | Juan Linietsky | |
and speeds up. Closes #2040 -Removed support of loading BitMap as image, now it must be load as a pnm, also closes #2040 | |||
2016-01-03 | Change Import > Sub-Scene to Import > Node from scene | Nounours Heureux | |
2016-01-03 | Disable renaming AnimatedSprite frames | Ignacio Etcheverry | |
2016-01-03 | Show the texture name after the frame number in the SpriteFrames editor | Nounours Heureux | |
2016-01-02 | -Fix global transform cache not being cleared in 2D nodes, fixes many editor ↵ | Juan Linietsky | |
bugs, closes #2115 | |||
2016-01-02 | -Ability to roll-back script-exported properties to their default value on ↵ | Juan Linietsky | |
the script, closes #2128 |