Age | Commit message (Collapse) | Author |
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permissions), closes #1938
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Also removes a couple wrong Godot headers from third-party source files.
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-Made it possible to change the editor theme
-Added two options to theme editor plugin to create empty template themes and editor themes
-Make sure that saved themes to .tres keep the null theme fields, to make it easier to keep those when saving/loading the theme
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default theme, or just use a custom font for the default theme
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Can be turned on/off in editor settings + line color change available as
well
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Fix endless reimporting for LargeTexture close #5215
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Some theme icons and better exporter
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New Shape2D* icons.
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show correct message when transforming with axis-constraint (fixes #4870)
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Update asset library assets only when opening the respective tab
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Edit the region of AtlasTexture by TextureRegionEditorPlugin
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FindReplaceBar: Fix search bug when text is selected
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ConnectionsDock: Double click to create and go to signal connection
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change "No matches" noticeable on finder
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Add subsequence search to tools
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use and also fixes #4756
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(most likely on windows), closes #4760
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saving changed properties when they didn't, closes 4759
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size. Fixes many issues, closes #4907
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Add it to the following searches:
- Create node.
- Scene tree.
- Inspector properties.
- Classes list in help.
- Quick open.
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character, closes #4992
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closes #5608
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Add undo/redo support for texture region of stylebox and atlas texture resources.
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clear the path of the resource. Fixes #5110
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Fixed editor help focus issues and input propagation
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EditorAssetLibrary: Don't call add_child() on uninitialized pointer
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