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2016-05-17-Added configuration warning system for nodesJuan Linietsky
-Added a new "add" and "instance" buttons for scene tree -Added a vformat() function to ease translation work
2016-05-17Merge pull request #4690 from volzhs/dnd-visualRémi Verschelde
Scenetree Nodes drag and drop visual representation
2016-05-17Scenetree Nodes drag and drop visual representationvolzhs
fixes #4684
2016-05-17use case insensitive for searching nodes in Scene tree dockvolzhs
fixes #4674
2016-05-17Merge pull request #4652 from Paulb23/node_duplication_positionRémi Verschelde
Node duplication positions under duplicated node, issue #964
2016-05-16Missing translatable stringsJuan Linietsky
2016-05-16Contextualized Scene Tree menuJuan Linietsky
-Added context menu to Scene Tree Dock -Removed Buttons -Added a filter to search for nods more easily in the dock
2016-05-15Experimental Right Mouse Button menu for SceneTreeJuan Linietsky
Will eventually replace the buttons of that dock, so please test it!
2016-05-15Changes to FileSystem DockJuan Linietsky
-Replaced buttons for file actions fo RMB menu -Added a split mode, if the dock is not sharing vertical space with anything else -imroved drag and drop support
2016-05-14New reworked AnimatedSprite!Juan Linietsky
-New SpriteFrames editor, with support for drag&drop, multiple animation sets, animation speed and loop. -New AnimatedSprite, with support for all the new features! AnimatedSprite3D has not been updated yet. -Added support for drag&drop to other editors, such as resourcepreload, sample library, etc.
2016-05-13Node duplication positions under duplicated node, issue 964Paulb23
2016-05-13Add SpinBox to Lossy Quality on Image Groupsvolzhs
fixes #3653
2016-05-11ability to drag scenes from filesystem to tree for instancingJuan Linietsky
2016-05-11Merge pull request #4612 from bojidar-bg/fix-anchor-buildsRémi Verschelde
Fix #4588 (crash in Control::_set_anchor)
2016-05-11-begun implementing drag & drop editor wideJuan Linietsky
-filesystem dock dnd support -property list dnd support -scene tree dnd support
2016-05-10Fix #4588 (crash Control::_set_anchor)Bojidar Marinov
Thanks to @vnen for testing this
2016-05-09Added caret blink in text editorPaulb23
2016-05-07Fixed animation player auto-queue duplication and undo/redoPaulb23
2016-05-04-make sure single select after multi select works betterJuan Linietsky
-fixed some warnings for OSX
2016-05-04i18n: Don't make print_line calls translatableRémi Verschelde
2016-05-04Remove double incluson of scene/gui/dialogs.hMattias Cibien
Removed a double inclusion of scene/gui/dialogs.h in file editor_file_dialog.h
2016-05-04Merge pull request #4543 from djrm/better_hint_allRémi Verschelde
Changed barely visible PROPERTY_HINT_ALL_FLAGS buttons for checkboxes
2016-05-03Merge remote-tracking branch 'origin/master'Juan Linietsky
2016-05-03Modified editor strings to be translatable in the futureJuan Linietsky
2016-05-03Changed barely visible PROPERTY_HINT_ALL_FLAGS buttons for checkboxesDaniel J. Ramirez
2016-05-02Fix checking unsaved changes only in current sceneIgnacio Etcheverry
2016-05-01Support for dynamic fonts (TTF)Juan Linietsky
Added support for DynamicFont, which can load a TTF of any size to use as a font. No import required.
2016-05-01Debugger: Fix breaked signal binding (#4508)Rémi Verschelde
Closes #4270.
2016-05-01Merge pull request #4502 from volzhs/import-fontRémi Verschelde
Allow any directory for custom character set and gradient image file …
2016-05-01FileDialog: reset mkdir label after use (#4500)Rémi Verschelde
Closes #1686.
2016-05-01AnimationPlayer: Prevent resetting timeline when pinned (#4497)Rémi Verschelde
Fixes #1019
2016-05-01Project manager: unescape project names (#4494)Rémi Verschelde
Fixes #3609
2016-05-01Add math/script expression evaluation in editor (#3620)Franco Eusébio Garcia
Rebase of #453
2016-05-01Allow any directory for custom character set and gradient image file when ↵volzhs
import font fix #4486
2016-04-29Merge pull request #4485 from bojidar-bg/2d-snap-axisRémi Verschelde
Allow dragging on only one axis when holding down shift in 2D
2016-04-29Allow dragging on only one (global) axis when holding down shiftBojidar Marinov
Closes #1723
2016-04-29Shader editor now uses text editor settingsPaulb23
2016-04-29Merge pull request #4473 from Paulb23/shader_editor_color_fixRémi Verschelde
Fixed shader editor syntax coloring
2016-04-28move Font to BitmapFontJuan Linietsky
so we can add DynamicFont later..
2016-04-29Fixed shader editor syntax coloringPaulb23
2016-04-28Merge pull request #4468 from Hinsbart/better_axis_descRémi Verschelde
More precise InputMap Axis descriptions in project settings.
2016-04-28Merge pull request #4466 from eska014/move-export-debug-toggleRémi Verschelde
Make export GUI debug toggle more obvious
2016-04-28Merge pull request #4451 from JoshuaGrams/anim-tree-filterRémi Verschelde
Anim tree: add filters on Animation nodes
2016-04-28Move export GUI debug toggle to export settings windoweska
2016-04-28More precise InputMap Axis descriptions in project settings.Hinsbart
Now it's "Left Stick {Up, Down, Left, Right}" instead of just "Left Stick" repeated 4x.
2016-04-26AnimationTree: add filters to Animation nodes.Josh Grams
2016-04-23Trim trailing white space on save, issue 4383Paulb23
2016-04-21Adds a remove class item option in the theme editor.Aren Villanueva
I've also added a get_stylebox_types helper function to the theme class in order to figure out exactly what types are available to a theme.
2016-04-20Merge pull request #4302 from Anarchid/gridmap-navmeshRémi Verschelde
Navmesh support for GridMaps
2016-04-20Implement GridMap support for navigation meshesAnarchid