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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2015-12-14
Merge pull request #3065 from TheHX/pr-array-editor
Rémi Verschelde
2015-12-13
-scenes are properly reloaded when a dependency changes, fixes #2896
Juan Linietsky
2015-12-13
fixed and improved selection and list selection, closes #2852
Juan Linietsky
2015-12-13
added binary API to StreamPeer, fixes #2863
Juan Linietsky
2015-12-13
Fix array editor NodePath being relative to editor
Franklin Sobrinho
2015-12-13
Double-click item for reparent and choose a node in NodePath dialog
Franklin Sobrinho
2015-12-13
Merge branch 'master' of https://github.com/godotengine/godot
Juan Linietsky
2015-12-13
fix zip export
Juan Linietsky
2015-12-13
Merge pull request #3045 from TheHX/pr-nav-mesh
Rémi Verschelde
2015-12-13
Merge pull request #3047 from eska014/fix-play-project-button
Rémi Verschelde
2015-12-13
Merge pull request #3053 from TheHX/pr-revert-3043
Rémi Verschelde
2015-12-13
ability to export scene to zip
Juan Linietsky
2015-12-12
Merge branch 'master' of https://github.com/godotengine/godot
Juan Linietsky
2015-12-12
no more time error, fixes #2892
Juan Linietsky
2015-12-12
Remove last remaining variables of PR-3043
Franklin Sobrinho
2015-12-12
Merge pull request #2933 from TheHX/pr-shader-loader
Juan Linietsky
2015-12-12
Fix crash caused by a empty NavigationMesh
Franklin Sobrinho
2015-12-12
fix broken merge
Juan Linietsky
2015-12-12
Merge branch 'master' of https://github.com/godotengine/godot
Juan Linietsky
2015-12-12
-added option to keep debugger open, fixes #3031
Juan Linietsky
2015-12-12
Script debugger remains visible when using Debug->Show Debugger
Franklin Sobrinho
2015-12-11
Merge branch 'master' of https://github.com/godotengine/godot
Juan Linietsky
2015-12-11
-remove (can be added back in editor settings) icons from property editor
Juan Linietsky
2015-12-10
Merge pull request #2883 from TheHX/mesh_editor_plugin
Rémi Verschelde
2015-12-09
Merge pull request #3027 from TheHX/pr-project-manager-font
Rémi Verschelde
2015-12-09
Fix project manager not picking custom font
Franklin Sobrinho
2015-12-09
Merge branch 'master' of https://github.com/godotengine/godot
Juan Linietsky
2015-12-09
-ability to change scripts in external editor and still have properties reloa...
Juan Linietsky
2015-12-09
Merge pull request #2986 from TheHX/pr-shader-editor
Rémi Verschelde
2015-12-08
-made it add the node name from the file, closes #3010
Juan Linietsky
2015-12-08
Merge pull request #2873 from neikeq/editor_layouts
Juan Linietsky
2015-12-08
Merge pull request #2888 from TheHX/item_list_plugin
Juan Linietsky
2015-12-08
Merge pull request #2919 from TheHX/pr-groups-editor
Juan Linietsky
2015-12-08
Merge pull request #2956 from est31/add_system_wide_export_path
Juan Linietsky
2015-12-08
Fix "Play Project" button
eska
2015-12-08
Merge branch 'master' of https://github.com/godotengine/godot
Juan Linietsky
2015-12-08
added option to add_child, to use the same deduplication convention as in the...
Juan Linietsky
2015-12-06
Fix shader editor focus when switching tabs
Franklin Sobrinho
2015-12-06
Better hidden folders display preferences for editor file dialogs
Franklin Sobrinho
2015-12-06
Script Editor: maintain cursor column after duplicate a line
Franklin Sobrinho
2015-12-06
Update Groups Editor
Franklin Sobrinho
2015-12-05
Merge branch 'master' of https://github.com/godotengine/godot
Juan Linietsky
2015-12-05
-Display on animation editor which keys are invalid and which tracks are unre...
Juan Linietsky
2015-12-04
Merge pull request #2989 from StraToN/2967fix_button_breaklines
Rémi Verschelde
2015-12-04
Merge pull request #2990 from neikeq/file_dialog_refresh
Rémi Verschelde
2015-12-04
Add refresh button to file dialogs
neikeq
2015-12-04
Set default destination filename of imported font to be input font filename
Julian Murgia - StraToN
2015-12-04
Fix 'Save Scene' doing nothing on new scenes
neikeq
2015-12-04
missing pngs
Juan Linietsky
2015-12-04
Merge branch 'master' of https://github.com/godotengine/godot
Juan Linietsky
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