Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-11-18 | Merge pull request #2767 from akien-mga/PR-node-rename-problem2 | Juan Linietsky | |
Fix node renaming bug when using the '.' character | |||
2015-11-18 | *Polygon2D now updates on any modification in its point array. ShapeLine2D ↵ | Ovnuniarchos | |
has now an editor. | |||
2015-11-18 | -Fixed default theme a little | Juan Linietsky | |
-Added option to group help pages, fixes #2805 | |||
2015-11-18 | -fixed tabs | Juan Linietsky | |
2015-11-17 | missing icons | Juan Linietsky | |
2015-11-17 | -Merged Script and Help tabs | Juan Linietsky | |
-Help tabs can be opened many at the same time -Color temperatures for opened scripts -Dominant script opening when switching scene tab | |||
2015-11-13 | -better integration of ndee's theme | Juan Linietsky | |
2015-11-11 | -fixes to animatedsprite used with atlas | Juan Linietsky | |
2015-11-10 | Fix node renaming bug when using the '.' character | sanikoyes | |
Fixed by making '.' (and '/') illegal character in node names when adding via the rename feature. | |||
2015-11-09 | -support for stereo ima-adpcm sample compression & playback | Juan Linietsky | |
-support for converting samples to ima-adpcm upon export | |||
2015-10-22 | Fix #2623 | Julian Murgia - StraToN | |
2015-10-21 | -fixes to ring buffer (fixes network error) | Juan Linietsky | |
-fixes to invalid disabling of commands on scene tree dock | |||
2015-10-21 | -Ability to debug video memory usage | Juan Linietsky | |
-Small fix to xml saver (swapping > and <) | |||
2015-10-20 | -Fixes on atlas import to save memory if mipmaps are not used | Juan Linietsky | |
-Make the video memory visible to improve debugging | |||
2015-10-17 | -remove path after inheriting, fixes #2616 | Juan Linietsky | |
2015-10-17 | -Propertly restrict renaming of nodes in inherited scenes, fixes #2615 | Juan Linietsky | |
2015-10-17 | remove unpexpected revert button, fixes #2614 | Juan Linietsky | |
2015-10-17 | -Added const to a reference, should fix #2613 | Juan Linietsky | |
2015-10-17 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | |
2015-10-17 | -fixes disability to remove instanced nodes when reopening scene. Fixes #2610 | Juan Linietsky | |
2015-10-17 | Merge pull request #2274 from MarianoGnu/master | Juan Linietsky | |
Improve Visual Shader Editor responsiveness | |||
2015-10-17 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | |
2015-10-17 | Merge pull request #2053 from rodolforg/fix-import-button-label | Juan Linietsky | |
Small fix for Import Game dialog labels | |||
2015-10-17 | Merge pull request #2250 from PeaceSells50/AddedGridMapSettings | Juan Linietsky | |
Added GridMap settings which allows the user to enter a pick distance. | |||
2015-10-17 | Merge pull request #2357 from volzhs/prevent-to-change-tool-mode | Juan Linietsky | |
prevent to change tool mode when control key is pressed | |||
2015-10-17 | Merge pull request #2362 from AlexHolly/update-scene-tab-fix | Juan Linietsky | |
[UI-FIX] - Update scene tabs on save | |||
2015-10-17 | Merge pull request #2380 from StraToN/tabs-buttons | Juan Linietsky | |
Tab close button + display policies + application on Scenes Tabs | |||
2015-10-17 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | |
2015-10-17 | misc cleanup | Juan Linietsky | |
2015-10-17 | Merge pull request #2479 from firefly2442/cppcheck-unusedvars | Juan Linietsky | |
ran cppcheck, found unused variables | |||
2015-10-17 | Merge pull request #2555 from jackmakesthings/class-reference-formatting | Juan Linietsky | |
Readability improvements for the in-game class reference | |||
2015-10-17 | Merge pull request #2569 from TheHX/issue_2567 | Juan Linietsky | |
Fix bug in EditorPlugin::add_custom_control | |||
2015-10-16 | Merge branch 'master' of https://github.com/okamstudio/godot | MarianoGNU | |
# Solved Conflicts: # tools/editor/property_editor.cpp | |||
2015-10-16 | -fixes and more fixes to new scene system, seems stable now.. | reduz | |
BUT DONT TRUST ME IT MAY STILL BREAK, USE WITH CARE!! | |||
2015-10-10 | Merge branch 'master' of https://github.com/okamstudio/godot | reduz | |
2015-10-10 | Large improvements on scene packing and management | reduz | |
-Ability to edit and keep changes of instanced scenes and sub-scenes -Ability to inherit from other scenes | |||
2015-10-08 | newline fixes | reduz | |
2015-10-04 | Fix bug in EditorPlugin::add_custom_control, fixes #2567 | Franklin Sobrinho | |
2015-10-02 | Add support for Opus audio format | George Marques | |
2015-10-01 | -Added ability to use cubic interpolation on image resize (little more ↵ | Juan Linietsky | |
quality on non-po2 resizing) -Added ability for exporter to shrink images to non-integer values. Helps if you want to convert your game artwork from 1080->720 or similar | |||
2015-09-29 | Small readability fixes for the in-game class reference - fixes #2515 and ↵ | Jack Gold | |
#2393 (text spacing and top/left padding for the text area, respectively). | |||
2015-09-28 | Merge pull request #2528 from MarianoGnu/sprite-edit | Juan Linietsky | |
SpriteRegionEditor | |||
2015-09-28 | Add SpriteRegionEditor and update Polygon2DUVEditor | MarianoGNU | |
Both with snap and grid support | |||
2015-09-24 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | |
2015-09-24 | Added ability to set custom mouse cursors. Not hardware accelerated yet. | Juan Linietsky | |
2015-09-20 | Ability to visually debug geometry visually: | Juan Linietsky | |
-Visible 2D and 3D Shapes, Polygons, Tile collisions, etc. -Visible Navmesh and Navpoly -Visible collision contacts for 2D and 3D as a red point -Customizable colors in project settings | |||
2015-09-16 | ran cppcheck, found unused variables | firefly2442 | |
2015-09-16 | Merge pull request #2352 from xodene/patch-6/script-file-new | Juan Linietsky | |
Add "New" script button to Script Editor Popup Menu | |||
2015-09-13 | Set AnimationEditor UndoRedo reference on creation | George Marques | |
Fix #2418 | |||
2015-09-09 | Rewrite of the AudioStream API | Juan Linietsky | |
-Fixes long-standing issues regarding to playing a single stream multiple times simultanteously -Fixes wrong-looping, starting, caching, etc. Issues resulting from bad original design -Allows more interesting kinds of streams (stream graphs with streams inside streams!) in the future |