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AgeCommit message (Expand)Author
2015-02-19Changed the tooltip message for instancing a scene.Nathan Warden
2015-02-16-Some more work on 2D Lights (NOT FUNCTIONAL YET!)reduz
2015-02-14Merge pull request #1362 from not-surt/tile_map_body_modeJuan Linietsky
2015-02-14New Navigation & Pathfinding support for 2DJuan Linietsky
2015-02-13Added body mode property to TileMap to select between static and kinematic ph...Carl Olsson
2015-02-11Merge pull request #1346 from Nulifier/import-pluginJuan Linietsky
2015-02-10Added get_gui_base to the EditorNode class to allow for import plugins to cre...Jeffrey Steward
2015-02-09Added the ability to add and remove editor import plugins.Jeffrey Steward
2015-02-09Merge pull request #1174 from adolson/autoreload-edited-scriptsJuan Linietsky
2015-02-09Merge pull request #1243 from NateWardawg/ChangeRunSceneToRunProjectJuan Linietsky
2015-02-09Merge pull request #1271 from NateWardawg/NestedSceneFixJuan Linietsky
2015-01-27Show a confirmation for the revert action.Felix Laurie von Massenbach
2015-01-26Move the Revert Scene menu item to be less intrusive.Felix Laurie von Massenbach
2015-01-25Add a revert menu item.Felix Laurie von Massenbach
2015-01-21fixed world vertex issues in canvas item shaderJuan Linietsky
2015-01-20Visual Shader Editing for 2DJuan Linietsky
2015-01-20Fixed a bug where if a scene hadn't been saved it would find a cyclical depen...Nathan Warden
2015-01-19Fixed a bug where a user could add a cyclical dependency, causing a crash.Nathan Warden
2015-01-19Color Ramp and Curve Map added to visual shader editing.Juan Linietsky
2015-01-18-intentional breakage of shader graph to fix issues, existing graphs will be ...Juan Linietsky
2015-01-17fixesDana Olson
2015-01-17Merge pull request #1181 from adolson/duplicate-node-naming-prefsJuan Linietsky
2015-01-17Merge pull request #1204 from marynate/PR-new-default-themeJuan Linietsky
2015-01-17Merge pull request #1225 from marynate/PR-script-editor-close-tabJuan Linietsky
2015-01-17Merge pull request #1227 from marynate/PR-editor-line-colorJuan Linietsky
2015-01-17Wrapped duplicated CellOp generation code in a function and added TileMap til...Carl Olsson
2015-01-16Changed the "Start the scene (F5)." tooltip to say "Play the project (F5)."Nathan Warden
2015-01-15Add current_line_color ediotr setting for script and shader editormarynate
2015-01-15Only show Close Tab confirmation when script has unsaved change;Update Close ...marynate
2015-01-15More desaturated iconsRalf Hölzemer
2015-01-15New iteration of the themeRalf Hölzemer
2015-01-15New neutral default themeRalf Hölzemer
2015-01-14Merge pull request #1215 from Qwertie-/PR-GUIJuan Linietsky
2015-01-14Fixed typo in messageLuke Picciau
2015-01-13Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-01-13fixesJuan Linietsky
2015-01-112D shader progressreduz
2015-01-11Fixes #1160BenH
2015-01-11fix naming of duplicated nodes, closes #1161, adds separator character prefer...Dana Olson
2015-01-10add option to automatically reload changed scriptsDana Olson
2015-01-08Merge branch 'fix_debug_process_exited_alert'Maximillian
2015-01-08Merge branch 'master' of https://github.com/okamstudio/godotMaximillian
2015-01-08Fix process being debugged has exited pop up #1128Maximillian
2015-01-08Fixes to GraphEdit:Juan Linietsky
2015-01-07-Fixed matrix and vec+scalar multiplication issues, fixes #1143Juan Linietsky
2015-01-07-changed type of C component of vec interp, fixes #1144Juan Linietsky
2015-01-07Merge remote-tracking branch 'upstream/master'Maximillian
2015-01-07-Visual Shader Editing Finished, PLEASE TEST!Juan Linietsky
2015-01-06fix little mistake that made the project run each saveMaximillian
2015-01-06Prompt save dialog if running a unsaved scene. Solution for #966Maximillian