Age | Commit message (Collapse) | Author |
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import font
fix #4486
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Allow dragging on only one axis when holding down shift in 2D
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Closes #1723
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Fixed shader editor syntax coloring
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so we can add DynamicFont later..
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More precise InputMap Axis descriptions in project settings.
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Make export GUI debug toggle more obvious
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Anim tree: add filters on Animation nodes
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Now it's "Left Stick {Up, Down, Left, Right}" instead of just "Left Stick" repeated 4x.
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I've also added a get_stylebox_types helper function to the theme class in order to figure out exactly what types are available to a theme.
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Navmesh support for GridMaps
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Fix 'Quit to Project Manager' not stopping the running application
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Keep editable instances data when replacing tree root node
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Added a setting to change the line number color
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Avoid selecting items from instanced scenes in CanvasItemEditorPlugin
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- This behaviour is only applied to click selection. Rect selection and List selection can still select these items
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Fixed block indent inconsistency, issue #3803
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Fix Ctrl+LaunchMedia showing up as a shortcut for "Make Bones"
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Ability to change the caret color
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Member variable syntax highlighting
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Multiple editor plugins for same obj type
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Close #4044
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Fixed #4124
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from a canvas editor.
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Fixes #4199
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object type.
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