Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-09-21 | Fix crash when disabling main screen plugin | George Marques | |
2016-09-19 | Merge pull request #6549 from Hinsbart/default_layout | Rémi Verschelde | |
Make the choosable default editor layout the same as the actual default [ci skip] | |||
2016-09-19 | Make the choosable default editor layout the same as the actual default one. | Andreas Haas | |
Fixes #6266 | |||
2016-09-18 | Merge pull request #6534 from djrm/icons | Rémi Verschelde | |
New distraction free mode icon | |||
2016-09-18 | Merge pull request #6525 from vnen/plugin-bottom-show-hide | Rémi Verschelde | |
Expose bottom panel show/hide for plugins | |||
2016-09-18 | New distraction free mode icon | Daniel J. Ramirez | |
2016-09-17 | Merge pull request #6516 from vnen/plugin-main-screen | Rémi Verschelde | |
Add a function to plugin get the main screen parent | |||
2016-09-17 | Merge pull request #6498 from Paulb23/current_script_highlight_fix | Rémi Verschelde | |
Fix highlight current script when script temperature is disabled | |||
2016-09-17 | Merge pull request #6414 from RandomShaper/improve-shader-shadow | Rémi Verschelde | |
Expose additional light/shadow properties to canvas item shaders | |||
2016-09-17 | Expose bottom panel show/hide for plugins | George Marques | |
2016-09-16 | Add a function to plugin get the main screen parent | George Marques | |
- Fix a bug where the main screen button did not disappear when the plugin was deactivated. | |||
2016-09-15 | Fix highlight current script when script temputure is disabled | Paulb23 | |
2016-09-14 | Call run callback | Juan Linietsky | |
2016-09-14 | Added API version and hashing to ObjectTypeDB | Juan Linietsky | |
2016-09-13 | Added a generic AStar implementation to Godot. | Juan Linietsky | |
It's pretty fast, use it for games where Navigation does not cut it. | |||
2016-09-13 | Make Godot detect if the screen is too small (<1200 pixels wide), and use ↵ | Juan Linietsky | |
single dock column like in 1.0 if that's the case. | |||
2016-09-13 | -Added VeryLowDPI and MidDPI modes to Godot editor. | Juan Linietsky | |
-Improved HiDPI detection (requires resolution of > 2000 in X axis) | |||
2016-09-13 | Distraction free icon was missing | Juan Linietsky | |
2016-09-13 | -Add a distraction free mode button (so users know it's there) | Juan Linietsky | |
-Made distaction free not hide the top bar, it's more loss than gain to hide it -Fix fullscreen toggling and added a menu option for it so it's also visible in settings. | |||
2016-09-12 | Added favorites and recent history to create dialog | Juan Linietsky | |
2016-09-12 | Modified resource menu for node scripts so it always goes through the new ↵ | Juan Linietsky | |
script wizard. | |||
2016-09-12 | Merge pull request #6465 from Paulb23/script_highlight_color_update | Rémi Verschelde | |
Update current script color on change | |||
2016-09-12 | Update current script color on change | Paulb23 | |
2016-09-12 | Do ctrl-click on any code identifier to go to definiton or help page. | Juan Linietsky | |
2016-09-11 | Changed default assignment of shorcut for alt-left/right to history ↵ | Juan Linietsky | |
next/prev, which is more standard and useful. Indent can be done with tab and shift-tab anyway. If you don't like this, feel free to reassign them manually in the editor settings :P | |||
2016-09-11 | -Added a ColorFrame control, kind of like Texture but for color. | Juan Linietsky | |
-Added dropping nodes to text editor for them to become a path -Fixed issues with font not properly being set in code editor | |||
2016-09-11 | -Cleaned up find/replace bar for replace (made selection only default if ↵ | Juan Linietsky | |
selection exists), also made buttons look like buttons -Fixed a bug related to theme propagation, may be able to solve #6443, #6302 and others. Please test. | |||
2016-09-10 | fix get_selected_nodes() | Juan Linietsky | |
2016-09-10 | -Added bindings to the resource filesystem for editor | Juan Linietsky | |
-Added set_child_rect, which was unavailable for script | |||
2016-09-10 | Made it possible to properly draw over the 2D canvas for 2D objects. ↵ | Juan Linietsky | |
Arranged some functions to achieve this. | |||
2016-09-10 | -Added way to generate resource previews from script plugin. | Juan Linietsky | |
-Updated documentation | |||
2016-09-10 | Add API for inspecting objects from EditorPlugin, as requested in one of the ↵ | Juan Linietsky | |
comments of #6254 | |||
2016-09-10 | Merge pull request #5692 from kubecz3k/remoteTransform | Juan Linietsky | |
Remote transform node (for 3d) | |||
2016-09-10 | Merge pull request #5920 from 29jm/fix-warnings | Juan Linietsky | |
Fix some more warnings | |||
2016-09-10 | Merge pull request #6137 from supaiku-o/master | Juan Linietsky | |
Add a Close All files option to script editor | |||
2016-09-09 | Move hardcoded theme colors from editor_node into editor_themes | Ralf Hölzemer | |
2016-09-09 | Merge pull request #6436 from djrm/icons | Rémi Verschelde | |
Tweaked some icons, including xform one | |||
2016-09-08 | Tweaked some icons, including xform one | Daniel J. Ramirez | |
2016-09-08 | Merge pull request #6190 from iammangod96/patch-1 | Ignacio Etcheverry | |
Fixed running the game before saving scene | |||
2016-09-08 | Added customisable grid color, issue 3781 | Paulb23 | |
2016-09-08 | Merge pull request #6368 from Garmelon/issue-6320 | Rémi Verschelde | |
Tilemap editor: Bucket tool - allow deleting and replacing of tiles | |||
2016-09-07 | Merge pull request #6418 from RandomShaper/canvas-show-hide-bones | George Marques | |
Add show bones checkable menu item | |||
2016-09-07 | Renamed the bind_native functions to bind_vararg, should make it show the ↵ | Juan Linietsky | |
documentation more clearly and also make it easier to bind to C# | |||
2016-09-07 | Merge pull request #6421 from Paulb23/highlight_current_script_issue_5450 | Rémi Verschelde | |
Added setting to change current script background color, issue 5450 | |||
2016-09-07 | Added setting to change current script background color, issue 5450 | Paulb23 | |
2016-09-07 | Add show bones checkable menu item | Pedro J. Estébanez | |
2016-09-07 | Fix dialogs in ProjectManage don't with editor theme issue | Geequlim | |
2016-09-07 | Expose light shadow color to canvas item shaders | Pedro J. Estébanez | |
2016-09-06 | Do not expose resource/ properties in sectioned property editor, closes #6396 | Juan Linietsky | |
2016-09-06 | Merge pull request #6410 from supaiku-o/issue-6029 | Rémi Verschelde | |
Always show output panel when debugging |