Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-09-06 | Always show output panel when debugging | supaiku | |
2016-08-31 | -Reworked constant nodes better | Juan Linietsky | |
-Added simple switch node, removed InputEventFilter | |||
2016-08-31 | Merge pull request #6228 from manokara/tilemap-someinfo | Rémi Verschelde | |
Add mouse position information in TileMap. | |||
2016-08-30 | editor: Add mouse position information in TileMap | Mark Nokalt | |
2016-08-29 | Merge pull request #6245 from volzhs/issue-6154 | Rémi Verschelde | |
Change "Disable Filter" to "Enable Filter" on Font Import window | |||
2016-08-29 | Merge pull request #6223 from RandomShaper/improve-gridmap-edit | Rémi Verschelde | |
Improve/fix GridMap editor | |||
2016-08-29 | Merge pull request #6188 from TheHX/undo-redo | Rémi Verschelde | |
Implemented UndoRedo mergeable modes | |||
2016-08-29 | Merge pull request #6185 from TheHX/pr-issue-3496 | Rémi Verschelde | |
Better editor settings for the FileSystem dock | |||
2016-08-29 | Merge pull request #5956 from djrm/tree_behavior | Rémi Verschelde | |
Double click on scene tree element to focus currently selected node | |||
2016-08-29 | Merge pull request #6319 from djrm/icons | Rémi Verschelde | |
VS icons improvements | |||
2016-08-28 | Colors for VS sockets and icons | Daniel J. Ramirez | |
2016-08-28 | VS icons improvements | Daniel J. Ramirez | |
2016-08-28 | check "disable_filter" option for backward compatibility | volzhs | |
2016-08-28 | Merge pull request #6249 from volzhs/issue-6121 | Rémi Verschelde | |
Show last added action on Input Map | |||
2016-08-28 | Show last added action on Input Map and implement InputEvent "==" | volzhs | |
2016-08-27 | Double click on scene tree element to focus currently selected node | Daniel J. Ramirez | |
In 3D it will focus in the first viewport Enable double click for trees | |||
2016-08-27 | Merge pull request #6259 from volzhs/issue-6244 | Rémi Verschelde | |
Prevent to add node to selection when node is not inside tree | |||
2016-08-27 | Merge pull request #6187 from TheHX/pr-pinfo-function | Rémi Verschelde | |
Added add_property_info function to Globals and EditorSettings classes | |||
2016-08-27 | Merge pull request #6186 from TheHX/pr-issue-5878 | Rémi Verschelde | |
Fix editor glitches when the mesh/material preview is shown | |||
2016-08-27 | Merge pull request #6108 from djrm/vs_type_icons_2 | Rémi Verschelde | |
Icons for VScript types | |||
2016-08-27 | Merge pull request #6094 from djrm/texure_region_zoom_by_scroll | Rémi Verschelde | |
Zoom texture region using mouse wheel | |||
2016-08-27 | Prevent to add node to selection when node is not inside tree | volzhs | |
2016-08-26 | Even more work on visual script editor: | Juan Linietsky | |
-Added constructor nodes, specialized and conversion ones. -Cleaned up how unconnected input default values are shown and edited (much cleaner) -Dragging scene nodes into graph makes a call dialog appear by deault -Dragging properties into graph is set by default, not get -fixed dragging internal functions into graph | |||
2016-08-26 | Merge pull request #6036 from neikeq/pr-issue-6030 | Ignacio Etcheverry | |
Device Input dialog now uses containers | |||
2016-08-25 | More visual script work | Juan Linietsky | |
-Block switches to 2d/3d editor if editing visual script -Added cast node in flow control -Added ability to do RPC in visual script -Comment nodes -Fix bug with inverted cable in connecting backwards -Copy and paste nodes, including from different scripts | |||
2016-08-23 | Icons for VScript types | Daniel J. Ramirez | |
2016-08-23 | tiny bug fix | Juan Linietsky | |
2016-08-23 | Making bits of docs appear in different dialogues is made easier with ↵ | Juan Linietsky | |
EditorHelpBit | |||
2016-08-23 | Proper function/property selection in visual script editing for property. | Juan Linietsky | |
This one has an ordered list, built-in description, search, etc. | |||
2016-08-23 | Change "Disable Filter" to "Enable Filter" on Font Import window | volzhs | |
2016-08-21 | Improve/fix GridMap editor | Pedro J. Estébanez | |
Fix cursor/palette update on tile eyedropping Fix editor not cleaning its state when becoming inactive, which leaves indicators behind among other issues Fix/improve menu/keyboard shortcuts Merge 'Gridmap Editor' and 'Grid Map' settings into the latter | |||
2016-08-17 | Implemented UndoRedo mergeable modes | Franklin Sobrinho | |
2016-08-16 | Added add_property_info function to Globals and EditorSettings classes | Franklin Sobrinho | |
2016-08-16 | Better editor settings for the FileSystem dock | Franklin Sobrinho | |
* Save the current display mode when changing it from the dock | |||
2016-08-16 | Fix editor glitches when the mesh/material preview is shown | Franklin Sobrinho | |
2016-08-16 | Merge pull request #6165 from TheHX/pr-tile-palette | Rémi Verschelde | |
Small usability improvements on the TileMap editor tile palette. | |||
2016-08-16 | Small usability improvements on the TileMap editor tile palette. | Franklin Sobrinho | |
* The column width changes with the zoom, now the icons don't overlap. * Added a tile hsepation setting. * Added a setting to show/hide tile names. | |||
2016-08-16 | Merge pull request #6161 from djrm/icons | Rémi Verschelde | |
2d collision shape icons now uses the color for shape icons | |||
2016-08-15 | Expose additional functions for the EditorPlugin class | Franklin Sobrinho | |
2016-08-15 | 2d collision shape icons now uses the color for shape icons | Daniel J. Ramirez | |
2016-08-09 | Zoom texture region via mouse wheel | Daniel J. Ramirez | |
2016-08-08 | Some new icons for visual script and graphs | Daniel J. Ramirez | |
2016-08-08 | Merge pull request #6050 from Hinsbart/remove_pm_file_import | Rémi Verschelde | |
Remove unused function in Project Manager. | |||
2016-08-08 | Merge pull request #6051 from neikeq/pr-imp-5882 | Rémi Verschelde | |
Project Manager: Fix and improve unhandled input | |||
2016-08-08 | Added a simpler way to do sub-functions in both visual and gdscript with the ↵ | Juan Linietsky | |
subcall node. With this, visual script is almost done (missing registering custom nodes from addon). All this is probably pretty broken, too and needs a lot of testing. | |||
2016-08-07 | -Added yield nodes to visual script | Juan Linietsky | |
-Added input selection nodes to visual script -Added script create icon for those who miss it, will only appear when it can be used. | |||
2016-08-06 | removed extra print | Juan Linietsky | |
2016-08-06 | Reverted printable null object, seems to cause bugs around and not sure why. | Juan Linietsky | |
Will have to check better, likely for 3.0 | |||
2016-08-06 | Likely with bugs and with some features are missing, as well as profiler ↵ | Juan Linietsky | |
support, but VisualScript should be more or less done! | |||
2016-08-05 | VisualScript can now execute visual scripts, but there is no debugger or ↵ | Juan Linietsky | |
profiler yet. |