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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Age
Commit message (
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Author
2015-09-01
-removed resources dock, good bye old friend
Juan Linietsky
2015-08-30
new editor settings customization of where to run the game from the editor
Juan Linietsky
2015-08-30
make moving up&down items from the autoload list work
Juan Linietsky
2015-08-30
-fix compile issue (pow)
Juan Linietsky
2015-08-29
-Properly keep animation editor and viewport state while switching scene tabs
Juan Linietsky
2015-08-29
-display/emulate_touchscreen now really emulates a touchscreen
Juan Linietsky
2015-08-29
-added hints to sprite v/hframes, fixes truncation problem
Juan Linietsky
2015-08-25
make sure array is created if not existing, as noted by Guilherme Felipe
Juan Linietsky
2015-08-25
Show documentation for properties on hover.
Juan Linietsky
2015-08-25
Ability to edit all kinds of arrays from the property editor.
Juan Linietsky
2015-08-25
Multiple, simultaneous node editing spuport!!
Juan Linietsky
2015-08-24
missing type icon
Juan Linietsky
2015-08-24
beautiful visual menu to change anchors
Juan Linietsky
2015-08-23
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-08-23
**WARNING BEFORE PULLING**
Juan Linietsky
2015-08-08
Merge pull request #2316 from StraToN/clearconsole
Juan Linietsky
2015-08-06
-Merged the file server with the live editing and remote debug
Juan Linietsky
2015-08-04
more debugger fixes
Juan Linietsky
2015-08-04
error debugger
Juan Linietsky
2015-08-02
live debug fixes
Juan Linietsky
2015-08-02
Live edit WORK IN PROGRESS
Juan Linietsky
2015-07-30
Damnit, forgot one more debug line ><
Julian Murgia - StraToN
2015-07-30
forgot to remove a method declaration...
Julian Murgia - StraToN
2015-07-30
include not necessary anymore
Julian Murgia - StraToN
2015-07-30
Added automatic clear output on Play in Godot Settings
Julian Murgia - StraToN
2015-07-29
Added "Clear" button top right of output debug console in editor
Julian Murgia - StraToN
2015-07-26
QOL, script buttons in scene tabs
Juan Linietsky
2015-07-24
-added icons for root node types on tabs
Juan Linietsky
2015-06-29
Several performance improvements, mainly in loading and instancing scenes and...
Juan Linietsky
2015-06-26
improved get_node(), connect(), etc code completion.
Juan Linietsky
2015-06-24
added a tiny bit more space to docks and script tab
Juan Linietsky
2015-06-24
fix connection dialog bug
Juan Linietsky
2015-06-24
added ability to define signals in script
Juan Linietsky
2015-06-23
CollisionShape2D visual editor
Franklin Sobrinho
2015-06-23
Merge pull request #1907 from tommy3/show-hidden-files
Juan Linietsky
2015-06-22
Merge pull request #2070 from Krzycho666/AnimationPlayer_fix
Juan Linietsky
2015-06-22
Merge pull request #2101 from sanikoyes/Pr-script-editor-save-state
Juan Linietsky
2015-06-22
Merge pull request #2144 from Krzycho666/UndoRedo_fix
Juan Linietsky
2015-06-22
Small fixes for Grid/Tile map editor palette
Franklin Sobrinho
2015-06-22
Grid/Tile map editor new item palette
Franklin Sobrinho
2015-06-22
Multiple scene editing *POTENTIALLY UNSTABLE*
Juan Linietsky
2015-06-21
- added GDscript bidings for UndoRedo class mechanizm
krzycho
2015-06-16
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-06-16
fix "v" pivot adjust function
Juan Linietsky
2015-06-16
Script editor: restore line/column after script reload
sanikoyes
2015-06-14
fixed small refresh issue when moving docks
Juan Linietsky
2015-06-14
fixes for dock motion
Juan Linietsky
2015-06-14
missing changes
Juan Linietsky
2015-06-13
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-06-13
some editor window changes
Juan Linietsky
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