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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2016-12-28
Show visual notice for visibility on Scene Dock
volzhs
2016-12-28
Able to change visibility when ancestor node is hidden
volzhs
2016-12-24
Add new option to always open output on play
Guilherme Felipe
2016-12-24
Fix visibility of bottom panel when start playing
Guilherme Felipe
2016-12-23
Merge pull request #7347 from bebae/master
Rémi Verschelde
2016-12-23
PopupMenu upgrade: Hide on item selection (#7306)
Ivan P. Skodje
2016-12-23
put some limits to max ubo sizes to avoid crashes
Juan Linietsky
2016-12-23
baking now shows a proper button, and bakes can be saved.
Juan Linietsky
2016-12-21
Allows to start the scene with custom arguments within the editor
bebae
2016-12-21
Some BRDF fixes
Juan Linietsky
2016-12-20
work in progress global illumination
Juan Linietsky
2016-12-08
Merge pull request #7233 from Hinsbart/fix_dnd_crash
Rémi Verschelde
2016-12-08
Merge pull request #7229 from volzhs/show-selected-node
Rémi Verschelde
2016-12-03
TextureRegionEditor: Fix mouse wheel scroll speed.
Andreas Haas
2016-12-02
Fix crash on project importing by dragging a folder.
Andreas Haas
2016-12-02
Merge pull request #7191 from volzhs/check-android-release
Rémi Verschelde
2016-12-02
Show selected node in Scene dock when parent node is folded
volzhs
2016-11-30
Add modulate (color) to TileSet tiles
Pedro J. Estébanez
2016-11-29
Check keystore field when export Android release apk
volzhs
2016-11-27
Fix snap mode selector sticking in texture region module
Dmitry Kram
2016-11-24
Blend shapes using transform feedback (GPU)
Juan Linietsky
2016-11-22
Instancing is working! (hooray)
Juan Linietsky
2016-11-19
working reflection probes!!
Juan Linietsky
2016-11-15
Merge pull request #7115 from sketchyfun/path3D_handle_snap
Rémi Verschelde
2016-11-14
Added snapping to 3D path handles to bring it in line with its 2D counterpart
Ben Hickling
2016-11-14
Check entered and trimmed path when create, import, install project
volzhs
2016-11-14
Merge pull request #7111 from volzhs/crash-import-scene
Rémi Verschelde
2016-11-14
Fix crash when select target path on import 3d scene window
volzhs
2016-11-12
Prevent to select children if selection lock or instanced scene
volzhs
2016-11-11
Merge pull request #6998 from volzhs/fix-editor-settings
Rémi Verschelde
2016-11-11
Merge pull request #7082 from volzhs/attach-script
Rémi Verschelde
2016-11-11
Merge pull request #7078 from pkowal1982/export_button
Rémi Verschelde
2016-11-11
Can create or load script on Attach script dialog
volzhs
2016-11-09
all light types and shadows are working, pending a lot of clean-up
Juan Linietsky
2016-11-09
Merge pull request #7052 from Paulb23/text_edit_color_uniformation
Rémi Verschelde
2016-11-09
Merge pull request #7027 from Keetz/master
Rémi Verschelde
2016-11-09
Merge pull request #7068 from volzhs/fix-project-name
Rémi Verschelde
2016-11-08
Export immediately if only one device present
Pawel Kowal
2016-11-08
Set project name as directory name instead of '.'
volzhs
2016-11-08
Select newly created or imported project automatically
volzhs
2016-11-06
Made background and symbol color follow the color API
Paulb23
2016-11-06
Merge pull request #7035 from volzhs/undo-redo-duplicate
Rémi Verschelde
2016-11-06
Merge pull request #7026 from SaracenOne/value_track_flag_fix
Rémi Verschelde
2016-11-06
Merge pull request #7009 from volzhs/fix-double-click
Rémi Verschelde
2016-11-05
Fix #7016, add script create icon
Pawel Kowal
2016-11-05
Prevent to make UndoRedo for duplicate if no selected node
volzhs
2016-11-03
Fix scene tree drag & drop places node as child (#6912)
Keetz
2016-11-03
Fixed flag for importing animation and skipping value tracks.
Saracen
2016-11-01
Option for detaching script from node (#6934).
Mateusz Adamczyk
2016-11-01
Fix to focus or rename node by double click
volzhs
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