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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2014-05-07
remove degud output
jonyrock
2014-05-07
call during autocompletion
jonyrock
2014-05-06
Merge pull request #375 from marynate/PR-2d-editor-F-key
reduz
2014-05-06
Press F key in 2d editor to center view to selected node
marynate
2014-05-06
Add auto code completion (without press Ctrl+Space manually)
marynate
2014-05-06
Implement Shift+F1 as contextual help hotkey for script editor; There's
marynate
2014-05-06
Update EditorHelp to response help request other than class; Make sure Editor...
marynate
2014-05-06
EditorNode consume F1 key only when Shift or Command key not pressed at the s...
marynate
2014-05-06
Start working on script editor help
marynate
2014-05-04
Another small fix
Juan Linietsky
2014-05-04
Lots of 3D improvements:
Juan Linietsky
2014-05-01
Merge remote-tracking branch 'upstream/master' into pair_symbols_tool
jonyrock
2014-05-01
Sort projects by last modified/accessed date in project manager
marynate
2014-05-01
setted font bug fix
jonyrock
2014-04-30
EDITOR_DEF in the right place
jonyrock
2014-04-28
Merge pull request #318 from adolson/scene-snap-settings-save
reduz
2014-04-28
#331 settings menu option title fix oops
jonyrock
2014-04-28
#331 settings menu option title fix
jonyrock
2014-04-27
pair symbols tool basic imp
jonyrock
2014-04-23
stops running process when quitting editor
Dana Olson
2014-04-23
use Snap / Snap (Pixels) now save to scene file
Dana Olson
2014-04-22
Merge pull request #272 from adolson/patch-1
reduz
2014-04-19
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2014-04-19
heck
Juan Linietsky
2014-04-18
-Revert change that broke paths
Juan Linietsky
2014-04-14
-Added google play services (needed for some stuff)
Juan Linietsky
2014-04-10
-Fixed a few bugs in Viewport
Juan Linietsky
2014-04-09
editor window title improvements
adolson
2014-04-05
-Support for changing fonts
Juan Linietsky
2014-04-05
Merge pull request #230 from hiltonm/hotfix-ignore-doc-data-compressed
reduz
2014-04-05
Merge pull request #237 from marynate/PR-maya-nav
reduz
2014-04-05
Merge pull request #241 from marynate/PR-viewport-hotkey
reduz
2014-04-05
Merge pull request #247 from marynate/PR-path-editor-ui
reduz
2014-04-03
Make secondary handle 50% transparent in Path editor to distinguish from
marynate
2014-04-03
Add close curve icon source image
marynate
2014-04-03
Add close curve icon
marynate
2014-04-03
Move point in Path2D edtitor now respect snap configure; Press Alt when
marynate
2014-04-03
Use shift for control point in Paht2D editor (to be consistent with Path editor)
marynate
2014-04-03
Fixed delete path2d node will crash editor
marynate
2014-04-03
Fix #244 no path2d handles visible
marynate
2014-04-01
Space to toggle maximize viewport
marynate
2014-04-01
Add hotkey for switching viewports
marynate
2014-04-01
Hold shift to speedup pan/zoom in maya navigation scheme
marynate
2014-04-01
Keep selection from been cleared when navigating in 3d viewport
marynate
2014-04-01
Fix bug in 3d navigation scheme selection; Add modo navigation scheme
marynate
2014-04-01
Disable transform operation when navigation
marynate
2014-04-01
Add maya style navigation scheme to 3d vieewport
marynate
2014-03-27
Remove auto-generated doc_data_compressed.h
Hilton Medeiros
2014-03-13
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2014-03-13
-fix bug in cache for atlas import/export
Juan Linietsky
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