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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2015-09-03
merged some stuff for okam
Juan Linietsky
2015-09-01
-removed resources dock, good bye old friend
Juan Linietsky
2015-08-30
new editor settings customization of where to run the game from the editor
Juan Linietsky
2015-08-30
Merge branch 'master' of https://github.com/okamstudio/godot
Mariano Javier Suligoy
2015-08-30
Add missing icons, also make MSVC2010 happy
Mariano Javier Suligoy
2015-08-30
make moving up&down items from the autoload list work
Juan Linietsky
2015-08-30
-fix compile issue (pow)
Juan Linietsky
2015-08-30
Merge branch 'master' of https://github.com/okamstudio/godot
Mariano Javier Suligoy
2015-08-30
Compile shaders using default values.
Mariano Javier Suligoy
2015-08-29
-Properly keep animation editor and viewport state while switching scene tabs
Juan Linietsky
2015-08-29
Edit default values. WARNING!!!
Mariano Javier Suligoy
2015-08-29
-display/emulate_touchscreen now really emulates a touchscreen
Juan Linietsky
2015-08-29
-added hints to sprite v/hframes, fixes truncation problem
Juan Linietsky
2015-08-25
make sure array is created if not existing, as noted by Guilherme Felipe
Juan Linietsky
2015-08-25
Show documentation for properties on hover.
Juan Linietsky
2015-08-25
Ability to edit all kinds of arrays from the property editor.
Juan Linietsky
2015-08-25
Merge branch 'master' of https://github.com/okamstudio/godot
Mariano Javier Suligoy
2015-08-25
Multiple, simultaneous node editing spuport!!
Juan Linietsky
2015-08-24
Merge branch 'master' of https://github.com/okamstudio/godot
Mariano Javier Suligoy
2015-08-24
missing type icon
Juan Linietsky
2015-08-24
beautiful visual menu to change anchors
Juan Linietsky
2015-08-23
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-08-23
**WARNING BEFORE PULLING**
Juan Linietsky
2015-08-18
Added close button to tab. Added 4 display policies for this close button (sh...
Julian Murgia - StraToN
2015-08-12
update scene tabs on save - fix
Alexander Holland
2015-08-11
remove shift key check because shift + v in use with tool mode
volzhs
2015-08-11
prevent to change tool mode when control or shift key is pressed
volzhs
2015-08-09
Fix create script dialog title(s)
Maximillian
2015-08-09
Add create new script button to script editor menu
Maximillian
2015-08-09
Merge branch 'master' of https://github.com/okamstudio/godot
Mariano Javier Suligoy
2015-08-08
Merge pull request #2316 from StraToN/clearconsole
Juan Linietsky
2015-08-06
-Merged the file server with the live editing and remote debug
Juan Linietsky
2015-08-04
more debugger fixes
Juan Linietsky
2015-08-04
error debugger
Juan Linietsky
2015-08-03
Merge branch 'master' of https://github.com/okamstudio/godot
Mariano Javier Suligoy
2015-08-02
live debug fixes
Juan Linietsky
2015-08-02
Live edit WORK IN PROGRESS
Juan Linietsky
2015-07-30
Damnit, forgot one more debug line ><
Julian Murgia - StraToN
2015-07-30
forgot to remove a method declaration...
Julian Murgia - StraToN
2015-07-30
include not necessary anymore
Julian Murgia - StraToN
2015-07-30
Added automatic clear output on Play in Godot Settings
Julian Murgia - StraToN
2015-07-29
Added "Clear" button top right of output debug console in editor
Julian Murgia - StraToN
2015-07-26
Delete selected nodes with the Delete key
Mariano Javier Suligoy
2015-07-26
QOL, script buttons in scene tabs
Juan Linietsky
2015-07-25
Little fix: don't create an empty undo/redo command when trying to add a seco...
Mariano Javier Suligoy
2015-07-25
Duplicate GraphNode(s) [Control+D]
Mariano Javier Suligoy
2015-07-24
-added icons for root node types on tabs
Juan Linietsky
2015-07-20
Fix tab indent
Mariano Javier Suligoy
2015-07-19
Select and move multiple nodes at once
Mariano Javier Suligoy
2015-07-16
Use popup menu to add new nodes to the shader graph editor in the last clicke...
Mariano Javier Suligoy
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